Player Matchup

Sobek
Sobek
Silver V
 
Sobek
Silver V
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver II
ChaacnAwee
Ullr
Silver II
Level 195
God Stats
1W - 1L
1,687 SR
Queue Stats
202W - 204L
805 MMR
Solo
Thoth
Thoth
Gold IV
rawbarry
Thoth
Gold IV
Level 106
God Stats
17W - 20L
1,655 SR
Queue Stats
111W - 121L
1,301 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 155
1,614 SR
1,202 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,481 SR
1,115 MMR
Vulcan
Vulcan
Silver II
JKIID2556
Vulcan
Silver II
Level 133
God Stats
5W - 2L
1,682 SR
Queue Stats
72W - 100L
1,160 MMR
Solo
Mulan
Mulan
Silver IV
TYCO RACER
Mulan
Silver IV
Level 109
God Stats
12W - 12L
1,159 SR
Queue Stats
23W - 39L
1,090 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver IV
xxGrimxx187xx
Cu Chulainn
Silver IV
Level 45
God Stats
6W - 7L
1,602 SR
Queue Stats
9W - 18L
1,095 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 4 / 3
8,497
654
7,451
13,510
15,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 4 / 2
9,379
721
9,409
13,934
5,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
rawbarry
Thoth
15
1 / 2 / 3
9,004
693
11,847
8,109
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AchillesNe ZhaBake KujiraBastetKuzenbo

VS

Bans
GebKukulkanDanzaburouMorgan Le FayMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JKIID2556
Vulcan
15
0 / 2 / 6
8,878
683
13,343
8,942
3,822
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
16
7 / 1 / 2
9,880
760
8,954
12,498
11,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
xxGrimxx187xx
Cu Chulainn
13
2 / 2 / 4
8,297
638
6,497
14,204
9,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
5
Kills
9
10
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
3
0.63
L
3
4
2
1
W
Vulcan
JKIID2556
Vulcan
0
2
6
1.5
W
Mulan
7
1
2
8
L
Thoth
rawbarry
Thoth
1
2
3
1.25
W
Cu Chulainn
xxGrimxx187xx
Cu Chulainn
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,707
Damage
28,794
35,553
Taken
35,644
23,751
Mitigated
25,112
5,580
Healing
4,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,451
494
0
2,734
13,510
15,009
0
5,675
7,000
18,752
1,745
L
9,409
3,603
0
1,356
13,934
5,681
530
5,024
8,206
0
26,862
W
Vulcan
JKIID2556
Vulcan
13,343
7,616
0
250
8,942
3,822
208
4,987
3,864
47,105
0
W
Mulan
8,954
795
0
1,976
12,498
11,344
390
5,775
6,661
0
27,150
L
Thoth
rawbarry
Thoth
11,847
252
0
1,490
8,109
3,061
484
2,644
5,125
54,965
0
W
Cu Chulainn
xxGrimxx187xx
Cu Chulainn
6,497
1,273
0
2,309
14,204
9,946
0
7,718
6,451
0
17,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,880
Gold Earned
27,055
163
Minions Killed
144
0
Camps Cleared
0
672,160
Distance Traveled
728,754
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,497
654
30
2
0
228,940
0
L
Ullr
9,379
721
41
3
0
208,249
2
W
Vulcan
8,878
683
89
7
0
245,626
2
W
Mulan
9,880
760
39
3
0
241,871
0
L
Thoth
9,004
693
92
7
0
234,971
0
W
Cu Chulainn
8,297
638
16
1
0
241,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role