Player Matchup

Apollo
Apollo
Silver II
 
Apollo
Silver II
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold IV
CSPLAYERisEZLOSE
Tyr
Gold IV
Level 53
God Stats
7W - 6L
1,223 SR
Queue Stats
323W - 322L
1,260 MMR
Solo
Osiris
Osiris
Silver I
Eznd
Osiris
Silver I
Level 148
God Stats
2W - 11L
1,252 SR
Queue Stats
276W - 283L
989 MMR
Party 1
Hera
Hera
Silver V
MellowFellowB
Hera
Silver V
Level 88
God Stats
24W - 13L
1,568 SR
Queue Stats
83W - 86L
1,209 MMR
Solo
Thanatos
Thanatos
Gold III
lts TayK
Thanatos
Gold III
Level 117
God Stats
2W - 2L
1,193 SR
Queue Stats
298W - 303L
1,439 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,347 SR
1,279 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,601 SR
1,230 MMR
Ullr
Ullr
Bronze IV
LeaffPott
Ullr
Bronze IV
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 124L
1,222 MMR
Solo
Hercules
Hercules
Gold IV
Simplfate
Hercules
Gold IV
Level 145
God Stats
2W - 2L
1,925 SR
Queue Stats
110W - 114L
1,256 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
SwiFtMighty
Gilgamesh
Gold V
Level 128
God Stats
3W - 6L
1,432 SR
Queue Stats
136W - 137L
1,210 MMR
Solo
Xbalanque
Xbalanque
Silver II
iHitThose-v2
Xbalanque
Silver II
Level 68
God Stats
4W - 6L
1,645 SR
Queue Stats
95W - 116L
1,261 MMR
Solo
Maman Brigitte
Maman Brigitte
Bronze IV
staytrue619
Maman Brigitte
Bronze IV
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 128L
1,201 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
4 / 3 / 5
13,359
607
12,064
21,762
10,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
9 / 1 / 5
12,810
582
13,138
17,065
17,479
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Osiris
Eznd
Osiris
18
3 / 1 / 5
12,559
571
11,971
22,712
36,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 1 / 14
13,042
593
22,331
6,909
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
lts TayK
Thanatos
20
8 / 2 / 5
12,734
579
14,786
21,181
11,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
AresAthenaArachneThor

VS

Bans
VulcanThothAchillesCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
0 / 6 / 2
10,170
462
7,505
25,023
11,194
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hercules
Simplfate
Hercules
13
2 / 2 / 3
9,253
421
6,044
13,611
9,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
SwiFtMighty
Gilgamesh
17
4 / 4 / 0
10,177
463
16,788
26,479
21,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Xbalanque
iHitThose-v2
Xbalanque
16
0 / 7 / 3
9,988
454
8,735
18,037
8,040
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maman Brigitte
staytrue619
Maman Brigitte
13
0 / 11 / 2
8,524
387
3,028
17,931
6,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
30
Kills
6
8
Deaths
30
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
3
5
2.17
W
9
1
5
11.5
W
Osiris
Eznd
Osiris
3
1
5
5.5
L
Ullr
0
6
2
0.17
W
6
1
14
13
L
Hercules
Simplfate
Hercules
2
2
3
1.75
L
Gilgamesh
SwiFtMighty
Gilgamesh
4
4
0
1
L
Xbalanque
iHitThose-v2
Xbalanque
0
7
3
0.21
W
Thanatos
lts TayK
Thanatos
8
2
5
5.25
L
Maman Brigitte
staytrue619
Maman Brigitte
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,290
Damage
42,100
89,629
Taken
101,081
78,932
Mitigated
56,348
42,526
Healing
19,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,064
8,358
0
9,938
21,762
10,926
5,053
169
21,593
0
136,396
W
13,138
2,617
0
6,506
17,065
17,479
894
1,621
14,698
0
68,647
W
Osiris
Eznd
Osiris
11,971
4,775
0
6,276
22,712
36,859
261
17
21,814
0
95,998
L
Ullr
7,505
5,414
0
7,525
25,023
11,194
858
1,403
23,620
0
77,956
W
22,331
6,047
0
1,664
6,909
2,603
1,478
432
6,477
102,165
1,026
L
Hercules
Simplfate
Hercules
6,044
1,333
0
2,752
13,611
9,383
0
3,182
10,429
0
20,325
L
Gilgamesh
SwiFtMighty
Gilgamesh
16,788
6,538
0
4,402
26,479
21,083
0
5,601
20,878
0
82,516
L
Xbalanque
iHitThose-v2
Xbalanque
8,735
3,940
0
3,548
18,037
8,040
595
4,858
13,179
0
82,048
W
Thanatos
lts TayK
Thanatos
14,786
3,667
0
18,142
21,181
11,065
2,462
550
19,290
0
136,275
L
Maman Brigitte
staytrue619
Maman Brigitte
3,028
207
0
1,604
17,931
6,648
0
7,097
10,834
36,231
882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,504
Gold Earned
48,112
701
Minions Killed
479
0
Camps Cleared
0
2,325,020
Distance Traveled
1,734,344
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,359
607
167
8
0
401,731
0
W
Tyr
12,810
582
80
4
0
515,982
3
W
Osiris
12,559
571
138
6
0
452,330
0
L
Ullr
10,170
462
145
7
0
318,128
4
W
Hera
13,042
593
150
7
0
444,157
7
L
Hercules
9,253
421
29
1
0
291,022
0
L
Gilgamesh
10,177
463
100
5
0
455,109
0
L
Xbalanque
9,988
454
137
6
0
356,268
2
W
Thanatos
12,734
579
166
8
0
510,820
4
L
Maman Brigitte
8,524
387
68
3
0
313,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role