Player Matchup

Set
Set
Angry Hippy7598
Set
Level 129
God Stats
2W - 0L
1,695 SR
Queue Stats
90W - 78L
1,603 Elo+
Party 1
Danzaburou
Danzaburou
LostSarten
Danzaburou
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
199W - 158L
1,542 Elo+
Party 1
Charon
Charon
MurkDesolation
Charon
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 53L
1,536 Elo+
Party 1
Tyr
Tyr
insane_lord21
Tyr
Level 77
God Stats
5W - 7L
1,274 SR
Queue Stats
396W - 372L
1,480 Elo+
Party 3
Nox
Nox
smashinteags2
Nox
Level 46
God Stats
10W - 7L
1,500 SR
Queue Stats
471W - 453L
1,475 Elo+
Party 3
Team Averages
Level 76
1,494 SR
1,527 Elo+

VS

Team Averages
Level 68
1,324 SR
1,405 Elo+
Ao Kuang
Ao Kuang
ChiTownbigboi
Ao Kuang
Level 38
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
JMistro
Tsukuyomi
Level 66
God Stats
0W - 2L
1,331 SR
Queue Stats
135W - 142L
1,351 Elo+
Party 2
Ymir
Ymir
cchecker45
Ymir
Level 49
God Stats
4W - 7L
1,316 SR
Queue Stats
85W - 100L
1,392 Elo+
Party 2
Janus
Janus
joeupthegut
Janus
Level 49
God Stats
3W - 4L
1,267 SR
Queue Stats
124W - 159L
1,392 Elo+
Party 2
Nut
Nut
mcgeech91
Nut
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 146L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
6,577
658
5,302
6,367
3,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
LostSarten
Danzaburou
11
3 / 1 / 2
6,457
646
6,831
5,719
2,375
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 1 / 5
5,318
532
4,536
4,500
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 0 / 2
5,982
598
1,640
3,292
2,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 3
5,507
551
910
3,348
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ChiTownbigboi
Ao Kuang
5
0 / 2 / 0
3,904
390
294
5,021
3,385
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
JMistro
Tsukuyomi
8
1 / 1 / 1
4,750
475
3,005
7,517
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 1
5,050
505
2,690
8,586
5,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 3 / 0
4,885
489
1,539
4,493
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 1
5,129
513
2,919
6,966
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
12
Kills
2
2
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Ao Kuang
ChiTownbigboi
Ao Kuang
0
2
0
0
L
Tsukuyomi
JMistro
Tsukuyomi
1
1
1
1.5
W
Danzaburou
LostSarten
Danzaburou
3
1
2
4
W
2
1
5
4.5
L
0
3
1
0.17
W
1
0
2
2
L
1
3
0
0.33
L
0
4
1
0.13
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,219
Damage
10,447
23,226
Taken
32,583
11,939
Mitigated
15,137
5,678
Healing
4,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,302
2,135
0
554
6,367
3,543
0
531
5,836
0
46,386
L
Ao Kuang
ChiTownbigboi
Ao Kuang
294
150
0
547
5,021
3,385
0
309
4,684
8,750
0
L
Tsukuyomi
JMistro
Tsukuyomi
3,005
609
0
862
7,517
2,875
20
1,209
6,235
0
28,501
W
Danzaburou
LostSarten
Danzaburou
6,831
2,455
0
3,163
5,719
2,375
0
1,224
4,495
0
52,554
W
4,536
611
0
750
4,500
2,193
29
1,289
3,190
12,484
0
L
2,690
1,037
0
1,326
8,586
5,198
0
1,624
6,775
16,002
0
W
1,640
190
0
711
3,292
2,370
299
294
2,998
0
35,451
L
1,539
13
0
250
4,493
1,347
0
1,198
3,162
25,954
0
L
2,919
1,463
0
1,293
6,966
2,332
0
602
6,281
0
44,742
W
910
101
0
500
3,348
1,458
0
1,084
2,184
28,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,841
Gold Earned
23,718
282
Minions Killed
222
0
Camps Cleared
0
991,665
Distance Traveled
988,560
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,577
658
69
7
0
230,312
0
L
Ao Kuang
3,904
390
17
2
0
209,645
0
L
Tsukuyomi
4,750
475
41
4
0
235,057
0
W
Danzaburou
6,457
646
81
8
0
175,115
2
W
Charon
5,318
532
20
2
0
209,266
0
L
Ymir
5,050
505
29
3
0
180,119
0
W
Tyr
5,982
598
58
6
0
186,706
0
L
Janus
4,885
489
53
5
0
185,028
0
L
Nut
5,129
513
82
8
0
178,711
0
W
Nox
5,507
551
54
5
0
190,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role