Player Matchup

Ratatoskr
Ratatoskr
Gold III
Ar13l_lil_fire
Ratatoskr
Gold III
Level 129
God Stats
1W - 3L
1,762 SR
Queue Stats
417W - 430L
1,407 MMR
Solo
Geb
Geb
Gold IV
SamBam21
Geb
Gold IV
Level 147
God Stats
7W - 7L
1,315 SR
Queue Stats
359W - 359L
1,407 MMR
Party 2
Olorun
Olorun
Gold V
TheDragonOfRa
Olorun
Gold V
Level 138
God Stats
10W - 5L
1,657 SR
Queue Stats
59W - 59L
1,392 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
Zanrhax
Guan Yu
Bronze III
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,408 MMR
Solo
Janus
Janus
Bronze IV
xMagicalPanda8x
Janus
Bronze IV
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,482 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,547 SR
1,419 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 139
1,518 SR
1,430 MMR
Kuzenbo
Kuzenbo
Bronze III
Rinzler2993
Kuzenbo
Bronze III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,368 MMR
Party 3
Ne Zha
Ne Zha
Gold V
Sinister-Laughh
Ne Zha
Gold V
Level 129
God Stats
3W - 2L
1,555 SR
Queue Stats
23W - 20L
1,548 MMR
Party 1
The Morrigan
The Morrigan
Gold IV
TeamOnTheBackDo
The Morrigan
Gold IV
Level 269
God Stats
22W - 22L
1,405 SR
Queue Stats
374W - 383L
1,396 MMR
Solo
Achilles
Achilles
Silver II
Void_Thaboy
Achilles
Silver II
Level 108
God Stats
1W - 2L
1,281 SR
Queue Stats
20W - 26L
1,338 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
andresss15
Xbalanque
Bronze III
Level 87
God Stats
1W - 0L
1,848 SR
Queue Stats
1W - 2L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ar13l_lil_fire
Ratatoskr
16
3 / 5 / 0
9,695
441
9,617
21,660
10,043
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
1 / 0 / 5
8,085
368
4,373
8,377
6,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 4 / 3
10,529
479
10,686
15,478
6,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Zanrhax
Guan Yu
10
0 / 20 / 2
7,649
348
2,026
28,039
11,993
13
0 / 6 / 2
8,166
371
3,212
9,779
2,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThanatosAthenaBake Kujira

VS

Bans
AwilixBellonaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Rinzler2993
Kuzenbo
16
1 / 2 / 9
10,826
492
6,254
19,195
23,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 1 / 10
12,667
576
15,723
20,727
11,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

The Morrigan
TeamOnTheBackDo
The Morrigan
19
14 / 0 / 8
13,254
602
13,797
9,859
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
Void_Thaboy
Achilles
20
6 / 0 / 5
13,767
626
10,912
18,187
23,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Xbalanque
andresss15
Xbalanque
16
1 / 7 / 4
10,874
494
9,412
12,979
5,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
9
Kills
30
35
Deaths
10
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Ar13l_lil_fire
Ratatoskr
3
5
0
0.6
W
Kuzenbo
Rinzler2993
Kuzenbo
1
2
9
2.75
L
1
0
5
3.5
W
8
1
10
13
W
The Morrigan
TeamOnTheBackDo
The Morrigan
14
0
8
18
L
5
4
3
1.63
W
Achilles
Void_Thaboy
Achilles
6
0
5
8.5
L
Guan Yu
Zanrhax
Guan Yu
0
20
2
0.05
W
Xbalanque
andresss15
Xbalanque
1
7
4
0.43
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,914
Damage
56,098
83,333
Taken
80,947
37,583
Mitigated
69,562
13,474
Healing
15,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Ar13l_lil_fire
Ratatoskr
9,617
2,153
0
2,395
21,660
10,043
0
2,805
18,376
0
83,354
W
Kuzenbo
Rinzler2993
Kuzenbo
6,254
2,799
0
3,291
19,195
23,975
746
7,886
9,824
40,031
3,116
L
4,373
809
0
2,621
8,377
6,029
0
1,765
6,612
17,447
2,092
W
15,723
3,935
0
4,680
20,727
11,593
3,254
1,664
17,836
0
137,156
W
The Morrigan
TeamOnTheBackDo
The Morrigan
13,797
1,667
0
1,435
9,859
4,541
4,489
1,850
8,009
85,480
5,950
L
10,686
5,375
836
6,193
15,478
6,743
1
4,998
10,428
89,858
7,297
W
Achilles
Void_Thaboy
Achilles
10,912
2,008
0
4,781
18,187
23,841
2,124
725
17,462
90
112,144
L
Guan Yu
Zanrhax
Guan Yu
2,026
453
10
1,276
28,039
11,993
24
4,780
22,862
0
16,654
W
Xbalanque
andresss15
Xbalanque
9,412
6,683
0
1,700
12,979
5,612
2,928
5,825
7,154
0
80,716
L
3,212
355
0
143
9,779
2,775
200
3,527
6,145
52,466
961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,124
Gold Earned
61,388
419
Minions Killed
689
0
Camps Cleared
0
1,627,569
Distance Traveled
2,127,162
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,695
441
134
6
0
428,761
0
W
Kuzenbo
10,826
492
55
3
0
424,611
2
L
Geb
8,085
368
30
1
0
206,047
1
W
Ne Zha
12,667
576
164
7
0
492,481
5
W
The Morrigan
13,254
602
150
7
0
427,494
5
L
Olorun
10,529
479
164
7
0
369,338
2
W
Achilles
13,767
626
181
8
0
398,252
5
L
Guan Yu
7,649
348
20
1
0
316,895
0
W
Xbalanque
10,874
494
139
6
0
384,324
0
L
Janus
8,166
371
71
3
0
306,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role