Player Matchup

Fenrir
Fenrir
Silver I
Gυts
Fenrir
Silver I
Level 99
God Stats
1W - 1L
1,455 SR
Queue Stats
1W - 2L
1,400 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,455 SR
1,400 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,626 SR
1,047 MMR
Jing Wei
Jing Wei
Bronze III
cp3nfal
Jing Wei
Bronze III
Level 109
God Stats
5W - 9L
1,626 SR
Queue Stats
14W - 59L
1,047 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gυts
Fenrir
20
5 / 0 / 0
20,621
982
18,245
17,507
18,094
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
CliodhnaBakasuraHou YiAnubisUllr

VS

Bans
OsirisAnhurChaacBastetVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
cp3nfal
Jing Wei
20
0 / 5 / 0
17,417
829
8,257
21,901
14,936
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Gυts
Fenrir
5
0
0
5
L
Jing Wei
cp3nfal
Jing Wei
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,245
Damage
8,257
17,507
Taken
21,901
18,094
Mitigated
14,936
7,976
Healing
1,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Gυts
Fenrir
18,245
4,052
0
7,976
17,507
18,094
3,211
1,227
16,280
0
133,519
L
Jing Wei
cp3nfal
Jing Wei
8,257
4,241
0
1,549
21,901
14,936
217
236
21,665
0
98,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,621
Gold Earned
17,417
209
Minions Killed
183
15
Camps Cleared
3
418,635
Distance Traveled
421,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
20,621
982
209
10
15
418,635
0
L
Jing Wei
17,417
829
183
9
3
421,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role