Player Matchup

Sobek
Sobek
Bronze III
BigSlimeBall721
Sobek
Bronze III
Level 148
God Stats
5W - 4L
1,558 SR
Queue Stats
29W - 39L
1,500 MMR
Party 1
Rama
Rama
Silver III
DaddyslilGirlx
Rama
Silver III
Level 151
God Stats
0W - 2L
1,804 SR
Queue Stats
50W - 49L
1,493 MMR
Solo
Awilix
Awilix
Bronze III
ImJustThtGud
Awilix
Bronze III
Level 128
God Stats
6W - 3L
1,500 SR
Queue Stats
38W - 44L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
Rocksteаdy
Zhong Kui
Silver II
Level 155
God Stats
0W - 1L
1,312 SR
Queue Stats
52W - 55L
1,493 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
shague5
Gilgamesh
Bronze III
Level 89
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 134
1,491 SR
1,497 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,571 SR
1,497 MMR
Susano
Susano
Gold III
IGNFAR
Susano
Gold III
Level 62
God Stats
10W - 8L
1,445 SR
Queue Stats
76W - 76L
1,500 MMR
Solo
Surtr
Surtr
Bronze III
PuddinTator
Surtr
Bronze III
Level 159
God Stats
3W - 1L
1,678 SR
Queue Stats
7W - 4L
1,500 MMR
Solo
Geb
Geb
Bronze III
ReyArabe6625
Geb
Bronze III
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
XxMrGuevosX
Anhur
Bronze III
Level 146
God Stats
9W - 6L
1,310 SR
Queue Stats
88W - 87L
1,500 MMR
Solo
Persephone
Persephone
Gold III
lmTheDuke
Persephone
Gold III
Level 118
God Stats
2W - 0L
1,923 SR
Queue Stats
53W - 48L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
8,031
502
4,080
18,986
15,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 2 / 0
9,361
585
13,357
13,013
4,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
16
2 / 2 / 0
7,969
498
3,318
15,159
8,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Rocksteаdy
Zhong Kui
15
2 / 4 / 3
8,644
540
15,848
17,701
14,523
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
shague5
Gilgamesh
1
0 / 0 / 0
3,133
196
0
0
0
Bans
AresAthenaAgniAphrodite

VS

Bans
ThanatosYmirAchillesChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
IGNFAR
Susano
16
3 / 1 / 6
8,741
546
11,141
16,624
7,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 0 / 4
9,868
617
17,024
11,938
10,711
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 3
7,356
460
3,841
12,862
9,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 2 / 3
9,100
569
6,931
11,251
4,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
lmTheDuke
Persephone
15
2 / 4 / 4
9,188
574
6,277
9,232
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
9
Kills
9
9
Deaths
9
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
4
2
0
2
W
Susano
IGNFAR
Susano
3
1
6
6
L
Awilix
2
2
0
1
W
1
0
4
3
W
0
2
3
0.75
L
Zhong Kui
Rocksteаdy
Zhong Kui
2
4
3
0.88
W
3
2
3
2.25
W
Persephone
lmTheDuke
Persephone
2
4
4
1
L
Gilgamesh
shague5
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,603
Damage
45,214
64,859
Taken
61,907
43,448
Mitigated
36,573
24,276
Healing
19,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,080
267
0
9,524
18,986
15,768
0
2,837
14,981
57,464
0
L
13,357
8,606
0
4,858
13,013
4,940
0
2,268
10,694
0
83,712
W
Susano
IGNFAR
Susano
11,141
4,120
0
9,358
16,624
7,950
0
4,965
11,659
0
83,108
L
Awilix
3,318
1,404
0
2,216
15,159
8,217
0
943
14,010
0
88,034
W
17,024
4,859
0
3,322
11,938
10,711
0
5,262
6,676
5,978
83,953
W
3,841
275
205
2,230
12,862
9,835
0
2,739
10,123
31,295
0
L
Zhong Kui
Rocksteаdy
Zhong Kui
15,848
2,911
0
7,678
17,701
14,523
0
5,545
11,737
75,921
5,957
W
6,931
4,600
0
3,455
11,251
4,521
104
861
10,390
0
67,146
W
Persephone
lmTheDuke
Persephone
6,277
709
0
1,309
9,232
3,556
0
5,188
4,033
57,297
0
L
Gilgamesh
shague5
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,138
Gold Earned
44,253
519
Minions Killed
534
0
Camps Cleared
0
1,244,573
Distance Traveled
1,666,310
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,031
502
106
7
0
291,121
1
L
Rama
9,361
585
149
9
0
314,266
2
W
Susano
8,741
546
122
8
0
404,086
3
L
Awilix
7,969
498
140
9
0
360,074
1
W
Surtr
9,868
617
152
10
0
343,016
4
W
Geb
7,356
460
43
3
0
335,561
4
L
Zhong Kui
8,644
540
124
8
0
279,112
6
W
Anhur
9,100
569
118
7
0
299,241
0
W
Persephone
9,188
574
99
6
0
284,406
0
L
Gilgamesh
3,133
196
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role