Player Matchup

Ishtar
Ishtar
AlfaMikeEcho
Ishtar
Level 101
God Stats
1W - 2L
1,285 SR
Queue Stats
38W - 54L
1,365 Elo+
Party 1
Bastet
Bastet
BeaSTI339
Bastet
Level 82
God Stats
1W - 1L
1,289 SR
Queue Stats
32W - 25L
1,471 Elo+
Solo
Sol
Sol
RayneDrop3
Sol
Level 126
God Stats
6W - 11L
1,411 SR
Queue Stats
314W - 338L
1,434 Elo+
Party 1
Chiron
Chiron
Wonder Cavern
Chiron
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,281 Elo+
Solo
Hercules
Hercules
we_Ar_legi0n
Hercules
Level 87
God Stats
1W - 0L
1,517 SR
Queue Stats
28W - 34L
1,500 Elo+
Solo
Team Averages
Level 94
1,400 SR
1,410 Elo+

VS

Team Averages
Level 83
1,447 SR
1,471 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
CarlaTsukinami
Raijin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 101L
1,471 Elo+
Solo
Poseidon
Poseidon
SoapInTheTip
Poseidon
Level 81
God Stats
3W - 6L
1,500 SR
Queue Stats
483W - 451L
1,551 Elo+
Solo
Khepri
Khepri
daisukisuu
Khepri
Level 89
God Stats
0W - 1L
1,237 SR
Queue Stats
36W - 43L
1,397 Elo+
Solo
Chiron
Chiron
twoshaades
Chiron
Level 80
God Stats
3W - 4L
1,500 SR
Queue Stats
158W - 175L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
1 / 2 / 10
7,732
967
5,266
6,653
3,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
BeaSTI339
Bastet
12
0 / 3 / 11
7,076
885
6,394
7,064
2,851
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
6 / 1 / 8
8,455
1,057
6,674
7,268
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 1 / 10
8,179
1,022
7,806
7,298
3,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
we_Ar_legi0n
Hercules
12
4 / 1 / 7
7,705
963
1,577
7,100
7,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 2 / 0
5,038
630
953
4,626
2,285
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

1
0 / 1 / 0
2,004
251
0
629
160
Poseidon
SoapInTheTip
Poseidon
13
3 / 7 / 2
6,753
844
10,784
9,367
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
daisukisuu
Khepri
12
1 / 2 / 2
6,641
830
1,988
7,775
6,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
twoshaades
Chiron
15
3 / 3 / 1
7,109
889
5,159
7,296
3,404
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
15
Kills
7
8
Deaths
15
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
W
Ishtar
1
2
10
3
W
Bastet
BeaSTI339
Bastet
0
3
11
1.83
L
0
1
0
0
W
6
1
8
10
L
Poseidon
SoapInTheTip
Poseidon
3
7
2
0.57
W
4
1
10
9
L
Khepri
daisukisuu
Khepri
1
2
2
1
L
Chiron
twoshaades
Chiron
3
3
1
1.17
W
Hercules
we_Ar_legi0n
Hercules
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,717
Damage
18,884
35,383
Taken
29,693
19,408
Mitigated
16,434
12,726
Healing
2,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
953
0
0
55
4,626
2,285
0
1,181
3,399
953
0
W
Ishtar
5,266
2,930
503
1,305
6,653
3,142
2,654
4,518
2,135
0
19,542
W
Bastet
BeaSTI339
Bastet
6,394
2,474
658
1,276
7,064
2,851
1,295
2,857
4,207
0
9,479
L
0
0
0
0
629
160
0
299
330
0
0
W
6,674
1,253
1,014
2,936
7,268
3,026
1,966
1,940
5,328
24,272
0
L
Poseidon
SoapInTheTip
Poseidon
10,784
1,485
0
190
9,367
3,595
0
1,730
7,595
16,892
0
W
7,806
2,226
1,590
1,463
7,298
3,340
1,471
2,275
5,023
0
15,397
L
Khepri
daisukisuu
Khepri
1,988
220
868
490
7,775
6,990
0
2,394
5,334
7,799
0
L
Chiron
twoshaades
Chiron
5,159
1,037
272
865
7,296
3,404
0
1,070
6,147
0
14,026
W
Hercules
we_Ar_legi0n
Hercules
1,577
335
667
1,314
7,100
7,049
1,113
2,135
4,965
0
4,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,147
Gold Earned
27,545
93
Minions Killed
50
0
Camps Cleared
0
747,329
Distance Traveled
342,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,038
630
0
0
0
11,494
0
W
Ishtar
7,732
967
30
4
0
114,903
0
W
Bastet
7,076
885
12
2
0
145,182
0
L
Raijin
2,004
251
0
0
0
101
0
W
Sol
8,455
1,057
35
4
0
160,934
0
L
Poseidon
6,753
844
17
2
0
97,097
0
W
Chiron
8,179
1,022
15
2
0
160,144
0
L
Khepri
6,641
830
12
2
0
117,319
0
L
Chiron
7,109
889
21
3
0
116,168
0
W
Hercules
7,705
963
1
0
0
166,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role