Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DIEGOMIGUELSOUZA
Danzaburou
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 41L
1,341 Elo+
Solo
Ymir
Ymir
HAHAHAHAA
Ymir
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,280 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kratone
Ah Muzen Cab
Level 79
God Stats
1W - 0L
1,579 SR
Queue Stats
44W - 62L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
Poets0fTheFall
Zhong Kui
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,562 Elo+
Solo
Team Averages
Level 66
1,516 SR
1,433 Elo+

VS

Team Averages
Level 112
1,401 SR
1,549 Elo+
Janus
Janus
Berniier26
Janus
Level 146
God Stats
2W - 4L
1,313 SR
Queue Stats
277W - 284L
1,521 Elo+
Party 1
Hades
Hades
KING_BIG_BOSS
Hades
Level 128
God Stats
2W - 5L
1,408 SR
Queue Stats
273W - 291L
1,533 Elo+
Party 1
Nut
Nut
bogey-nate
Nut
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 48L
1,570 Elo+
Party 1
Cernunnos
Cernunnos
loudbag99
Cernunnos
Level 87
God Stats
3W - 2L
1,285 SR
Queue Stats
230W - 223L
1,501 Elo+
Party 1
Kuzenbo
Kuzenbo
o SchruteFarm x
Kuzenbo
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
179W - 168L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 6 / 14
9,092
909
10,983
11,460
4,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
DIEGOMIGUELSOUZA
Danzaburou
16
7 / 7 / 7
10,324
1,032
4,199
11,620
5,151
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ymir
15
2 / 3 / 16
9,127
913
5,301
17,338
13,956
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Kratone
Ah Muzen Cab
18
8 / 3 / 8
10,448
1,045
14,126
10,463
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Poets0fTheFall
Zhong Kui
14
2 / 4 / 12
9,030
903
6,656
10,818
7,584
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
5 / 5 / 8
9,096
910
10,351
8,966
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 7 / 11
8,118
812
10,748
14,736
13,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 4 / 12
7,848
785
7,671
8,603
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
loudbag99
Cernunnos
17
12 / 5 / 7
9,871
987
16,629
12,978
6,548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

1
0 / 0 / 0
2,492
249
0
0
0

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
61
21
Kills
23
23
Deaths
21
57
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
6
14
1.5
L
Janus
5
5
8
1.8
W
Danzaburou
DIEGOMIGUELSOUZA
Danzaburou
7
7
7
1.5
W
Ymir
2
3
16
3.33
L
3
7
11
1.21
W
Ah Muzen Cab
Kratone
Ah Muzen Cab
8
3
8
4
W
Zhong Kui
Poets0fTheFall
Zhong Kui
2
4
12
2
L
3
4
12
2.25
L
Cernunnos
loudbag99
Cernunnos
12
5
7
3.1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,265
Damage
45,399
61,699
Taken
45,283
36,475
Mitigated
28,326
13,781
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,983
5,409
329
1,602
11,460
4,754
1,668
5,252
6,121
0
22,591
L
Janus
10,351
609
516
660
8,966
4,119
0
2,334
6,632
20,349
0
W
Danzaburou
DIEGOMIGUELSOUZA
Danzaburou
4,199
1,130
711
807
11,620
5,151
1,398
3,139
8,389
0
9,643
W
Ymir
5,301
1,068
659
4,948
17,338
13,956
309
4,062
13,164
7,835
1,614
L
10,748
629
223
2,981
14,736
13,032
0
3,419
11,317
17,234
0
W
Ah Muzen Cab
Kratone
Ah Muzen Cab
14,126
7,945
438
1,426
10,463
5,030
3,094
4,630
5,743
0
32,040
W
Zhong Kui
Poets0fTheFall
Zhong Kui
6,656
948
573
2,288
10,818
7,584
1,303
3,579
7,183
15,256
1,051
L
7,671
2,485
346
750
8,603
4,627
0
1,725
6,878
0
13,869
L
Cernunnos
loudbag99
Cernunnos
16,629
9,038
1,014
3,186
12,978
6,548
270
3,689
9,289
0
29,953
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,021
Gold Earned
37,425
118
Minions Killed
110
0
Camps Cleared
0
889,915
Distance Traveled
594,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,092
909
24
2
0
169,858
0
L
Janus
9,096
910
37
4
0
151,380
0
W
Danzaburou
10,324
1,032
12
1
0
188,955
0
W
Ymir
9,127
913
9
1
0
172,552
0
L
Hades
8,118
812
22
2
0
143,867
0
W
Ah Muzen Cab
10,448
1,045
42
4
0
177,786
0
W
Zhong Kui
9,030
903
31
3
0
180,764
0
L
Nut
7,848
785
14
1
0
155,064
0
L
Cernunnos
9,871
987
37
4
0
143,725
0
L
Kuzenbo
2,492
249
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role