Player Matchup

Ne Zha
Ne Zha
Aminarion
Ne Zha
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,518 Elo+
Solo
Discordia
Discordia
Dziaduu
Discordia
Level 26
God Stats
1W - 1L
1,285 SR
Queue Stats
11W - 16L
1,385 Elo+
Party 2
Thoth
Thoth
Mafi0ux
Thoth
Level 46
God Stats
16W - 9L
1,508 SR
Queue Stats
28W - 27L
1,446 Elo+
Party 2
Team Averages
Level 41
1,431 SR
1,450 Elo+

VS

Team Averages
Level 40
1,672 SR
1,476 Elo+
Merlin
Merlin
Lenhucard
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 65L
1,455 Elo+
Party 1
King Arthur
King Arthur
Sgt-OvO-Strix
King Arthur
Level 49
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Khepri
Khepri
umalt_mai
Khepri
Level 43
God Stats
5W - 2L
1,822 SR
Queue Stats
75W - 75L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aminarion
Ne Zha
10
2 / 1 / 4
6,988
699
4,610
9,105
6,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Dziaduu
Discordia
12
2 / 0 / 4
7,197
720
6,093
5,409
1,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thoth
Mafi0ux
Thoth
13
4 / 0 / 4
7,655
766
8,148
3,862
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lenhucard
Merlin
12
0 / 3 / 1
6,607
661
4,847
5,064
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Sgt-OvO-Strix
King Arthur
10
0 / 3 / 0
5,894
589
2,451
8,863
6,985
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Khepri
umalt_mai
Khepri
11
1 / 2 / 0
6,319
632
4,495
9,546
6,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
1
1
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Aminarion
Ne Zha
2
1
4
4
W
Discordia
Dziaduu
Discordia
2
0
4
4
L
Merlin
Lenhucard
Merlin
0
3
1
0.17
W
Thoth
Mafi0ux
Thoth
4
0
4
6
L
King Arthur
Sgt-OvO-Strix
King Arthur
0
3
0
0
L
Khepri
umalt_mai
Khepri
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,851
Damage
11,793
18,376
Taken
23,473
9,765
Mitigated
15,573
1,442
Healing
1,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Aminarion
Ne Zha
4,610
1,017
0
621
9,105
6,364
0
3,634
4,961
0
15,091
W
Discordia
Dziaduu
Discordia
6,093
977
0
821
5,409
1,865
282
2,617
2,425
20,696
0
L
Merlin
Lenhucard
Merlin
4,847
115
0
484
5,064
1,835
0
3,039
2,025
27,754
0
W
Thoth
Mafi0ux
Thoth
8,148
411
0
0
3,862
1,536
0
2,134
1,625
28,167
1,125
L
King Arthur
Sgt-OvO-Strix
King Arthur
2,451
474
0
66
8,863
6,985
0
5,088
3,775
0
11,487
L
Khepri
umalt_mai
Khepri
4,495
247
0
1,152
9,546
6,753
0
5,967
3,579
11,948
1,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,840
Gold Earned
18,820
108
Minions Killed
86
0
Camps Cleared
0
527,992
Distance Traveled
520,893
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,988
699
15
2
0
188,555
0
W
Discordia
7,197
720
32
3
0
175,853
2
L
Merlin
6,607
661
54
5
0
160,646
0
W
Thoth
7,655
766
61
6
0
163,584
0
L
King Arthur
5,894
589
12
1
0
175,616
0
L
Khepri
6,319
632
20
2
0
184,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role