Player Matchup

Raijin
Raijin
CRims0nShadoww
Raijin
Level 147
God Stats
1W - 1L
1,571 SR
Queue Stats
37W - 27L
1,612 Elo+
Solo
Jormungandr
Jormungandr
Itranius
Jormungandr
Level 125
God Stats
11W - 8L
1,664 SR
Queue Stats
31W - 15L
1,731 Elo+
Solo
Mulan
Mulan
MaverickVenator
Mulan
Level 119
God Stats
16W - 9L
1,191 SR
Queue Stats
222W - 207L
1,390 Elo+
Party 1
Osiris
Osiris
WanderingJester_
Osiris
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,360 Elo+
Party 1
Nut
Nut
pocketaces
Nut
Level 120
God Stats
21W - 11L
1,570 SR
Queue Stats
252W - 228L
1,533 Elo+
Solo
Team Averages
Level 115
1,499 SR
1,525 Elo+

VS

Team Averages
Level 114
1,498 SR
1,505 Elo+
Nut
Nut
 
Nut
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Benkei02
Achilles
Level 82
God Stats
4W - 3L
1,670 SR
Queue Stats
160W - 157L
1,550 Elo+
Solo
Bake Kujira
Bake Kujira
Ehfy
Bake Kujira
Level 126
God Stats
4W - 4L
1,576 SR
Queue Stats
240W - 240L
1,519 Elo+
Solo
Chang'e
Chang'e
HlfBldPrince
Chang'e
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 91L
1,464 Elo+
Solo
Lancelot
Lancelot
liucifer666
Lancelot
Level 109
God Stats
0W - 4L
1,245 SR
Queue Stats
193W - 192L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,666
556
4,007
8,306
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Itranius
Jormungandr
11
2 / 1 / 4
6,579
548
6,291
9,567
7,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 2 / 5
6,674
556
7,865
11,257
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 0
7,368
614
6,882
13,411
11,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
7 / 1 / 1
7,977
665
11,146
11,198
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 3 / 2
5,661
472
6,127
10,969
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Benkei02
Achilles
11
1 / 3 / 1
6,425
535
10,171
13,018
9,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bake Kujira
Ehfy
Bake Kujira
8
1 / 7 / 2
5,552
463
5,428
13,930
11,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
HlfBldPrince
Chang'e
13
1 / 0 / 1
6,524
544
6,256
6,754
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
liucifer666
Lancelot
11
2 / 1 / 1
6,098
508
4,075
9,693
4,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
14
Kills
5
5
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
3
2
0.33
L
Achilles
Benkei02
Achilles
1
3
1
0.5
W
0
0
1
0.5
L
Bake Kujira
Ehfy
Bake Kujira
1
7
2
0.29
L
Chang'e
HlfBldPrince
Chang'e
1
0
1
1.5
W
Jormungandr
Itranius
Jormungandr
2
1
4
4
W
2
2
5
2.25
W
3
1
0
3
L
Lancelot
liucifer666
Lancelot
2
1
1
2.5
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,191
Damage
32,057
53,739
Taken
54,364
31,979
Mitigated
32,308
25,164
Healing
16,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
6,127
4,446
0
4,378
10,969
3,938
0
1,773
9,196
0
39,040
L
Achilles
Benkei02
Achilles
10,171
4,300
0
4,563
13,018
9,605
0
692
12,326
0
38,916
W
4,007
1,080
109
3,308
8,306
3,378
220
3,395
4,911
54,162
0
L
Bake Kujira
Ehfy
Bake Kujira
5,428
2,768
0
1,032
13,930
11,853
0
1,545
12,385
30,266
0
L
Chang'e
HlfBldPrince
Chang'e
6,256
164
536
2,969
6,754
2,493
0
2,378
4,376
46,976
2,318
W
Jormungandr
Itranius
Jormungandr
6,291
1,846
0
2,809
9,567
7,154
12
2,220
7,208
26,919
319
W
7,865
2,457
0
5,555
11,257
5,308
0
2,288
8,689
0
50,405
W
6,882
3,651
0
6,761
13,411
11,713
0
872
11,686
0
52,637
L
Lancelot
liucifer666
Lancelot
4,075
550
0
2,769
9,693
4,419
0
3,666
6,027
0
37,073
W
11,146
7,662
0
6,622
11,198
4,426
904
2,404
8,647
0
68,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,264
Gold Earned
30,260
410
Minions Killed
309
0
Camps Cleared
0
1,136,734
Distance Traveled
1,197,091
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,661
472
65
5
0
211,464
2
L
Achilles
6,425
535
72
6
0
256,533
0
W
Raijin
6,666
556
107
9
0
223,166
0
L
Bake Kujira
5,552
463
39
3
0
195,828
3
L
Chang'e
6,524
544
86
7
0
245,268
0
W
Jormungandr
6,579
548
36
3
0
228,640
2
W
Mulan
6,674
556
70
6
0
255,278
0
W
Osiris
7,368
614
99
8
0
204,321
3
L
Lancelot
6,098
508
47
4
0
287,998
0
W
Nut
7,977
665
98
8
0
225,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role