Player Matchup

Sol
Sol
Cunseption
Sol
Level 141
God Stats
3W - 1L
1,852 SR
Queue Stats
12W - 7L
1,724 Elo+
Party 1
Anhur
Anhur
GetYoked
Anhur
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,781 Elo+
Party 1
Shiva
Shiva
GriffinTheGoatt
Shiva
Level 103
God Stats
3W - 1L
1,767 SR
Queue Stats
8W - 9L
1,603 Elo+
Party 1
Team Averages
Level 128
1,707 SR
1,703 Elo+

VS

Team Averages
Level 139
1,618 SR
1,686 Elo+
Baba Yaga
Baba Yaga
Alecio13
Baba Yaga
Level 129
God Stats
16W - 12L
1,624 SR
Queue Stats
240W - 252L
1,647 Elo+
Party 2
Sylvanus
Sylvanus
AntiSmarts
Sylvanus
Level 142
God Stats
193W - 117L
1,615 SR
Queue Stats
702W - 342L
1,772 Elo+
Solo
Lancelot
Lancelot
ftgx
Lancelot
Level 146
God Stats
26W - 21L
1,614 SR
Queue Stats
181W - 183L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 8
9,809
755
9,670
17,314
13,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
GetYoked
Anhur
17
8 / 2 / 3
11,496
884
15,104
11,072
4,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 4 / 10
9,343
719
11,463
14,699
14,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Alecio13
Baba Yaga
15
3 / 3 / 1
9,337
718
9,776
11,352
6,361
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
AntiSmarts
Sylvanus
13
0 / 5 / 5
8,414
647
8,289
17,473
16,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
ftgx
Lancelot
14
2 / 3 / 2
8,987
691
11,771
13,978
8,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
11
Kills
5
6
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Alecio13
Baba Yaga
3
3
1
1.17
L
Sylvanus
AntiSmarts
Sylvanus
0
5
5
0.5
W
2
0
8
6
W
Anhur
GetYoked
Anhur
8
2
3
4.75
W
1
4
10
1.5
L
Lancelot
ftgx
Lancelot
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,237
Damage
29,836
43,085
Taken
42,803
32,445
Mitigated
31,560
15,232
Healing
12,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Alecio13
Baba Yaga
9,776
321
0
1,633
11,352
6,361
334
2,913
7,971
36,593
273
L
Sylvanus
AntiSmarts
Sylvanus
8,289
1,483
2,555
6,233
17,473
16,800
352
3,944
12,976
20,859
1,403
W
9,670
4,138
0
7,096
17,314
13,644
2,773
6,261
11,009
46,636
4,126
W
Anhur
GetYoked
Anhur
15,104
11,196
0
4,415
11,072
4,494
1,665
4,245
6,816
0
65,901
W
11,463
1,119
588
3,133
14,699
14,307
0
6,920
7,713
0
22,611
L
Lancelot
ftgx
Lancelot
11,771
1,294
0
1,679
13,978
8,399
0
2,442
11,150
0
37,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,648
Gold Earned
26,738
187
Minions Killed
149
0
Camps Cleared
0
737,550
Distance Traveled
741,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,337
718
74
6
0
232,515
0
L
Sylvanus
8,414
647
28
2
0
221,763
0
W
Sol
9,809
755
63
5
0
243,960
0
W
Anhur
11,496
884
107
8
0
226,629
0
W
Shiva
9,343
719
17
1
0
266,961
0
L
Lancelot
8,987
691
47
4
0
286,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role