Player Matchup

Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
StarkkyyBoyy
Camazotz
Level 173
God Stats
1W - 2L
1,571 SR
Queue Stats
247W - 236L
1,546 Elo+
Party 2
Nut
Nut
eCxLoony
Nut
Level 147
God Stats
15W - 14L
1,382 SR
Queue Stats
95W - 100L
1,537 Elo+
Party 2
Agni
Agni
haydenv2
Agni
Level 149
God Stats
0W - 2L
1,282 SR
Queue Stats
116W - 105L
1,572 Elo+
Party 2
Achilles
Achilles
pilaus001
Achilles
Level 124
God Stats
5W - 5L
1,596 SR
Queue Stats
113W - 106L
1,483 Elo+
Solo
Team Averages
Level 148
1,466 SR
1,528 Elo+

VS

Team Averages
Level 127
1,540 SR
1,536 Elo+
He Bo
He Bo
Tropicalmissile
He Bo
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 91L
1,579 Elo+
Party 1
Nut
Nut
Uchihavenger
Nut
Level 149
God Stats
23W - 21L
1,405 SR
Queue Stats
63W - 76L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
Wesuri
Cthulhu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,302 Elo+
Party 1
Ares
Ares
ZoomPower
Ares
Level 122
God Stats
5W - 3L
1,711 SR
Queue Stats
17W - 23L
1,632 Elo+
Party 1
Artemis
Artemis
ghostwarrior0711
Artemis
Level 89
God Stats
4W - 5L
1,586 SR
Queue Stats
71W - 71L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 2 / 0
7,028
541
5,961
13,252
13,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
StarkkyyBoyy
Camazotz
12
1 / 1 / 1
6,542
503
3,668
10,784
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 0 / 0
6,495
500
2,225
5,803
2,396
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
14
0 / 2 / 0
7,463
574
5,447
7,264
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
pilaus001
Achilles
11
3 / 5 / 2
7,066
544
7,879
14,553
9,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,186
553
8,097
10,187
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 5
6,893
530
5,180
9,297
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cthulhu
Wesuri
Cthulhu
13
3 / 2 / 1
7,610
585
7,434
9,273
8,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
11
2 / 1 / 2
6,965
536
7,303
11,274
9,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 0 / 1
6,993
538
4,832
5,255
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
10
10
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
0
0.5
L
Camazotz
StarkkyyBoyy
Camazotz
1
1
1
1.5
W
4
1
2
5
W
1
1
5
3.5
W
Cthulhu
Wesuri
Cthulhu
3
2
1
1.75
W
Ares
2
1
2
3
L
0
0
0
0
W
0
0
1
0.5
L
Agni
0
2
0
0
L
Achilles
pilaus001
Achilles
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,180
Damage
32,846
51,656
Taken
45,286
32,011
Mitigated
28,545
17,507
Healing
15,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,961
766
0
2,973
13,252
13,812
0
5,646
7,462
21,309
8,589
L
Camazotz
StarkkyyBoyy
Camazotz
3,668
796
0
6,458
10,784
3,698
0
3,144
7,563
0
44,062
W
8,097
267
0
2,268
10,187
3,799
0
4,684
5,282
50,516
0
W
5,180
3,034
0
3,552
9,297
4,128
0
1,770
7,413
0
45,272
W
Cthulhu
Wesuri
Cthulhu
7,434
739
401
2,827
9,273
8,702
197
770
7,889
50,133
1,853
W
Ares
7,303
849
0
3,413
11,274
9,603
0
2,684
8,371
22,602
502
L
2,225
1,038
0
2,326
5,803
2,396
0
1,541
4,165
0
58,030
W
4,832
1,838
0
3,117
5,255
2,313
0
878
4,377
0
64,842
L
Agni
5,447
346
0
1,131
7,264
2,962
0
4,616
2,648
69,957
1,171
L
Achilles
pilaus001
Achilles
7,879
2,084
0
4,619
14,553
9,143
0
6,167
7,790
0
40,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,594
Gold Earned
35,647
423
Minions Killed
391
0
Camps Cleared
0
1,381,188
Distance Traveled
1,285,877
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,028
541
26
2
0
270,563
0
L
Camazotz
6,542
503
77
6
0
310,815
0
W
He Bo
7,186
553
82
6
0
266,419
0
W
Nut
6,893
530
79
6
0
261,940
0
W
Cthulhu
7,610
585
80
6
0
266,249
0
W
Ares
6,965
536
24
2
0
259,801
0
L
Nut
6,495
500
129
10
0
267,852
6
W
Artemis
6,993
538
126
10
0
231,468
0
L
Agni
7,463
574
133
10
0
269,295
2
L
Achilles
7,066
544
58
4
0
262,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role