Player Matchup

Osiris
Osiris
Silver V
 
Osiris
Silver V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
DarkLink24
Athena
Silver II
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 46L
1,339 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
IISOXO
Cu Chulainn
Gold III
Level 109
God Stats
12W - 7L
1,627 SR
Queue Stats
296W - 292L
1,311 MMR
Party 1
Izanami
Izanami
Silver III
Reflextions
Izanami
Silver III
Level 133
God Stats
13W - 18L
1,521 SR
Queue Stats
96W - 94L
1,294 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
beasty sold
Morgan Le Fay
Gold IV
Level 123
God Stats
57W - 52L
1,794 SR
Queue Stats
356W - 344L
1,422 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,588 SR
1,373 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 138
1,572 SR
1,367 MMR
Fenrir
Fenrir
Bronze IV
 
Fenrir
Bronze IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold II
I Stay Lonely
Achilles
Gold II
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 170L
1,285 MMR
Solo
Ra
Ra
Bronze IV
Original-PhD
Ra
Bronze IV
Level 157
God Stats
1W - 2L
1,586 SR
Queue Stats
1W - 6L
1,362 MMR
Solo
Sol
Sol
Silver IV
Ov Xolo
Sol
Silver IV
Level 142
God Stats
4W - 6L
1,465 SR
Queue Stats
7W - 11L
1,329 MMR
Solo
Shiva
Shiva
Silver IV
greengoblin1927
Shiva
Silver IV
Level 85
God Stats
0W - 2L
1,809 SR
Queue Stats
17W - 21L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 0 / 3
4,888
611
3,537
6,658
4,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
DarkLink24
Athena
8
3 / 1 / 2
4,922
615
2,225
6,805
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
IISOXO
Cu Chulainn
9
1 / 1 / 2
5,257
657
4,249
7,059
3,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Reflextions
Izanami
8
1 / 4 / 1
4,554
569
2,527
6,059
2,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
beasty sold
Morgan Le Fay
9
1 / 1 / 1
4,764
596
3,586
3,438
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ao KuangAwilixThanatosBake Kujira

VS

Bans
HachimanLancelotThothLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
3 / 0 / 0
4,559
570
2,029
4,522
1,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
I Stay Lonely
Achilles
7
1 / 2 / 2
4,497
562
4,049
6,725
5,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 2 / 1
4,191
524
1,878
5,249
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sol
9
2 / 1 / 2
5,367
671
5,511
4,880
1,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 3 / 0
4,609
576
4,060
7,069
3,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
8
Kills
7
7
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
3
3.5
L
Fenrir
 
Fenrir
3
0
0
3
W
Athena
DarkLink24
Athena
3
1
2
4
L
Achilles
I Stay Lonely
Achilles
1
2
2
1
W
Cu Chulainn
IISOXO
Cu Chulainn
1
1
2
2
L
0
2
1
0.25
L
Sol
2
1
2
3
W
Izanami
Reflextions
Izanami
1
4
1
0.38
W
Morgan Le Fay
beasty sold
Morgan Le Fay
1
1
1
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,124
Damage
17,527
30,019
Taken
28,445
16,058
Mitigated
14,173
8,259
Healing
9,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,537
1,999
0
1,626
6,658
4,068
0
1,186
5,472
0
37,450
L
Fenrir
 
Fenrir
2,029
411
0
689
4,522
1,854
0
800
3,685
0
17,132
W
Athena
DarkLink24
Athena
2,225
951
0
1,868
6,805
4,712
0
2,466
4,264
12,723
0
L
Achilles
I Stay Lonely
Achilles
4,049
885
0
2,479
6,725
5,238
0
2,214
4,397
0
9,154
W
Cu Chulainn
IISOXO
Cu Chulainn
4,249
867
0
2,760
7,059
3,840
0
0
6,568
3,325
35,370
L
1,878
193
168
1,018
5,249
1,880
0
1,681
3,436
25,744
0
L
Sol
5,511
2,540
0
2,759
4,880
1,259
754
642
4,238
39,433
6,123
W
Izanami
Reflextions
Izanami
2,527
2,089
0
1,376
6,059
2,160
0
2,865
3,194
0
29,961
W
Morgan Le Fay
beasty sold
Morgan Le Fay
3,586
201
0
629
3,438
1,278
0
564
2,820
30,923
125
L
4,060
713
0
1,940
7,069
3,942
0
421
6,648
0
28,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,385
Gold Earned
23,223
251
Minions Killed
198
0
Camps Cleared
0
791,967
Distance Traveled
739,036
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,888
611
61
8
0
170,648
0
L
Fenrir
4,559
570
32
4
0
171,212
0
W
Athena
4,922
615
19
2
0
179,344
2
L
Achilles
4,497
562
10
1
0
175,100
0
W
Cu Chulainn
5,257
657
59
7
0
166,160
0
L
Ra
4,191
524
39
5
0
128,469
0
L
Sol
5,367
671
67
8
0
136,730
0
W
Izanami
4,554
569
49
6
0
123,683
0
W
Morgan Le Fay
4,764
596
63
8
0
152,132
0
L
Shiva
4,609
576
50
6
0
127,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role