Player Matchup

Morgan Le Fay
Morgan Le Fay
Bendejo
Morgan Le Fay
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,682 Elo+
Party 2
Guan Yu
Guan Yu
DuhBoii
Guan Yu
Level 59
God Stats
1W - 2L
1,762 SR
Queue Stats
1W - 4L
1,815 Elo+
Party 2
Xbalanque
Xbalanque
Jaimeezy
Xbalanque
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,682 Elo+
Party 2
Team Averages
Level 105
1,587 SR
1,726 Elo+

VS

Team Averages
Level 105
1,607 SR
1,569 Elo+
Mulan
Mulan
Kaos115
Mulan
Level 62
God Stats
23W - 16L
1,593 SR
Queue Stats
142W - 143L
1,547 Elo+
Party 1
Bellona
Bellona
KillaJudge
Bellona
Level 129
God Stats
2W - 3L
1,591 SR
Queue Stats
37W - 38L
1,509 Elo+
Party 1
Shiva
Shiva
MURDONIAS
Shiva
Level 125
God Stats
9W - 8L
1,636 SR
Queue Stats
87W - 86L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bendejo
Morgan Le Fay
13
1 / 4 / 2
7,905
659
13,240
9,039
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
DuhBoii
Guan Yu
11
0 / 2 / 3
7,046
587
5,642
7,429
6,748
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Xbalanque
Jaimeezy
Xbalanque
13
2 / 2 / 1
8,061
672
6,384
7,262
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Kaos115
Mulan
14
3 / 1 / 5
8,858
738
3,998
8,218
8,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
KillaJudge
Bellona
14
3 / 0 / 5
9,139
762
8,962
9,865
9,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
MURDONIAS
Shiva
15
2 / 2 / 5
9,091
758
7,394
12,668
8,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
8
8
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bendejo
Morgan Le Fay
1
4
2
0.5
L
Guan Yu
DuhBoii
Guan Yu
0
2
3
0.75
L
Xbalanque
Jaimeezy
Xbalanque
2
2
1
1.25
W
Mulan
Kaos115
Mulan
3
1
5
5.5
W
Bellona
KillaJudge
Bellona
3
0
5
5.5
W
Shiva
MURDONIAS
Shiva
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,266
Damage
20,354
23,730
Taken
30,751
13,599
Mitigated
26,122
5,432
Healing
4,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bendejo
Morgan Le Fay
13,240
2,238
0
1,151
9,039
4,143
0
67
8,596
42,388
0
L
Guan Yu
DuhBoii
Guan Yu
5,642
277
1,175
2,522
7,429
6,748
0
82
6,944
0
11,444
L
Xbalanque
Jaimeezy
Xbalanque
6,384
2,382
0
584
7,262
2,708
0
173
6,814
0
22,609
W
Mulan
Kaos115
Mulan
3,998
584
0
1,195
8,218
8,534
234
4,010
4,081
0
16,822
W
Bellona
KillaJudge
Bellona
8,962
2,731
0
1,130
9,865
9,260
661
4,115
5,691
0
47,174
W
Shiva
MURDONIAS
Shiva
7,394
584
641
1,330
12,668
8,328
0
5,189
7,298
306
40,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,012
Gold Earned
27,088
129
Minions Killed
169
0
Camps Cleared
0
656,977
Distance Traveled
737,305
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,905
659
57
5
0
206,940
2
L
Guan Yu
7,046
587
13
1
0
233,130
1
L
Xbalanque
8,061
672
59
5
0
216,907
0
W
Mulan
8,858
738
26
2
0
228,159
0
W
Bellona
9,139
762
69
6
0
268,302
0
W
Shiva
9,091
758
74
6
0
240,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role