Player Matchup

Ne Zha
Ne Zha
Accel4JoVy
Ne Zha
Level 147
God Stats
0W - 4L
1,500 SR
Queue Stats
308W - 248L
1,569 Elo+
Party 3
Merlin
Merlin
Amaury17
Merlin
Level 109
God Stats
7W - 10L
1,156 SR
Queue Stats
296W - 228L
1,553 Elo+
Party 3
Izanami
Izanami
Kross9153
Izanami
Level 147
God Stats
1W - 3L
1,306 SR
Queue Stats
122W - 124L
1,591 Elo+
Party 2
Aphrodite
Aphrodite
Rekncrew
Aphrodite
Level 120
God Stats
14W - 12L
1,662 SR
Queue Stats
47W - 60L
1,560 Elo+
Party 2
Mulan
Mulan
Vurgooby
Mulan
Level 29
God Stats
20W - 20L
1,594 SR
Queue Stats
36W - 37L
1,595 Elo+
Party 2
Team Averages
Level 110
1,444 SR
1,574 Elo+

VS

Team Averages
Level 106
1,489 SR
1,599 Elo+
Anubis
Anubis
SmoooothOperator
Anubis
Level 87
God Stats
2W - 0L
1,702 SR
Queue Stats
27W - 23L
1,583 Elo+
Party 1
Ares
Ares
UncleBobbyBe
Ares
Level 116
God Stats
2W - 1L
1,456 SR
Queue Stats
17W - 14L
1,637 Elo+
Party 1
Nut
Nut
bomion
Nut
Level 102
God Stats
2W - 2L
1,386 SR
Queue Stats
29W - 24L
1,573 Elo+
Party 1
Kukulkan
Kukulkan
little_pyro967
Kukulkan
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 221L
1,524 Elo+
Solo
Ravana
Ravana
yawnitsjon
Ravana
Level 126
God Stats
4W - 4L
1,399 SR
Queue Stats
142W - 126L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Accel4JoVy
Ne Zha
16
1 / 2 / 1
8,282
487
3,906
18,318
7,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
Amaury17
Merlin
15
1 / 5 / 1
8,698
512
11,869
10,574
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Izanami
Kross9153
Izanami
16
3 / 4 / 0
9,407
553
6,774
14,429
5,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Rekncrew
Aphrodite
12
1 / 4 / 4
8,223
484
4,166
12,338
9,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

Mulan
Vurgooby
Mulan
13
0 / 3 / 0
8,345
491
8,934
19,277
13,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 7
9,725
572
9,533
11,245
5,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 7
8,817
519
5,235
10,733
10,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nut
bomion
Nut
17
2 / 1 / 7
10,269
604
11,632
9,092
4,532
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
16
4 / 1 / 5
9,904
583
5,129
6,424
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
yawnitsjon
Ravana
15
6 / 0 / 2
10,015
589
17,332
15,769
13,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
18
18
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Accel4JoVy
Ne Zha
1
2
1
0.75
L
Merlin
Amaury17
Merlin
1
5
1
0.3
L
Izanami
Kross9153
Izanami
3
4
0
0.75
L
Aphrodite
Rekncrew
Aphrodite
1
4
4
0.75
W
5
3
7
2.83
W
1
1
7
4.5
L
Mulan
Vurgooby
Mulan
0
3
0
0
W
Nut
bomion
Nut
2
1
7
5.5
W
Kukulkan
4
1
5
6.5
W
Ravana
yawnitsjon
Ravana
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,649
Damage
48,861
74,936
Taken
53,263
40,774
Mitigated
37,365
28,984
Healing
22,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Accel4JoVy
Ne Zha
3,906
1,376
0
10,887
18,318
7,904
0
3,386
14,786
0
76,821
L
Merlin
Amaury17
Merlin
11,869
584
0
550
10,574
4,361
0
7,210
3,264
59,618
1,056
L
Izanami
Kross9153
Izanami
6,774
5,014
0
3,215
14,429
5,792
1,123
2,868
11,561
0
99,521
L
Aphrodite
Rekncrew
Aphrodite
4,166
882
3,994
3,884
12,338
9,609
0
3,781
8,353
18,947
3,597
W
9,533
493
0
5,969
11,245
5,693
33
3,776
7,347
83,121
0
W
5,235
551
0
3,177
10,733
10,581
96
3,116
7,499
23,734
0
L
Mulan
Vurgooby
Mulan
8,934
2,407
0
6,454
19,277
13,108
0
3,287
14,967
0
68,023
W
Nut
bomion
Nut
11,632
7,376
0
5,885
9,092
4,532
192
1,183
7,895
0
99,040
W
Kukulkan
5,129
680
0
1,260
6,424
2,616
0
3,993
2,225
77,239
0
W
Ravana
yawnitsjon
Ravana
17,332
4,816
0
6,072
15,769
13,943
56
2,876
12,816
635
70,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,955
Gold Earned
48,730
580
Minions Killed
556
0
Camps Cleared
0
1,614,529
Distance Traveled
1,757,972
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,282
487
128
8
0
404,317
0
L
Merlin
8,698
512
118
7
0
284,933
3
L
Izanami
9,407
553
171
10
0
305,440
4
L
Aphrodite
8,223
484
41
2
0
316,563
2
W
Anubis
9,725
572
125
7
0
360,033
2
W
Ares
8,817
519
18
1
0
365,486
4
L
Mulan
8,345
491
122
7
0
303,276
2
W
Nut
10,269
604
185
11
0
330,769
1
W
Kukulkan
9,904
583
137
8
0
371,301
4
W
Ravana
10,015
589
91
5
0
330,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role