Player Matchup

Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DMacDre
Sol
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,497 Elo+
Solo
Ra
Ra
Exodus14
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,419 Elo+
Solo
Awilix
Awilix
NYKINGB
Awilix
Level 147
God Stats
2W - 2L
1,504 SR
Queue Stats
299W - 293L
1,557 Elo+
Party 1
Shiva
Shiva
PoOkYjOhNsOn
Shiva
Level 251
God Stats
4W - 8L
1,148 SR
Queue Stats
323W - 345L
1,505 Elo+
Party 1
Team Averages
Level 154
1,430 SR
1,495 Elo+

VS

Team Averages
Level 137
1,493 SR
1,510 Elo+
Erlang Shen
Erlang Shen
Chief KJF
Erlang Shen
Level 171
God Stats
12W - 14L
1,680 SR
Queue Stats
467W - 486L
1,555 Elo+
Solo
Terra
Terra
DirtyDog469
Terra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
ItsFernGully
Ares
Level 127
God Stats
2W - 1L
1,285 SR
Queue Stats
131W - 126L
1,574 Elo+
Solo
Vulcan
Vulcan
Ronny-Tekilla
Vulcan
Level 163
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 60L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
istroath
Tsukuyomi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 0 / 6
7,966
724
8,645
1,180
446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
15
3 / 1 / 6
8,221
747
15,270
9,755
4,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 2 / 5
7,981
726
5,785
10,168
4,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Awilix
NYKINGB
Awilix
14
1 / 1 / 8
7,673
698
5,590
11,263
7,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
2 / 2 / 6
7,958
723
10,039
13,257
11,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chief KJF
Erlang Shen
14
1 / 2 / 5
8,129
739
7,930
16,645
12,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 4
8,179
744
4,207
12,533
14,136
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
2 / 2 / 3
7,647
695
3,760
8,798
9,977
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 2 / 5
8,356
760
17,094
9,167
4,565
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
istroath
Tsukuyomi
15
1 / 2 / 5
7,784
708
6,758
10,792
6,865
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
10
Kills
6
6
Deaths
11
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
0
6
5
W
Erlang Shen
Chief KJF
Erlang Shen
1
2
5
1.75
L
Sol
3
1
6
6
W
1
3
4
1
L
2
2
5
2.25
W
2
2
3
1.75
L
Awilix
NYKINGB
Awilix
1
1
8
5
L
2
2
6
2.5
W
1
2
5
1.75
W
Tsukuyomi
istroath
Tsukuyomi
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,329
Damage
39,749
45,623
Taken
57,935
27,861
Mitigated
48,031
26,034
Healing
23,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,645
151
0
250
1,180
446
0
816
364
18,978
24
W
Erlang Shen
Chief KJF
Erlang Shen
7,930
2,670
2,842
5,056
16,645
12,488
0
8,992
7,436
0
24,595
L
Sol
15,270
3,047
558
1,313
9,755
4,384
84
6,391
3,364
31,171
0
W
4,207
319
3,210
2,426
12,533
14,136
27
5,909
6,312
13,037
0
L
5,785
475
12,456
5,910
10,168
4,703
82
5,874
4,294
24,552
0
W
3,760
0
1,341
2,286
8,798
9,977
0
3,996
4,652
6,804
0
L
Awilix
NYKINGB
Awilix
5,590
1,714
551
1,289
11,263
7,195
47
6,454
4,809
0
13,736
L
10,039
1,736
1,094
2,613
13,257
11,133
36
5,526
7,731
0
19,972
W
17,094
8,964
1,266
767
9,167
4,565
117
4,993
4,081
32,723
0
W
Tsukuyomi
istroath
Tsukuyomi
6,758
1,148
1,680
2,292
10,792
6,865
0
5,721
4,811
0
14,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,799
Gold Earned
40,095
141
Minions Killed
122
0
Camps Cleared
0
1,048,706
Distance Traveled
1,099,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,966
724
36
3
0
217,695
0
W
Erlang Shen
8,129
739
35
3
0
242,819
0
L
Sol
8,221
747
36
3
0
229,582
0
W
Terra
8,179
744
19
2
0
193,656
0
L
Ra
7,981
726
38
3
0
205,823
0
W
Ares
7,647
695
3
0
0
208,365
0
L
Awilix
7,673
698
15
1
0
192,096
0
L
Shiva
7,958
723
16
1
0
203,510
0
W
Vulcan
8,356
760
42
4
0
221,741
0
W
Tsukuyomi
7,784
708
23
2
0
233,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role