Player Matchup

Da Ji
Da Ji
Freedomrage
Da Ji
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 22L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LightningTaco
Cthulhu
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 109L
1,600 Elo+
Solo
Raijin
Raijin
MarRach
Raijin
Level 169
God Stats
21W - 8L
1,615 SR
Queue Stats
528W - 253L
1,661 Elo+
Party 1
Anubis
Anubis
RunBikeSmite
Anubis
Level 16
God Stats
4W - 1L
1,598 SR
Queue Stats
32W - 8L
1,799 Elo+
Party 1
Ullr
Ullr
Salamandra12
Ullr
Level 180
God Stats
33W - 24L
1,514 SR
Queue Stats
1,052W - 691L
1,633 Elo+
Party 1
Team Averages
Level 123
1,545 SR
1,639 Elo+

VS

Team Averages
Level 135
1,559 SR
1,552 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AiBGh0st
Nu Wa
Level 87
God Stats
136W - 119L
1,466 SR
Queue Stats
301W - 300L
1,526 Elo+
Solo
Arachne
Arachne
CaLixXxJaY
Arachne
Level 156
God Stats
7W - 9L
1,773 SR
Queue Stats
202W - 228L
1,534 Elo+
Solo
Nut
Nut
JamnKing
Nut
Level 149
God Stats
2W - 1L
1,792 SR
Queue Stats
19W - 9L
1,662 Elo+
Solo
Chernobog
Chernobog
looooooool789
Chernobog
Level 145
God Stats
6W - 11L
1,267 SR
Queue Stats
59W - 49L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 2
8,215
1,643
8,039
4,388
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
11
1 / 0 / 8
6,295
1,259
4,387
3,181
2,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
MarRach
Raijin
12
2 / 0 / 8
6,762
1,352
5,074
2,812
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
11
1 / 0 / 8
6,199
1,240
3,034
2,369
1,121
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 10
6,545
1,309
3,754
2,508
990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

398

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 2 / 0
5,412
1,082
1,908
5,422
3,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
AiBGh0st
Nu Wa
10
0 / 2 / 1
5,538
1,108
2,012
2,743
629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
CaLixXxJaY
Arachne
10
0 / 3 / 0
5,428
1,086
1,843
5,827
2,619
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
0 / 2 / 1
5,973
1,195
3,636
5,564
2,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
looooooool789
Chernobog
11
1 / 3 / 0
6,314
1,263
2,134
5,567
2,064
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
12
Kills
1
1
Deaths
12
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
0
0
L
Nu Wa
AiBGh0st
Nu Wa
0
2
1
0.25
L
Arachne
CaLixXxJaY
Arachne
0
3
0
0
W
8
1
2
9
L
0
2
1
0.25
W
Cthulhu
1
0
8
5
W
Raijin
MarRach
Raijin
2
0
8
6
W
Anubis
1
0
8
5
W
0
0
10
5
L
Chernobog
looooooool789
Chernobog
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,288
Damage
11,533
15,258
Taken
25,123
8,185
Mitigated
11,131
2,173
Healing
1,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,908
289
285
966
5,422
3,813
0
3,528
1,856
0
3,362
L
Nu Wa
AiBGh0st
Nu Wa
2,012
134
0
0
2,743
629
0
864
1,832
6,367
157
L
Arachne
CaLixXxJaY
Arachne
1,843
1,607
0
202
5,827
2,619
0
2,908
2,798
0
3,188
W
8,039
2,828
0
195
4,388
2,198
0
764
3,523
0
14,199
L
3,636
1,099
0
0
5,564
2,006
0
2,523
2,914
0
16,246
W
Cthulhu
4,387
65
378
938
3,181
2,758
0
407
2,685
11,189
65
W
Raijin
MarRach
Raijin
5,074
630
0
0
2,812
1,118
0
143
2,649
20,363
2,325
W
Anubis
3,034
138
0
662
2,369
1,121
0
193
2,136
11,153
0
W
3,754
1,055
0
0
2,508
990
0
215
2,253
0
15,587
L
Chernobog
looooooool789
Chernobog
2,134
1,268
0
0
5,567
2,064
0
1,806
3,641
0
17,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,016
Gold Earned
28,665
124
Minions Killed
81
9
Camps Cleared
3
578,632
Distance Traveled
387,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,412
1,082
2
0
0
70,380
0
L
Nu Wa
5,538
1,108
11
2
0
37,058
0
L
Arachne
5,428
1,086
2
0
2
103,431
0
W
Da Ji
8,215
1,643
14
3
4
120,081
0
L
Nut
5,973
1,195
33
7
0
89,208
0
W
Cthulhu
6,295
1,259
22
4
0
124,802
0
W
Raijin
6,762
1,352
37
7
0
106,936
0
W
Anubis
6,199
1,240
22
4
1
108,019
0
W
Ullr
6,545
1,309
29
6
4
118,794
0
L
Chernobog
6,314
1,263
33
7
1
87,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role