Player Matchup

Cliodhna
Cliodhna
JubilantHydra3
Cliodhna
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,736 Elo+
Party 1
Ah Puch
Ah Puch
Marmas_Maraca
Ah Puch
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,718 Elo+
Party 1
Atlas
Atlas
im-supa-smexy
Atlas
Level 127
God Stats
10W - 10L
1,797 SR
Queue Stats
59W - 55L
1,536 Elo+
Party 1
Team Averages
Level 114
1,599 SR
1,663 Elo+

VS

Team Averages
Level 141
1,562 SR
1,491 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
WarmishSnake271
Nut
Level 105
God Stats
1W - 0L
1,686 SR
Queue Stats
8W - 5L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
9
1 / 7 / 1
5,527
691
3,812
9,440
3,776
Mace

Mace

+10
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
10
0 / 4 / 1
5,571
696
6,837
8,642
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 7 / 2
5,709
714
3,601
10,757
9,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
14 / 2 / 4
9,082
1,135
11,960
7,112
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Geb
 
Geb
11
1 / 1 / 15
6,776
847
6,765
8,088
5,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 0 / 14
7,253
907
4,630
4,020
1,509
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
2
Kills
18
18
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
14
2
4
8
W
Geb
 
Geb
1
1
15
8.5
L
Cliodhna
1
7
1
0.21
L
Ah Puch
0
4
1
0.13
W
3
0
14
10
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,250
Damage
23,355
28,839
Taken
19,220
16,613
Mitigated
9,964
1,932
Healing
4,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,960
5,600
0
2,844
7,112
2,645
1,456
4,076
2,850
39,213
7,416
W
Geb
 
Geb
6,765
1,230
0
1,962
8,088
5,810
326
3,740
4,188
9,866
1,103
L
Cliodhna
3,812
1,054
0
597
9,440
3,776
0
4,869
4,347
0
11,849
L
Ah Puch
6,837
271
162
953
8,642
3,407
0
5,244
3,169
19,755
0
W
4,630
3,014
0
0
4,020
1,509
807
2,160
1,700
0
16,730
L
3,601
2,002
0
220
10,757
9,430
0
6,439
3,877
6,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,807
Gold Earned
23,111
47
Minions Killed
112
0
Camps Cleared
0
356,276
Distance Traveled
435,469
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,082
1,135
78
10
0
129,152
1
W
Geb
6,776
847
10
1
0
156,417
0
L
Cliodhna
5,527
691
14
2
0
121,421
0
L
Ah Puch
5,571
696
26
3
0
126,781
0
W
Nut
7,253
907
24
3
0
149,900
0
L
Atlas
5,709
714
7
1
0
108,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role