Player Matchup

King Arthur
King Arthur
Azrealol
King Arthur
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 46L
1,589 Elo+
Party 1
Freya
Freya
FISH bh
Freya
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 58L
1,485 Elo+
Party 2
Hel
Hel
Moonlly
Hel
Level 125
God Stats
0W - 3L
1,227 SR
Queue Stats
131W - 128L
1,609 Elo+
Party 1
Kuzenbo
Kuzenbo
RhysPag
Kuzenbo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 70L
1,485 Elo+
Party 2
Bakasura
Bakasura
Vhes
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,326 Elo+
Solo
Team Averages
Level 95
1,445 SR
1,499 Elo+

VS

Team Averages
Level 103
1,587 SR
1,494 Elo+
Rama
Rama
 
Rama
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MeowMeowSlayer
Bellona
Level 122
God Stats
2W - 1L
1,715 SR
Queue Stats
47W - 44L
1,464 Elo+
Solo
Chernobog
Chernobog
VaIaam
Chernobog
Level 66
God Stats
6W - 2L
1,717 SR
Queue Stats
765W - 773L
1,430 Elo+
Solo
Fafnir
Fafnir
tokcs
Fafnir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 82L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azrealol
King Arthur
14
1 / 6 / 4
8,081
673
11,756
16,873
20,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
FISH bh
Freya
13
0 / 4 / 5
7,480
623
14,584
12,014
6,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
15
1 / 5 / 2
7,945
662
9,310
14,888
8,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
RhysPag
Kuzenbo
15
1 / 2 / 1
7,571
631
5,112
11,876
16,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Vhes
Bakasura
14
2 / 5 / 3
8,324
694
11,618
15,748
18,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
5 / 1 / 14
10,243
854
13,745
11,141
5,651
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
 
Hel
17
5 / 1 / 13
9,567
797
9,486
13,584
9,376
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

16
6 / 1 / 12
9,298
775
15,354
15,408
15,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
VaIaam
Chernobog
16
5 / 1 / 13
9,685
807
16,892
9,797
5,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
tokcs
Fafnir
15
1 / 1 / 17
8,996
750
9,123
11,751
14,467
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
5
Kills
22
22
Deaths
5
15
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
1
14
12
W
Hel
 
Hel
5
1
13
11.5
L
King Arthur
Azrealol
King Arthur
1
6
4
0.5
L
Freya
FISH bh
Freya
0
4
5
0.63
W
6
1
12
12
L
Hel
1
5
2
0.4
L
Kuzenbo
RhysPag
Kuzenbo
1
2
1
0.75
W
Chernobog
VaIaam
Chernobog
5
1
13
11.5
L
Bakasura
Vhes
Bakasura
2
5
3
0.7
W
Fafnir
tokcs
Fafnir
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,380
Damage
64,600
71,399
Taken
61,681
69,353
Mitigated
50,940
19,981
Healing
36,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,745
9,774
1,597
1,551
11,141
5,651
2,126
5,633
4,893
0
36,430
W
Hel
 
Hel
9,486
813
14,420
8,475
13,584
9,376
116
5,144
6,926
16,706
708
L
King Arthur
Azrealol
King Arthur
11,756
570
460
1,618
16,873
20,160
0
3,688
12,813
598
17,962
L
Freya
FISH bh
Freya
14,584
4,236
368
2,361
12,014
6,698
0
3,450
8,344
25,075
699
W
15,354
2,178
2,874
2,832
15,408
15,969
782
7,964
6,651
0
18,978
L
Hel
9,310
222
6,940
4,942
14,888
8,436
0
4,039
10,496
27,364
0
L
Kuzenbo
RhysPag
Kuzenbo
5,112
2,017
516
972
11,876
16,017
0
3,167
8,552
9,292
149
W
Chernobog
VaIaam
Chernobog
16,892
7,547
0
1,701
9,797
5,477
1,530
5,900
3,530
0
43,921
L
Bakasura
Vhes
Bakasura
11,618
5,250
0
1,804
15,748
18,042
0
3,830
11,729
0
10,389
W
Fafnir
tokcs
Fafnir
9,123
3,299
1,391
1,790
11,751
14,467
227
4,659
5,586
13,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,401
Gold Earned
47,789
106
Minions Killed
165
0
Camps Cleared
0
1,023,317
Distance Traveled
1,093,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,243
854
50
4
0
220,578
0
W
Hel
9,567
797
25
2
0
195,364
0
L
King Arthur
8,081
673
15
1
0
213,944
0
L
Freya
7,480
623
18
2
0
159,046
0
W
Bellona
9,298
775
14
1
0
231,266
0
L
Hel
7,945
662
41
3
0
199,844
0
L
Kuzenbo
7,571
631
7
1
0
227,489
0
W
Chernobog
9,685
807
65
5
0
209,729
0
L
Bakasura
8,324
694
25
2
0
222,994
0
W
Fafnir
8,996
750
11
1
0
236,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role