Player Matchup

Merlin
Merlin
Agent_Murda
Merlin
Level 166
God Stats
1W - 4L
1,294 SR
Queue Stats
82W - 101L
1,428 Elo+
Party 2
Fafnir
Fafnir
GigabyteBat
Fafnir
Level 153
God Stats
10W - 7L
1,500 SR
Queue Stats
179W - 179L
1,482 Elo+
Party 2
Serqet
Serqet
Isodemonz
Serqet
Level 143
God Stats
13W - 16L
1,500 SR
Queue Stats
374W - 397L
1,521 Elo+
Party 2
Hou Yi
Hou Yi
m8itnasty69
Hou Yi
Level 158
God Stats
4W - 4L
1,468 SR
Queue Stats
62W - 66L
1,446 Elo+
Party 2
Nike
Nike
nenaselena
Nike
Level 128
God Stats
4W - 4L
1,470 SR
Queue Stats
276W - 306L
1,380 Elo+
Party 2
Team Averages
Level 150
1,447 SR
1,451 Elo+

VS

Team Averages
Level 109
1,451 SR
1,480 Elo+
Osiris
Osiris
HentaiMoans69
Osiris
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,336 Elo+
Party 1
Merlin
Merlin
KamaCassie
Merlin
Level 106
God Stats
1W - 1L
1,254 SR
Queue Stats
36W - 40L
1,455 Elo+
Solo
Hercules
Hercules
brrrdzinthetrap
Hercules
Level 67
God Stats
0W - 4L
1,757 SR
Queue Stats
133W - 144L
1,484 Elo+
Solo
Apollo
Apollo
jhosk64
Apollo
Level 108
God Stats
2W - 4L
1,539 SR
Queue Stats
115W - 108L
1,549 Elo+
Solo
Thanatos
Thanatos
slattinoheat
Thanatos
Level 173
God Stats
0W - 1L
1,207 SR
Queue Stats
5W - 10L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
3 / 1 / 4
6,662
666
3,044
4,840
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
10
0 / 0 / 4
5,554
555
1,728
4,053
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serqet
Isodemonz
Serqet
12
4 / 1 / 2
6,199
620
4,032
8,126
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
9
1 / 1 / 2
5,003
500
5,456
6,980
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 0 / 1
5,794
579
2,360
5,962
4,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,157
616
3,189
6,825
5,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
KamaCassie
Merlin
10
1 / 2 / 0
5,698
570
1,829
3,479
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
9
0 / 2 / 1
5,547
555
2,255
9,374
5,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
jhosk64
Apollo
10
1 / 1 / 0
5,753
575
3,903
6,589
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
slattinoheat
Thanatos
9
1 / 5 / 1
5,220
522
3,493
10,788
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
9
Kills
3
3
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
1
4
5
W
Fafnir
0
0
4
2
L
0
1
0
0
W
Serqet
Isodemonz
Serqet
4
1
2
5
L
Merlin
KamaCassie
Merlin
1
2
0
0.5
L
Hercules
0
2
1
0.25
L
Apollo
jhosk64
Apollo
1
1
0
1
W
Hou Yi
1
1
2
2
W
1
0
1
1.5
L
Thanatos
slattinoheat
Thanatos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,620
Damage
14,669
29,961
Taken
37,055
15,030
Mitigated
19,015
8,390
Healing
15,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
3,044
327
0
250
4,840
1,669
970
1,502
3,338
36,099
738
W
Fafnir
1,728
265
0
1,646
4,053
3,227
20
0
4,053
8,574
0
L
3,189
1,320
0
2,711
6,825
5,910
15
432
6,118
0
37,308
W
Serqet
Isodemonz
Serqet
4,032
1,368
0
4,312
8,126
3,250
0
273
7,853
0
38,524
L
Merlin
KamaCassie
Merlin
1,829
572
0
605
3,479
1,202
292
1,549
1,821
34,589
0
L
Hercules
2,255
539
0
2,874
9,374
5,803
0
1,152
7,918
0
14,521
L
Apollo
jhosk64
Apollo
3,903
2,069
0
2,308
6,589
2,446
172
351
6,238
0
52,430
W
Hou Yi
5,456
1,218
0
1,000
6,980
2,498
0
0
6,980
0
33,699
W
2,360
330
0
1,182
5,962
4,386
0
54
5,908
0
35,003
L
Thanatos
slattinoheat
Thanatos
3,493
1,052
0
6,980
10,788
3,654
0
785
9,709
0
32,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,212
Gold Earned
28,375
269
Minions Killed
288
0
Camps Cleared
0
1,034,154
Distance Traveled
974,952
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,662
666
73
7
0
186,896
0
W
Fafnir
5,554
555
16
2
0
203,054
4
L
Osiris
6,157
616
76
8
0
184,649
2
W
Serqet
6,199
620
64
6
0
256,431
0
L
Merlin
5,698
570
47
5
0
190,936
1
L
Hercules
5,547
555
12
1
0
204,406
6
L
Apollo
5,753
575
96
10
0
194,632
0
W
Hou Yi
5,003
500
49
5
0
184,659
0
W
Nike
5,794
579
67
7
0
203,114
2
L
Thanatos
5,220
522
57
6
0
200,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role