Player Matchup

Nut
Nut
 
Nut
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AvoidingColt
Baron Samedi
Level 129
God Stats
1W - 1L
1,725 SR
Queue Stats
30W - 28L
1,660 Elo+
Party 1
Cerberus
Cerberus
mrinvisible7
Cerberus
Level 29
God Stats
5W - 8L
1,593 SR
Queue Stats
25W - 24L
1,658 Elo+
Party 1
Team Averages
Level 101
1,606 SR
1,606 Elo+

VS

Team Averages
Level 114
1,685 SR
1,682 Elo+
Artemis
Artemis
NiCo15868
Artemis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 83L
1,591 Elo+
Solo
Hades
Hades
PeggedByAhPuch
Hades
Level 125
God Stats
7W - 2L
1,858 SR
Queue Stats
63W - 50L
1,748 Elo+
Party 2
Cu Chulainn
Cu Chulainn
enenTea
Cu Chulainn
Level 127
God Stats
25W - 17L
1,696 SR
Queue Stats
56W - 47L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
3 / 4 / 5
8,454
769
7,780
11,874
4,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
AvoidingColt
Baron Samedi
15
6 / 2 / 4
8,956
814
10,899
12,197
6,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
mrinvisible7
Cerberus
13
1 / 3 / 8
7,906
719
6,558
16,992
17,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NiCo15868
Artemis
14
3 / 4 / 5
8,945
813
11,907
9,644
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 4 / 4
9,523
866
9,254
13,813
11,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
enenTea
Cu Chulainn
14
1 / 4 / 6
8,286
753
12,315
13,535
13,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
10
Kills
9
9
Deaths
12
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
3
4
5
1.38
L
Baron Samedi
AvoidingColt
Baron Samedi
6
2
4
4
W
Artemis
NiCo15868
Artemis
3
4
5
1.38
W
5
4
4
1.75
W
Cu Chulainn
enenTea
Cu Chulainn
1
4
6
1
L
Cerberus
mrinvisible7
Cerberus
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,237
Damage
33,476
41,063
Taken
36,992
29,394
Mitigated
29,048
13,472
Healing
6,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
7,780
4,648
0
1,966
11,874
4,927
908
3,127
8,489
0
31,620
L
Baron Samedi
AvoidingColt
Baron Samedi
10,899
497
2,295
5,066
12,197
6,907
425
2,554
9,413
40,349
2,952
W
Artemis
NiCo15868
Artemis
11,907
5,074
0
994
9,644
4,298
2,007
4,583
4,820
0
28,769
W
9,254
705
574
3,198
13,813
11,495
730
4,935
8,687
32,876
0
W
Cu Chulainn
enenTea
Cu Chulainn
12,315
1,293
0
2,159
13,535
13,255
519
6,399
6,848
0
31,364
L
Cerberus
mrinvisible7
Cerberus
6,558
563
0
4,145
16,992
17,560
78
2,673
13,813
12,268
862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,316
Gold Earned
26,754
148
Minions Killed
139
0
Camps Cleared
0
569,222
Distance Traveled
589,971
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,454
769
56
5
0
187,777
0
L
Baron Samedi
8,956
814
79
7
0
178,689
0
W
Artemis
8,945
813
41
4
0
185,305
0
W
Hades
9,523
866
65
6
0
189,632
0
W
Cu Chulainn
8,286
753
33
3
0
215,034
0
L
Cerberus
7,906
719
13
1
0
202,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role