Player Matchup

Nut
Nut
AlexiZ32
Nut
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,329 Elo+
Party 2
Hercules
Hercules
NotoriousGod127
Hercules
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,547 Elo+
Party 2
Zhong Kui
Zhong Kui
Rudabagaa
Zhong Kui
Level 166
God Stats
4W - 1L
1,800 SR
Queue Stats
4W - 1L
1,691 Elo+
Solo
Team Averages
Level 145
1,600 SR
1,522 Elo+

VS

Team Averages
Level 127
1,597 SR
1,532 Elo+
Tsukuyomi
Tsukuyomi
Internal Legacy
Tsukuyomi
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 96L
1,463 Elo+
Solo
King Arthur
King Arthur
WeSmurfBoi
King Arthur
Level 119
God Stats
7W - 5L
1,834 SR
Queue Stats
80W - 82L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
kriegthemadman
Nu Wa
Level 117
God Stats
1W - 4L
1,458 SR
Queue Stats
57W - 58L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
7,677
698
5,354
6,947
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
13
1 / 1 / 5
7,736
703
4,075
14,588
13,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Rudabagaa
Zhong Kui
16
8 / 0 / 2
10,007
910
18,149
12,093
10,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Internal Legacy
Tsukuyomi
12
0 / 4 / 2
6,629
603
8,694
11,017
5,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
WeSmurfBoi
King Arthur
13
1 / 2 / 1
7,004
637
9,221
14,287
12,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 1
7,209
655
8,521
10,164
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
2
2
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Tsukuyomi
Internal Legacy
Tsukuyomi
0
4
2
0.25
W
Hercules
1
1
5
3.5
W
Zhong Kui
Rudabagaa
Zhong Kui
8
0
2
9
L
King Arthur
WeSmurfBoi
King Arthur
1
2
1
0.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,578
Damage
26,436
33,628
Taken
35,468
26,041
Mitigated
22,008
15,187
Healing
5,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,354
2,972
0
670
6,947
2,693
324
1,679
5,261
0
21,647
L
Tsukuyomi
Internal Legacy
Tsukuyomi
8,694
1,486
0
1,376
11,017
5,079
0
4,322
6,686
0
25,301
W
Hercules
4,075
1,906
0
7,371
14,588
13,339
0
3,471
11,110
0
15,516
W
Zhong Kui
Rudabagaa
Zhong Kui
18,149
6,161
0
7,146
12,093
10,009
122
3,431
8,655
59,973
13,575
L
King Arthur
WeSmurfBoi
King Arthur
9,221
937
0
3,754
14,287
12,411
0
6,215
8,033
0
19,196
L
8,521
1,973
0
240
10,164
4,518
0
6,047
4,080
30,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,420
Gold Earned
20,842
177
Minions Killed
90
0
Camps Cleared
0
584,544
Distance Traveled
642,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,677
698
34
3
0
198,504
0
L
Tsukuyomi
6,629
603
28
3
0
221,510
0
W
Hercules
7,736
703
24
2
0
190,562
0
W
Zhong Kui
10,007
910
119
11
0
195,478
0
L
King Arthur
7,004
637
16
1
0
230,438
0
L
Nu Wa
7,209
655
46
4
0
191,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role