Player Matchup

Bastet
Bastet
Givemeursoul972
Bastet
Level 61
God Stats
5W - 10L
1,495 SR
Queue Stats
316W - 332L
1,405 Elo+
Solo
Surtr
Surtr
Lilkitty2099
Surtr
Level 127
God Stats
7W - 0L
1,688 SR
Queue Stats
285W - 354L
1,411 Elo+
Solo
Anhur
Anhur
MAGNUS 33
Anhur
Level 91
God Stats
10W - 10L
1,512 SR
Queue Stats
305W - 304L
1,491 Elo+
Party 1
Hachiman
Hachiman
Numbers7ven
Hachiman
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
216W - 202L
1,478 Elo+
Party 1
Chaac
Chaac
Petromotive
Chaac
Level 129
God Stats
11W - 4L
1,668 SR
Queue Stats
241W - 246L
1,508 Elo+
Solo
Team Averages
Level 111
1,573 SR
1,459 Elo+

VS

Team Averages
Level 97
1,477 SR
1,487 Elo+
Thoth
Thoth
AoA Envy
Thoth
Level 103
God Stats
0W - 2L
1,193 SR
Queue Stats
42W - 30L
1,564 Elo+
Party 2
Hera
Hera
DMG Otaku
Hera
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,525 Elo+
Party 2
The Morrigan
The Morrigan
Sonniksem
The Morrigan
Level 146
God Stats
1W - 2L
1,694 SR
Queue Stats
156W - 167L
1,483 Elo+
Solo
Sobek
Sobek
weedmunchkin420
Sobek
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 103L
1,429 Elo+
Solo
Jing Wei
Jing Wei
一口气半支烟
Jing Wei
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
418W - 432L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
6,104
763
414
880
271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 5
7,134
892
4,306
9,378
7,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
MAGNUS 33
Anhur
13
2 / 1 / 7
6,776
847
4,799
4,605
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Numbers7ven
Hachiman
14
4 / 2 / 5
7,621
953
8,097
5,957
2,622
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 7
7,087
886
13,365
11,050
11,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AoA Envy
Thoth
14
2 / 2 / 4
7,400
925
6,043
6,556
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hera
13
2 / 2 / 1
6,825
853
6,449
5,333
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Sonniksem
The Morrigan
8
2 / 2 / 1
6,068
759
2,639
3,560
1,183
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 6 / 5
6,409
801
3,746
13,479
9,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 1 / 5
6,911
864
5,242
5,278
2,477
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
13
Kills
6
6
Deaths
13
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
AoA Envy
Thoth
2
2
4
2
L
Hera
2
2
1
1.25
W
1
0
2
2
W
3
2
5
2.75
W
Anhur
MAGNUS 33
Anhur
2
1
7
5.5
W
Hachiman
Numbers7ven
Hachiman
4
2
5
3.25
W
3
1
7
6.5
L
The Morrigan
Sonniksem
The Morrigan
2
2
1
1.25
L
0
6
5
0.42
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,981
Damage
24,119
31,870
Taken
34,206
24,123
Mitigated
18,157
11,443
Healing
10,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AoA Envy
Thoth
6,043
441
248
2,012
6,556
2,502
0
44
6,512
14,810
680
L
Hera
6,449
1,489
828
1,062
5,333
2,255
0
0
5,333
16,942
0
W
414
57
221
486
880
271
94
374
506
0
414
W
4,306
1,255
346
1,284
9,378
7,628
85
5,151
4,227
354
10,414
W
Anhur
MAGNUS 33
Anhur
4,799
2,683
441
841
4,605
2,028
405
3,425
1,180
0
11,940
W
Hachiman
Numbers7ven
Hachiman
8,097
3,459
470
875
5,957
2,622
176
3,975
1,982
0
25,775
W
13,365
373
1,005
5,474
11,050
11,574
0
5,477
5,573
0
25,299
L
The Morrigan
Sonniksem
The Morrigan
2,639
687
323
974
3,560
1,183
0
0
3,531
4,562
1,710
L
3,746
193
877
2,180
13,479
9,740
0
69
13,410
6,334
0
L
5,242
3,771
506
1,224
5,278
2,477
0
0
5,278
0
16,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,722
Gold Earned
33,613
83
Minions Killed
99
0
Camps Cleared
0
712,965
Distance Traveled
716,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,400
925
23
3
0
146,114
0
L
Hera
6,825
853
29
4
0
167,590
0
W
Bastet
6,104
763
0
0
0
26,583
0
W
Surtr
7,134
892
15
2
0
164,414
0
W
Anhur
6,776
847
18
2
0
148,649
0
W
Hachiman
7,621
953
34
4
0
148,793
0
W
Chaac
7,087
886
16
2
0
224,526
0
L
The Morrigan
6,068
759
7
1
0
85,209
0
L
Sobek
6,409
801
7
1
0
163,169
0
L
Jing Wei
6,911
864
33
4
0
154,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role