Player Matchup

Cupid
Cupid
 
Cupid
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItsJoeMomma
Tsukuyomi
Level 83
God Stats
2W - 1L
1,248 SR
Queue Stats
194W - 156L
1,618 Elo+
Solo
Persephone
Persephone
Siiinking
Persephone
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,378 Elo+
Party 1
Bacchus
Bacchus
Uberprimus
Bacchus
Level 88
God Stats
6W - 4L
1,644 SR
Queue Stats
132W - 131L
1,430 Elo+
Party 1
Chaac
Chaac
Zj KoRrUpT
Chaac
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 35L
1,294 Elo+
Party 1
Team Averages
Level 97
1,478 SR
1,444 Elo+

VS

Team Averages
Level 97
1,633 SR
1,487 Elo+
Ah Puch
Ah Puch
BrokenRim
Ah Puch
Level 69
God Stats
2W - 1L
1,719 SR
Queue Stats
88W - 85L
1,425 Elo+
Solo
King Arthur
King Arthur
ChiefNalgass030
King Arthur
Level 125
God Stats
1W - 2L
1,510 SR
Queue Stats
68W - 79L
1,501 Elo+
Party 2
Nu Wa
Nu Wa
Isopapi4544
Nu Wa
Level 80
God Stats
2W - 4L
1,600 SR
Queue Stats
46W - 52L
1,542 Elo+
Party 2
Ne Zha
Ne Zha
Marduck_kurios
Ne Zha
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
133W - 138L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
Soulona
Baron Samedi
Level 84
God Stats
5W - 1L
1,835 SR
Queue Stats
113W - 97L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
2 / 1 / 10
8,626
784
4,767
5,616
2,366
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ItsJoeMomma
Tsukuyomi
18
9 / 4 / 9
10,873
988
12,227
13,748
6,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Siiinking
Persephone
17
8 / 3 / 7
10,562
960
10,548
8,197
3,623
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Uberprimus
Bacchus
17
3 / 1 / 15
10,439
949
8,541
13,279
18,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
15
1 / 3 / 11
8,556
778
8,423
12,695
14,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BrokenRim
Ah Puch
15
2 / 5 / 5
8,531
776
10,472
10,463
4,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
ChiefNalgass030
King Arthur
13
3 / 5 / 4
8,262
751
5,540
11,436
9,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 3 / 4
8,385
762
8,650
5,898
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 6 / 6
7,499
682
7,594
11,327
5,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Soulona
Baron Samedi
16
3 / 4 / 5
8,605
782
7,616
10,675
6,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
35
23
Kills
11
12
Deaths
23
52
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
1
10
7
L
Ah Puch
BrokenRim
Ah Puch
2
5
5
0.9
L
King Arthur
ChiefNalgass030
King Arthur
3
5
4
1
L
3
3
4
1.67
W
Tsukuyomi
ItsJoeMomma
Tsukuyomi
9
4
9
3.38
L
0
6
6
0.5
W
Persephone
Siiinking
Persephone
8
3
7
3.83
L
Baron Samedi
Soulona
Baron Samedi
3
4
5
1.38
W
Bacchus
Uberprimus
Bacchus
3
1
15
10.5
W
Chaac
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,506
Damage
39,872
53,535
Taken
49,799
46,454
Mitigated
28,607
21,438
Healing
9,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,767
747
2,514
1,980
5,616
2,366
1,934
2,394
3,222
0
16,372
L
Ah Puch
BrokenRim
Ah Puch
10,472
581
0
1,159
10,463
4,584
0
3,502
6,961
24,371
665
L
King Arthur
ChiefNalgass030
King Arthur
5,540
662
145
2,078
11,436
9,722
0
3,469
7,967
0
13,083
L
8,650
3,170
164
728
5,898
2,585
0
3,217
2,681
11,816
530
W
Tsukuyomi
ItsJoeMomma
Tsukuyomi
12,227
2,575
1,766
4,677
13,748
6,624
1,184
5,602
8,146
0
42,549
L
7,594
944
259
896
11,327
5,155
0
4,945
6,382
0
17,189
W
Persephone
Siiinking
Persephone
10,548
715
859
2,213
8,197
3,623
758
5,238
2,952
32,430
59
L
Baron Samedi
Soulona
Baron Samedi
7,616
246
1,490
2,889
10,675
6,561
0
2,931
7,744
19,286
0
W
Bacchus
Uberprimus
Bacchus
8,541
430
1,832
3,915
13,279
18,971
64
6,638
6,641
15,694
2,800
W
Chaac
8,423
84
0
1,682
12,695
14,870
750
6,234
6,461
0
16,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,056
Gold Earned
41,282
206
Minions Killed
112
0
Camps Cleared
0
1,051,815
Distance Traveled
818,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,626
784
32
3
0
184,258
0
L
Ah Puch
8,531
776
34
3
0
184,076
0
L
King Arthur
8,262
751
16
1
0
128,057
0
L
Nu Wa
8,385
762
19
2
0
162,746
0
W
Tsukuyomi
10,873
988
69
6
0
230,367
0
L
Ne Zha
7,499
682
15
1
0
178,516
0
W
Persephone
10,562
960
58
5
0
187,625
0
L
Baron Samedi
8,605
782
28
3
0
165,148
0
W
Bacchus
10,439
949
21
2
0
239,852
0
W
Chaac
8,556
778
26
2
0
209,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role