Player Matchup

Medusa
Medusa
AlphaXNemesis
Medusa
Level 147
God Stats
2W - 2L
1,346 SR
Queue Stats
108W - 92L
1,585 Elo+
Solo
Maui
Maui
BarackObanter
Maui
Level 137
God Stats
2W - 4L
1,500 SR
Queue Stats
29W - 32L
1,575 Elo+
Party 2
Cerberus
Cerberus
Bloakley
Cerberus
Level 158
God Stats
1W - 0L
1,596 SR
Queue Stats
23W - 12L
1,609 Elo+
Party 2
Da Ji
Da Ji
fenrirlomas
Da Ji
Level 130
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 113L
1,520 Elo+
Party 1
Kukulkan
Kukulkan
supersergio16
Kukulkan
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 142L
1,524 Elo+
Party 1
Team Averages
Level 144
1,488 SR
1,563 Elo+

VS

Team Averages
Level 93
1,515 SR
1,529 Elo+
Nut
Nut
 
Nut
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Ahill3s
Kuzenbo
Level 41
God Stats
9W - 9L
1,646 SR
Queue Stats
31W - 40L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
Footusws
Gilgamesh
Level 121
God Stats
10W - 7L
1,125 SR
Queue Stats
207W - 195L
1,485 Elo+
Solo
Merlin
Merlin
Loko36
Merlin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,591 Elo+
Solo
Ao Kuang
Ao Kuang
derSaas
Ao Kuang
Level 87
God Stats
4W - 1L
1,805 SR
Queue Stats
109W - 108L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
3,599
720
3,728
2,443
667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 1
3,698
740
986
3,288
1,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Bloakley
Cerberus
7
0 / 0 / 0
3,713
743
1,297
4,813
3,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
2 / 0 / 2
3,857
771
1,799
4,967
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
supersergio16
Kukulkan
8
0 / 0 / 1
3,962
792
1,045
1,653
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
6
1 / 2 / 0
3,747
749
2,940
4,451
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kuzenbo
Ahill3s
Kuzenbo
6
0 / 1 / 1
3,604
721
1,582
4,370
4,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Footusws
Gilgamesh
8
0 / 0 / 0
4,387
877
2,174
3,908
1,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Loko36
Merlin
7
0 / 1 / 0
3,547
709
1,340
2,756
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
derSaas
Ao Kuang
1
0 / 0 / 0
2,517
503
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
4
Kills
1
1
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
2
0
0.5
L
Kuzenbo
Ahill3s
Kuzenbo
0
1
1
0.5
W
1
0
2
2
W
1
1
1
1.5
W
Cerberus
Bloakley
Cerberus
0
0
0
0
L
Gilgamesh
Footusws
Gilgamesh
0
0
0
0
L
Merlin
Loko36
Merlin
0
1
0
0
L
Ao Kuang
derSaas
Ao Kuang
0
0
0
0
W
2
0
2
3
W
Kukulkan
supersergio16
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,855
Damage
8,036
17,164
Taken
15,485
8,422
Mitigated
8,044
7,137
Healing
3,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,940
1,939
0
1,774
4,451
1,394
0
400
4,051
0
27,677
L
Kuzenbo
Ahill3s
Kuzenbo
1,582
635
67
1,058
4,370
4,113
0
570
3,800
5,903
0
W
3,728
1,303
0
958
2,443
667
0
365
2,078
0
26,298
W
986
133
0
656
3,288
1,670
0
789
2,499
7,267
131
W
Cerberus
Bloakley
Cerberus
1,297
128
0
2,385
4,813
3,813
0
0
4,813
22,422
0
L
Gilgamesh
Footusws
Gilgamesh
2,174
937
0
841
3,908
1,686
0
1,005
2,611
0
30,064
L
Merlin
Loko36
Merlin
1,340
184
0
0
2,756
851
0
1,045
1,711
18,061
0
L
Ao Kuang
derSaas
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
1,799
514
0
2,730
4,967
1,696
0
680
4,287
0
21,415
W
Kukulkan
supersergio16
Kukulkan
1,045
257
0
408
1,653
576
0
1,088
565
22,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,829
Gold Earned
17,802
213
Minions Killed
150
0
Camps Cleared
0
538,123
Distance Traveled
439,703
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
3,747
749
47
9
0
90,325
0
L
Kuzenbo
3,604
721
10
2
0
119,343
2
W
Medusa
3,599
720
41
8
0
104,229
0
W
Maui
3,698
740
11
2
0
110,810
1
W
Cerberus
3,713
743
69
14
0
88,015
0
L
Gilgamesh
4,387
877
60
12
0
112,371
0
L
Merlin
3,547
709
33
7
0
107,607
0
L
Ao Kuang
2,517
503
0
0
0
10,057
0
W
Da Ji
3,857
771
47
9
0
135,070
0
W
Kukulkan
3,962
792
45
9
0
99,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role