Player Matchup

Anubis
Anubis
Gold IV
 
Anubis
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
 
Hachiman
Bronze III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
JonTheInevitable
Thanatos
Gold V
Level 92
God Stats
8W - 6L
1,622 SR
Queue Stats
524W - 505L
1,453 MMR
Solo
Vamana
Vamana
Bronze III
KingIronfoot
Vamana
Bronze III
Level 163
God Stats
1W - 0L
1,470 SR
Queue Stats
21W - 20L
1,446 MMR
Solo
Charon
Charon
Bronze III
RecklessD00DE
Charon
Bronze III
Level 146
God Stats
2W - 2L
1,340 SR
Queue Stats
3W - 4L
1,454 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 136
1,486 SR
1,471 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,606 SR
1,469 MMR
Ao Kuang
Ao Kuang
Gold V
 
Ao Kuang
Gold V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold V
 
Horus
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold IV
CuriousCoates
Heimdallr
Gold IV
Level 159
God Stats
32W - 28L
1,658 SR
Queue Stats
327W - 327L
1,448 MMR
Solo
Surtr
Surtr
Bronze III
HelpImBad6740
Surtr
Bronze III
Level 49
God Stats
1W - 1L
1,870 SR
Queue Stats
11W - 8L
1,446 MMR
Solo
Vulcan
Vulcan
Silver I
marco72005
Vulcan
Silver I
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 66L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 0 / 2
6,681
742
3,419
3,894
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
 
Hachiman
10
0 / 1 / 1
5,158
573
2,043
4,821
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
7 / 0 / 1
6,528
725
5,810
6,684
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
11
0 / 0 / 0
5,722
636
4,035
6,804
4,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

6
0 / 1 / 1
4,511
501
1,859
6,027
3,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
NemesisBellonaThor

VS

Bans
Bake KujiraKukulkanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
1 / 1 / 0
5,015
557
3,770
7,979
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
 
Horus
8
1 / 2 / 1
4,597
511
2,851
6,786
4,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heimdallr
CuriousCoates
Heimdallr
9
0 / 1 / 0
4,850
539
3,478
3,791
1,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 3 / 0
5,280
587
4,516
9,678
5,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
marco72005
Vulcan
7
0 / 3 / 0
4,382
487
1,492
4,540
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
9
Kills
2
2
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
2
3
W
Hachiman
 
Hachiman
0
1
1
0.5
L
Ao Kuang
 
Ao Kuang
1
1
0
1
L
Horus
 
Horus
1
2
1
0.75
L
Heimdallr
CuriousCoates
Heimdallr
0
1
0
0
L
0
3
0
0
W
7
0
1
7.5
W
Vamana
0
0
0
0
W
0
1
1
0.5
L
Vulcan
marco72005
Vulcan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,166
Damage
16,107
28,230
Taken
32,774
15,209
Mitigated
14,953
15,508
Healing
11,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,419
91
0
1,753
3,894
2,011
385
2,421
1,473
50,450
2,321
W
Hachiman
 
Hachiman
2,043
1,164
0
1,496
4,821
1,628
0
253
4,568
0
34,361
L
Ao Kuang
 
Ao Kuang
3,770
1,048
0
5,154
7,979
2,492
0
1,425
6,513
38,291
0
L
Horus
 
Horus
2,851
1,294
160
1,101
6,786
4,652
12
866
5,920
0
17,358
L
Heimdallr
CuriousCoates
Heimdallr
3,478
1,896
0
1,103
3,791
1,585
0
876
2,915
0
40,799
L
4,516
1,957
0
3,328
9,678
5,100
0
532
8,678
1,328
35,763
W
5,810
1,367
0
6,858
6,684
2,876
0
825
5,818
0
42,576
W
Vamana
4,035
1,155
0
3,013
6,804
4,845
0
1,037
5,351
0
50,336
W
1,859
347
0
2,388
6,027
3,849
0
1,093
4,934
9,557
0
L
Vulcan
marco72005
Vulcan
1,492
173
0
1,100
4,540
1,124
0
1,499
3,041
22,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,600
Gold Earned
24,124
330
Minions Killed
263
0
Camps Cleared
0
976,586
Distance Traveled
865,096
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,681
742
95
11
0
174,077
0
W
Hachiman
5,158
573
70
8
0
172,515
0
L
Ao Kuang
5,015
557
78
9
0
220,735
4
L
Horus
4,597
511
17
2
0
165,448
2
L
Heimdallr
4,850
539
64
7
0
161,027
2
L
Surtr
5,280
587
71
8
0
183,867
0
W
Thanatos
6,528
725
65
7
0
223,810
0
W
Vamana
5,722
636
92
10
0
202,120
0
W
Charon
4,511
501
8
1
0
204,064
6
L
Vulcan
4,382
487
33
4
0
134,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role