Player Matchup

Neith
Neith
Gold III
ANHURKNEES
Neith
Gold III
Level 182
God Stats
91W - 53L
1,547 SR
Queue Stats
505W - 500L
1,324 MMR
Solo
Athena
Athena
Silver V
CrepeXKilla
Athena
Silver V
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,276 MMR
Party 1
Janus
Janus
Gold III
LuieTheProblem
Janus
Gold III
Level 148
God Stats
8W - 9L
1,803 SR
Queue Stats
462W - 463L
1,394 MMR
Solo
Awilix
Awilix
Gold IV
PS4Grandmaster
Awilix
Gold IV
Level 120
God Stats
16W - 8L
1,456 SR
Queue Stats
83W - 85L
1,307 MMR
Solo
Mulan
Mulan
Silver II
UwU SugarBear
Mulan
Silver II
Level 126
God Stats
4W - 3L
1,459 SR
Queue Stats
23W - 23L
1,307 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,553 SR
1,322 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 91
1,505 SR
1,322 MMR
Anhur
Anhur
Silver II
AudioChurro
Anhur
Silver II
Level 89
God Stats
0W - 1L
1,582 SR
Queue Stats
39W - 48L
1,340 MMR
Solo
Scylla
Scylla
Gold II
Bläckwell
Scylla
Gold II
Level 140
God Stats
3W - 4L
1,538 SR
Queue Stats
66W - 69L
1,414 MMR
Solo
Ganesha
Ganesha
Silver I
CoqueSDT
Ganesha
Silver I
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,263 MMR
Solo
Hercules
Hercules
Silver I
MyGameBrokeMan
Hercules
Silver I
Level 89
God Stats
1W - 5L
1,446 SR
Queue Stats
59W - 70L
1,283 MMR
Solo
Arachne
Arachne
Silver III
elusive-awe1
Arachne
Silver III
Level 75
God Stats
4W - 7L
1,457 SR
Queue Stats
64W - 75L
1,310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
4 / 1 / 2
8,510
608
13,402
8,148
3,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
11
1 / 0 / 2
7,089
506
3,247
12,913
10,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 0 / 1
8,358
597
5,261
5,236
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 0 / 4
8,074
577
8,698
8,600
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 1 / 3
9,773
698
11,347
12,828
12,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SusanoAo KuangBake KujiraMercury

VS

Bans
ChernobogHachimanMaman BrigitteSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,527
466
4,339
10,308
3,864
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Bläckwell
Scylla
13
0 / 4 / 0
7,409
529
3,293
8,772
2,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ganesha
CoqueSDT
Ganesha
11
0 / 1 / 1
6,586
470
4,038
11,867
10,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
12
0 / 6 / 0
6,923
495
6,658
15,800
11,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
elusive-awe1
Arachne
12
2 / 2 / 0
6,906
493
7,276
12,861
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
16
Kills
2
2
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
4
1
2
5
L
0
3
1
0.17
L
Scylla
Bläckwell
Scylla
0
4
0
0
L
Ganesha
CoqueSDT
Ganesha
0
1
1
0.5
W
Athena
1
0
2
2
W
1
0
1
1.5
L
Hercules
0
6
0
0
W
5
0
4
7
W
5
1
3
6.5
L
Arachne
elusive-awe1
Arachne
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,955
Damage
25,604
47,725
Taken
59,608
31,500
Mitigated
34,431
17,688
Healing
15,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
13,402
6,213
0
3,982
8,148
3,332
538
1,218
6,930
0
90,985
L
4,339
1,550
0
2,758
10,308
3,864
0
1,175
9,133
0
52,114
L
Scylla
Bläckwell
Scylla
3,293
135
0
2,279
8,772
2,976
265
3,248
5,397
68,655
0
L
Ganesha
CoqueSDT
Ganesha
4,038
364
0
2,365
11,867
10,445
0
2,058
9,746
27,798
935
W
Athena
3,247
894
0
1,998
12,913
10,038
0
2,657
10,238
22,142
0
W
5,261
848
0
1,680
5,236
2,033
0
1,849
3,296
74,389
2,976
L
Hercules
6,658
2,211
0
5,002
15,800
11,156
0
350
14,592
0
50,508
W
8,698
3,417
0
2,353
8,600
3,741
0
2,139
6,379
0
73,681
W
11,347
1,537
0
7,675
12,828
12,356
0
126
12,054
0
73,423
L
Arachne
elusive-awe1
Arachne
7,276
6,484
0
3,575
12,861
5,990
0
1,415
11,304
0
58,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,804
Gold Earned
34,351
541
Minions Killed
445
0
Camps Cleared
0
1,484,056
Distance Traveled
1,374,207
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,510
608
134
10
0
260,935
2
L
Anhur
6,527
466
117
8
0
267,969
1
L
Scylla
7,409
529
125
9
0
254,830
5
L
Ganesha
6,586
470
14
1
0
289,450
7
W
Athena
7,089
506
34
2
0
303,059
0
W
Janus
8,358
597
147
11
0
296,218
1
L
Hercules
6,923
495
94
7
0
261,067
0
W
Awilix
8,074
577
98
7
0
369,128
3
W
Mulan
9,773
698
128
9
0
254,716
0
L
Arachne
6,906
493
95
7
0
300,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role