Player Matchup

Vulcan
Vulcan
Gold I
GirthSlinger2000
Vulcan
Gold I
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 81L
1,437 MMR
Solo
Ganesha
Ganesha
Silver III
MugiwaraLuffy2
Ganesha
Silver III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,454 MMR
Party 1
Thor
Thor
Bronze III
PaquitaCabezaa
Thor
Bronze III
Level 59
God Stats
2W - 1L
1,299 SR
Queue Stats
18W - 7L
1,452 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
Savalav
Erlang Shen
Gold V
Level 129
God Stats
13W - 12L
1,634 SR
Queue Stats
107W - 118L
1,395 MMR
Solo
Apollo
Apollo
Gold III
Studcity
Apollo
Gold III
Level 143
God Stats
12W - 7L
1,879 SR
Queue Stats
277W - 283L
1,443 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,563 SR
1,436 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,639 SR
1,445 MMR
Neith
Neith
Silver I
Bubbaload
Neith
Silver I
Level 142
God Stats
3W - 7L
1,721 SR
Queue Stats
19W - 33L
1,505 MMR
Solo
Thoth
Thoth
Gold V
Dysliexa
Thoth
Gold V
Level 142
God Stats
1W - 2L
1,797 SR
Queue Stats
68W - 67L
1,471 MMR
Solo
Arachne
Arachne
Gold III
Melancholy2407
Arachne
Gold III
Level 66
God Stats
3W - 5L
1,542 SR
Queue Stats
142W - 137L
1,408 MMR
Solo
Artio
Artio
Gold V
ThisIsMyOhana
Artio
Gold V
Level 108
God Stats
3W - 3L
1,750 SR
Queue Stats
64W - 71L
1,458 MMR
Solo
Sylvanus
Sylvanus
Gold IV
pepsie
Sylvanus
Gold IV
Level 188
God Stats
9W - 20L
1,383 SR
Queue Stats
323W - 328L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,145
643
3,135
2,589
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 1 / 2
4,360
545
1,594
4,583
2,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
3 / 1 / 0
4,632
579
3,066
6,270
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Savalav
Erlang Shen
8
0 / 1 / 0
4,498
562
4,301
7,655
4,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Studcity
Apollo
9
0 / 0 / 0
4,567
571
2,605
4,397
1,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AwilixBake KujiraAchilles

VS

Bans
KukulkanAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bubbaload
Neith
8
0 / 0 / 1
4,361
545
2,410
2,824
974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thoth
Dysliexa
Thoth
7
0 / 1 / 1
4,027
503
2,467
3,463
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
2 / 1 / 0
4,395
549
2,290
4,288
1,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
0 / 0 / 1
4,825
603
3,088
6,447
4,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
pepsie
Sylvanus
6
0 / 2 / 1
4,103
513
2,502
6,632
5,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
2
3
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Bubbaload
Neith
0
0
1
0.5
L
Thoth
Dysliexa
Thoth
0
1
1
0.5
W
1
0
2
2
L
2
1
0
2
W
0
1
2
1
W
3
1
0
3
W
Erlang Shen
Savalav
Erlang Shen
0
1
0
0
W
Apollo
Studcity
Apollo
0
0
0
0
L
0
0
1
0.5
L
Sylvanus
pepsie
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,701
Damage
12,757
25,494
Taken
23,654
12,107
Mitigated
13,168
10,141
Healing
8,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bubbaload
Neith
2,410
763
0
946
2,824
974
0
453
2,371
0
28,578
L
Thoth
Dysliexa
Thoth
2,467
155
0
250
3,463
1,029
0
1,357
2,061
28,250
0
W
3,135
2,386
0
961
2,589
902
0
1,603
986
29,437
1,066
L
2,290
1,759
0
1,697
4,288
1,149
0
1,543
2,583
0
16,207
W
1,594
147
0
1,173
4,583
2,803
0
1,171
3,412
11,333
0
W
3,066
880
0
1,476
6,270
2,382
0
1,476
4,794
0
31,824
W
Erlang Shen
Savalav
Erlang Shen
4,301
1,860
0
3,732
7,655
4,590
0
2,321
4,828
0
29,013
W
Apollo
Studcity
Apollo
2,605
1,694
0
2,799
4,397
1,430
0
719
3,678
0
39,653
L
3,088
252
0
2,334
6,447
4,697
0
0
5,957
27,422
2,482
L
Sylvanus
pepsie
Sylvanus
2,502
369
450
2,848
6,632
5,319
0
1,248
5,384
12,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,202
Gold Earned
21,711
268
Minions Killed
188
0
Camps Cleared
0
787,112
Distance Traveled
693,473
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,361
545
58
7
0
132,713
2
L
Thoth
4,027
503
32
4
0
130,370
1
W
Vulcan
5,145
643
72
9
0
158,857
1
L
Arachne
4,395
549
29
4
0
148,405
0
W
Ganesha
4,360
545
3
0
0
172,415
2
W
Thor
4,632
579
54
7
0
180,422
1
W
Erlang Shen
4,498
562
56
7
0
144,849
0
W
Apollo
4,567
571
83
10
0
130,569
0
L
Artio
4,825
603
55
7
0
134,705
0
L
Sylvanus
4,103
513
14
2
0
147,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role