Player Matchup

Rama
Rama
Ennocence
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,726 Elo+
Party 2
Lancelot
Lancelot
FlyingTurban
Lancelot
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 262L
1,468 Elo+
Party 1
Thor
Thor
GooeyGooball
Thor
Level 109
God Stats
2W - 3L
1,515 SR
Queue Stats
131W - 116L
1,518 Elo+
Party 1
Bakasura
Bakasura
Poolout
Bakasura
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
dookieSUS
Erlang Shen
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 82L
1,472 Elo+
Party 2
Team Averages
Level 71
1,503 SR
1,537 Elo+

VS

Team Averages
Level 104
1,463 SR
1,479 Elo+
Nu Wa
Nu Wa
GroolGoblin
Nu Wa
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 82L
1,552 Elo+
Solo
Neith
Neith
H3-CMS
Neith
Level 136
God Stats
4W - 5L
1,520 SR
Queue Stats
603W - 633L
1,423 Elo+
Solo
Vulcan
Vulcan
Juneus221
Vulcan
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,362 Elo+
Solo
Kumbhakarna
Kumbhakarna
KarbonNomad
Kumbhakarna
Level 87
God Stats
6W - 2L
1,297 SR
Queue Stats
113W - 124L
1,544 Elo+
Party 3
Danzaburou
Danzaburou
WretchedMango59
Danzaburou
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 92L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
2 / 7 / 3
8,538
712
10,388
13,868
6,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
FlyingTurban
Lancelot
14
2 / 8 / 6
8,405
700
9,829
16,878
10,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 6 / 4
9,376
781
13,975
13,240
6,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
Poolout
Bakasura
15
2 / 8 / 2
9,406
784
5,247
14,585
8,307
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Erlang Shen
dookieSUS
Erlang Shen
14
1 / 7 / 6
7,871
656
4,954
20,531
17,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 22
9,472
789
11,987
7,843
3,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
H3-CMS
Neith
18
14 / 2 / 15
11,786
982
16,211
12,350
7,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Juneus221
Vulcan
16
2 / 3 / 21
9,688
807
13,558
10,192
5,945
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kumbhakarna
KarbonNomad
Kumbhakarna
17
3 / 2 / 28
10,756
896
9,529
19,185
26,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
WretchedMango59
Danzaburou
19
15 / 2 / 10
12,217
1,018
20,982
10,683
6,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
132
11
Kills
36
36
Deaths
12
21
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Rama
2
7
3
0.5
L
Lancelot
FlyingTurban
Lancelot
2
8
6
0.63
L
4
6
4
1
W
2
3
22
4.33
W
Neith
H3-CMS
Neith
14
2
15
10.75
W
Vulcan
Juneus221
Vulcan
2
3
21
4.17
W
Kumbhakarna
KarbonNomad
Kumbhakarna
3
2
28
8.5
L
Bakasura
Poolout
Bakasura
2
8
2
0.38
W
Danzaburou
WretchedMango59
Danzaburou
15
2
10
10
L
Erlang Shen
dookieSUS
Erlang Shen
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,393
Damage
72,267
79,102
Taken
60,253
48,787
Mitigated
50,182
11,060
Healing
15,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
10,388
5,493
0
1,461
13,868
6,426
0
4,441
9,427
0
28,806
L
Lancelot
FlyingTurban
Lancelot
9,829
977
262
2,085
16,878
10,173
0
7,461
9,417
0
16,759
L
13,975
723
430
1,169
13,240
6,486
0
6,513
6,727
0
34,668
W
11,987
2,496
82
565
7,843
3,280
1,574
0
7,843
20,566
682
W
Neith
H3-CMS
Neith
16,211
4,475
600
1,965
12,350
7,850
2,746
0
12,350
0
32,129
W
Vulcan
Juneus221
Vulcan
13,558
4,262
1,293
1,109
10,192
5,945
1,323
0
9,961
35,692
634
W
Kumbhakarna
KarbonNomad
Kumbhakarna
9,529
1,561
3,081
5,191
19,185
26,834
446
0
17,554
12,731
746
L
Bakasura
Poolout
Bakasura
5,247
3,220
0
1,749
14,585
8,307
0
5,680
8,905
0
12,341
W
Danzaburou
WretchedMango59
Danzaburou
20,982
13,087
38
1,916
10,683
6,273
3,703
0
10,422
0
34,669
L
Erlang Shen
dookieSUS
Erlang Shen
4,954
2,137
601
3,303
20,531
17,395
0
9,975
10,556
0
10,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,596
Gold Earned
53,919
128
Minions Killed
160
0
Camps Cleared
0
920,855
Distance Traveled
1,096,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,538
712
41
3
0
175,920
0
L
Lancelot
8,405
700
13
1
0
194,280
0
L
Thor
9,376
781
39
3
0
180,882
0
W
Nu Wa
9,472
789
18
2
0
225,519
0
W
Neith
11,786
982
48
4
0
220,693
0
W
Vulcan
9,688
807
42
4
0
234,731
0
W
Kumbhakarna
10,756
896
10
1
0
223,916
0
L
Bakasura
9,406
784
32
3
0
177,951
0
W
Danzaburou
12,217
1,018
42
4
0
191,691
0
L
Erlang Shen
7,871
656
3
0
0
191,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role