Player Matchup

Medusa
Medusa
AlphaDogg94u
Medusa
Level 86
God Stats
10W - 20L
1,515 SR
Queue Stats
66W - 74L
1,444 Elo+
Solo
Lancelot
Lancelot
ELAYVEEZEE
Lancelot
Level 108
God Stats
26W - 17L
1,649 SR
Queue Stats
30W - 22L
1,602 Elo+
Solo
Thanatos
Thanatos
SOOKMyDIGBICK
Thanatos
Level 27
God Stats
1W - 1L
1,676 SR
Queue Stats
8W - 9L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zothectl
Cu Chulainn
Level 107
God Stats
3W - 5L
1,321 SR
Queue Stats
227W - 214L
1,509 Elo+
Solo
Team Averages
Level 82
1,540 SR
1,508 Elo+

VS

Team Averages
Level 117
1,439 SR
1,565 Elo+
Nut
Nut
 
Nut
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
AriMcNealG
Set
Level 125
God Stats
1W - 0L
1,401 SR
Queue Stats
10W - 5L
1,640 Elo+
Party 1
Chaac
Chaac
Flula1981
Chaac
Level 123
God Stats
6W - 6L
1,379 SR
Queue Stats
65W - 70L
1,506 Elo+
Solo
Vulcan
Vulcan
Mrbaldhead21
Vulcan
Level 115
God Stats
53W - 34L
1,477 SR
Queue Stats
142W - 125L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 1 / 1
8,291
829
2,488
5,048
1,788
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
ELAYVEEZEE
Lancelot
14
1 / 1 / 0
8,576
858
4,133
8,066
6,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thanatos
SOOKMyDIGBICK
Thanatos
13
1 / 1 / 0
8,448
845
1,578
3,624
1,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Zothectl
Cu Chulainn
16
0 / 1 / 1
9,055
906
4,481
10,839
11,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
17
0 / 0 / 0
10,199
1,020
5,294
5,470
2,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 0 / 1
10,167
1,017
4,184
6,655
5,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
Flula1981
Chaac
16
0 / 0 / 4
9,682
968
4,377
5,211
5,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
17
3 / 2 / 1
10,431
1,043
6,074
5,164
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
4
4
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
0
0
0
0
L
Medusa
0
1
1
0.5
W
1
0
1
1.5
L
Lancelot
ELAYVEEZEE
Lancelot
1
1
0
1
W
Chaac
Flula1981
Chaac
0
0
4
2
W
Vulcan
3
2
1
1.75
L
Thanatos
SOOKMyDIGBICK
Thanatos
1
1
0
1
L
Cu Chulainn
Zothectl
Cu Chulainn
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,680
Damage
19,929
27,577
Taken
22,500
21,399
Mitigated
16,086
5,812
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,294
2,991
0
2,245
5,470
2,710
2,813
138
5,332
0
39,494
L
Medusa
2,488
625
0
375
5,048
1,788
0
2,033
2,894
0
12,999
W
4,184
1,404
0
2,429
6,655
5,624
2,196
0
6,614
856
33,084
L
Lancelot
ELAYVEEZEE
Lancelot
4,133
450
0
1,978
8,066
6,115
0
633
7,210
0
15,034
W
Chaac
Flula1981
Chaac
4,377
366
115
1,346
5,211
5,611
1,308
0
5,133
0
18,604
W
Vulcan
6,074
3,572
0
500
5,164
2,141
2,598
0
5,046
35,020
0
L
Thanatos
SOOKMyDIGBICK
Thanatos
1,578
242
0
2,054
3,624
1,709
0
631
2,880
0
6,185
L
Cu Chulainn
Zothectl
Cu Chulainn
4,481
317
0
1,405
10,839
11,787
0
2,850
7,806
570
26,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,370
Gold Earned
40,479
113
Minions Killed
230
0
Camps Cleared
0
745,270
Distance Traveled
860,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,199
1,020
78
8
0
199,694
0
L
Medusa
8,291
829
24
2
0
124,598
0
W
Set
10,167
1,017
72
7
0
216,677
0
L
Lancelot
8,576
858
23
2
0
227,263
0
W
Chaac
9,682
968
28
3
0
222,640
0
W
Vulcan
10,431
1,043
52
5
0
221,973
0
L
Thanatos
8,448
845
13
1
0
197,636
0
L
Cu Chulainn
9,055
906
53
5
0
195,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role