Player Matchup

Hades
Hades
Crooked Red Fox
Hades
Level 107
God Stats
14W - 19L
1,445 SR
Queue Stats
169W - 183L
1,482 Elo+
Solo
Surtr
Surtr
PersuadedEight
Surtr
Level 139
God Stats
4W - 4L
1,759 SR
Queue Stats
28W - 38L
1,329 Elo+
Party 1
Nut
Nut
SaltyBassLB
Nut
Level 83
God Stats
8W - 6L
1,500 SR
Queue Stats
71W - 94L
1,457 Elo+
Solo
Bellona
Bellona
TyF1ght3r_
Bellona
Level 66
God Stats
15W - 6L
1,712 SR
Queue Stats
89W - 63L
1,591 Elo+
Solo
Zhong Kui
Zhong Kui
capnbodacious
Zhong Kui
Level 145
God Stats
15W - 17L
1,687 SR
Queue Stats
110W - 130L
1,487 Elo+
Party 1
Team Averages
Level 108
1,621 SR
1,469 Elo+

VS

Team Averages
Level 126
1,446 SR
1,500 Elo+
Charon
Charon
 
Charon
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
DEDLIFE69
Pele
Level 159
God Stats
0W - 1L
1,497 SR
Queue Stats
179W - 166L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
Eternal Ribs
Gilgamesh
Level 68
God Stats
7W - 9L
1,508 SR
Queue Stats
48W - 82L
1,476 Elo+
Solo
Zeus
Zeus
SassyBirch0786
Zeus
Level 138
God Stats
16W - 20L
1,433 SR
Queue Stats
113W - 131L
1,495 Elo+
Solo
Nut
Nut
ai-MAX-
Nut
Level 155
God Stats
5W - 7L
1,292 SR
Queue Stats
218W - 209L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 0
5,461
546
3,839
7,969
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 0 / 1
5,703
570
6,221
7,217
5,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 5
5,541
554
4,763
7,124
2,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
TyF1ght3r_
Bellona
10
0 / 1 / 1
5,814
581
5,836
9,179
9,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
capnbodacious
Zhong Kui
12
3 / 0 / 2
6,652
665
5,752
4,341
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
0 / 3 / 0
4,671
467
1,259
5,677
3,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
10
3 / 2 / 1
5,305
531
5,943
9,757
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Eternal Ribs
Gilgamesh
10
0 / 2 / 1
5,393
539
5,803
11,294
11,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 4 / 1
5,373
537
5,462
7,213
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nut
8
0 / 2 / 0
4,461
446
4,035
6,711
2,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
13
Kills
5
5
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
3
0
0
W
4
2
0
2
L
Pele
3
2
1
1.75
L
Gilgamesh
Eternal Ribs
Gilgamesh
0
2
1
0.25
W
5
0
1
5.5
W
1
2
5
1.75
L
2
4
1
0.63
W
Bellona
TyF1ght3r_
Bellona
0
1
1
0.5
L
Nut
0
2
0
0
W
Zhong Kui
capnbodacious
Zhong Kui
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,411
Damage
22,502
35,830
Taken
40,652
24,225
Mitigated
22,664
13,671
Healing
9,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,259
518
0
1,109
5,677
3,606
0
2,166
3,407
13,346
0
W
3,839
587
301
3,278
7,969
3,386
0
2,292
5,574
27,381
620
L
Pele
5,943
2,038
0
3,832
9,757
3,579
0
1,234
8,345
0
32,552
L
Gilgamesh
Eternal Ribs
Gilgamesh
5,803
1,985
0
2,464
11,294
11,025
0
550
9,884
0
36,706
W
6,221
2,406
0
2,477
7,217
5,057
64
1,085
5,985
811
27,679
W
4,763
2,870
0
1,484
7,124
2,573
0
2,154
4,805
0
33,540
L
5,462
770
0
1,080
7,213
2,147
0
2,122
4,970
32,833
0
W
Bellona
TyF1ght3r_
Bellona
5,836
1,892
0
3,202
9,179
9,957
0
0
8,592
0
41,707
L
Nut
4,035
1,746
0
1,265
6,711
2,307
0
3,190
3,379
0
29,059
W
Zhong Kui
capnbodacious
Zhong Kui
5,752
2,221
0
2,929
4,341
3,252
0
830
3,482
44,891
13,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,171
Gold Earned
25,203
323
Minions Killed
251
0
Camps Cleared
0
954,898
Distance Traveled
965,866
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,671
467
15
2
0
180,777
2
W
Hades
5,461
546
46
5
0
204,608
0
L
Pele
5,305
531
56
6
0
215,560
0
L
Gilgamesh
5,393
539
69
7
0
191,787
1
W
Surtr
5,703
570
39
4
0
216,046
0
W
Nut
5,541
554
58
6
0
181,739
0
L
Zeus
5,373
537
50
5
0
182,585
2
W
Bellona
5,814
581
81
8
0
173,730
0
L
Nut
4,461
446
61
6
0
195,157
0
W
Zhong Kui
6,652
665
99
10
0
178,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role