Player Matchup

Hachiman
Hachiman
Silver I
RoNemesis
Hachiman
Silver I
Level 158
God Stats
2W - 8L
1,269 SR
Queue Stats
25W - 35L
1,153 MMR
Solo
Vamana
Vamana
Bronze IV
TwitchCuhdense
Vamana
Bronze IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,225 MMR
Party 1
Athena
Athena
Silver II
aidanwilli
Athena
Silver II
Level 153
God Stats
19W - 29L
1,500 SR
Queue Stats
567W - 575L
1,091 MMR
Solo
Merlin
Merlin
Silver III
antdog38
Merlin
Silver III
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 153L
1,085 MMR
Solo
Pele
Pele
Bronze IV
oxxied
Pele
Bronze IV
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,179 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,454 SR
1,146 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 153
1,442 SR
1,271 MMR
Janus
Janus
Silver I
 
Janus
Silver I
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver II
 
Lancelot
Silver II
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
HollowMatrix
Bellona
Silver II
Level 83
God Stats
4W - 4L
1,421 SR
Queue Stats
66W - 77L
1,081 MMR
Solo
Geb
Geb
Silver II
NzCorrupt1
Geb
Silver II
Level 148
God Stats
6W - 8L
1,447 SR
Queue Stats
207W - 213L
1,144 MMR
Solo
Charybdis
Charybdis
Silver I
youngflexSSJ10
Charybdis
Silver I
Level 127
God Stats
3W - 1L
1,339 SR
Queue Stats
139W - 183L
1,128 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
RoNemesis
Hachiman
13
2 / 2 / 2
7,281
560
6,584
7,442
2,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 0
6,718
517
7,891
10,189
9,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
aidanwilli
Athena
5
0 / 3 / 1
4,893
376
2,213
7,475
3,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
antdog38
Merlin
12
0 / 2 / 2
6,587
507
3,862
5,366
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pele
oxxied
Pele
14
5 / 1 / 0
7,525
579
4,706
9,427
4,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ThothBake KujiraKing ArthurArachne

VS

Bans
AchillesAresThanatosBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 0 / 2
7,460
574
3,275
5,462
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
 
Lancelot
11
3 / 2 / 3
6,657
512
4,116
6,719
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
HollowMatrix
Bellona
13
1 / 0 / 0
7,869
605
7,602
11,414
12,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 2
6,706
516
3,082
8,830
6,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
youngflexSSJ10
Charybdis
12
0 / 3 / 2
6,828
525
4,565
9,342
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
7
Kills
7
8
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
2
4
W
Lancelot
 
Lancelot
3
2
3
2.25
W
Bellona
HollowMatrix
Bellona
1
0
0
1
W
0
2
2
0.5
L
Hachiman
RoNemesis
Hachiman
2
2
2
1.5
L
0
0
0
0
L
Athena
aidanwilli
Athena
0
3
1
0.17
L
Merlin
antdog38
Merlin
0
2
2
0.5
L
Pele
oxxied
Pele
5
1
0
5
W
Charybdis
youngflexSSJ10
Charybdis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,256
Damage
22,640
39,899
Taken
41,767
21,689
Mitigated
27,452
8,795
Healing
13,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,275
147
0
1,781
5,462
2,101
407
1,830
3,575
58,080
2,016
W
Lancelot
 
Lancelot
4,116
840
0
1,020
6,719
3,120
364
737
5,982
0
40,803
W
Bellona
HollowMatrix
Bellona
7,602
2,382
0
4,813
11,414
12,482
0
687
9,737
0
62,881
W
3,082
714
0
1,861
8,830
6,320
262
2,785
6,045
22,138
414
L
Hachiman
RoNemesis
Hachiman
6,584
3,461
0
2,981
7,442
2,513
0
764
6,652
0
58,421
L
7,891
2,962
0
2,918
10,189
9,240
0
895
9,274
0
54,067
L
Athena
aidanwilli
Athena
2,213
1,173
0
1,158
7,475
3,511
8
2,130
5,305
8,475
0
L
Merlin
antdog38
Merlin
3,862
151
0
803
5,366
2,018
0
1,484
3,844
44,260
0
L
Pele
oxxied
Pele
4,706
1,002
0
935
9,427
4,407
0
792
8,595
0
58,098
W
Charybdis
youngflexSSJ10
Charybdis
4,565
1,724
0
4,062
9,342
3,429
946
726
8,616
0
61,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,004
Gold Earned
35,520
386
Minions Killed
420
0
Camps Cleared
0
1,238,066
Distance Traveled
1,301,990
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,460
574
106
8
0
278,285
2
W
Lancelot
6,657
512
65
5
0
295,754
0
W
Bellona
7,869
605
119
9
0
259,290
3
W
Geb
6,706
516
16
1
0
261,077
6
L
Hachiman
7,281
560
83
6
0
239,717
4
L
Vamana
6,718
517
99
8
0
266,937
6
L
Athena
4,893
376
15
1
0
135,976
2
L
Merlin
6,587
507
101
8
0
283,576
4
L
Pele
7,525
579
88
7
0
311,860
0
W
Charybdis
6,828
525
114
9
0
207,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role