Player Matchup

Artemis
Artemis
BILLYBOBJOE900
Artemis
Level 58
God Stats
12W - 9L
1,500 SR
Queue Stats
211W - 203L
1,434 Elo+
Solo
Kukulkan
Kukulkan
Donde Juul
Kukulkan
Level 27
God Stats
9W - 6L
1,308 SR
Queue Stats
21W - 25L
1,388 Elo+
Party 1
Skadi
Skadi
PurpleDripp
Skadi
Level 65
God Stats
21W - 10L
1,597 SR
Queue Stats
101W - 91L
1,471 Elo+
Party 1
Janus
Janus
kyyxD
Janus
Level 78
God Stats
31W - 24L
1,595 SR
Queue Stats
87W - 63L
1,537 Elo+
Solo
Maman Brigitte
Maman Brigitte
wompppp
Maman Brigitte
Level 101
God Stats
1W - 0L
1,279 SR
Queue Stats
124W - 103L
1,559 Elo+
Party 1
Team Averages
Level 66
1,456 SR
1,478 Elo+

VS

Team Averages
Level 63
1,493 SR
1,473 Elo+
Nike
Nike
Ascend Fate
Nike
Level 56
God Stats
6W - 4L
1,500 SR
Queue Stats
118W - 116L
1,443 Elo+
Solo
Ganesha
Ganesha
Cxde-Dreamy
Ganesha
Level 73
God Stats
4W - 5L
1,500 SR
Queue Stats
361W - 356L
1,557 Elo+
Solo
Nut
Nut
FusedHydran
Nut
Level 64
God Stats
22W - 14L
1,632 SR
Queue Stats
92W - 96L
1,422 Elo+
Party 2
Merlin
Merlin
GoldenLion03243
Merlin
Level 97
God Stats
6W - 2L
1,493 SR
Queue Stats
120W - 112L
1,487 Elo+
Solo
Da Ji
Da Ji
Orikamii
Da Ji
Level 26
God Stats
3W - 4L
1,341 SR
Queue Stats
43W - 39L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
6,809
619
4,869
6,778
4,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Donde Juul
Kukulkan
12
2 / 1 / 1
7,020
638
3,927
2,828
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
5 / 2 / 1
6,933
630
8,296
6,862
2,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
kyyxD
Janus
13
1 / 0 / 0
7,524
684
2,734
3,700
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maman Brigitte
wompppp
Maman Brigitte
11
1 / 1 / 5
6,408
583
5,691
9,748
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,296
572
1,623
6,391
4,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
Cxde-Dreamy
Ganesha
10
0 / 4 / 3
6,471
588
3,288
11,963
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 2 / 0
5,723
520
6,651
7,058
3,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 1
5,862
533
723
6,782
2,520
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Da Ji
Orikamii
Da Ji
11
3 / 2 / 0
6,022
547
4,322
9,509
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
11
Kills
5
5
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
2
1
5
4.5
L
Ganesha
Cxde-Dreamy
Ganesha
0
4
3
0.38
W
Kukulkan
Donde Juul
Kukulkan
2
1
1
2.5
L
2
2
0
1
L
0
2
1
0.25
L
Da Ji
Orikamii
Da Ji
3
2
0
1.5
W
5
2
1
2.75
W
Janus
kyyxD
Janus
1
0
0
1
W
Maman Brigitte
wompppp
Maman Brigitte
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,517
Damage
16,607
29,916
Taken
41,703
12,955
Mitigated
22,868
11,701
Healing
11,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,623
0
0
1,330
6,391
4,522
0
2,525
3,657
0
49,758
W
4,869
1,336
0
1,875
6,778
4,837
84
1,397
5,381
0
21,155
L
Ganesha
Cxde-Dreamy
Ganesha
3,288
154
0
3,157
11,963
8,987
0
620
11,343
22,812
1,188
W
Kukulkan
Donde Juul
Kukulkan
3,927
170
0
500
2,828
1,095
0
310
2,518
50,794
477
L
6,651
3,667
0
1,000
7,058
3,130
0
933
6,125
0
43,988
L
723
85
0
2,460
6,782
2,520
0
4,218
2,564
43,236
1,037
L
Da Ji
Orikamii
Da Ji
4,322
953
0
3,189
9,509
3,709
0
3,847
5,662
0
37,789
W
8,296
3,271
0
1,491
6,862
2,387
633
1,139
5,723
0
51,147
W
Janus
kyyxD
Janus
2,734
146
0
2,082
3,700
1,117
0
0
3,368
60,214
1,176
W
Maman Brigitte
wompppp
Maman Brigitte
5,691
536
0
5,753
9,748
3,519
0
806
8,942
47,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,694
Gold Earned
30,374
387
Minions Killed
351
0
Camps Cleared
0
1,137,631
Distance Traveled
1,103,732
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,296
572
98
9
0
237,702
1
W
Artemis
6,809
619
33
3
0
223,557
2
L
Ganesha
6,471
588
11
1
0
229,086
0
W
Kukulkan
7,020
638
89
8
0
216,910
0
L
Nut
5,723
520
106
10
0
189,375
0
L
Merlin
5,862
533
79
7
0
204,449
0
L
Da Ji
6,022
547
57
5
0
243,120
0
W
Skadi
6,933
630
72
7
0
206,892
0
W
Janus
7,524
684
108
10
0
220,330
4
W
Maman Brigitte
6,408
583
85
8
0
269,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role