Player Matchup

Cupid
Cupid
AranMor
Cupid
Level 128
God Stats
5W - 7L
1,316 SR
Queue Stats
137W - 123L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
Ghoulz Alfz
Sun Wukong
Level 81
God Stats
1W - 4L
1,500 SR
Queue Stats
138W - 127L
1,471 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ghoulz Jackz
Tsukuyomi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 136L
1,477 Elo+
Party 2
Zeus
Zeus
NBDToxic9933
Zeus
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
294W - 300L
1,476 Elo+
Party 2
Ares
Ares
ВампирКаин
Ares
Level 85
God Stats
1W - 6L
1,588 SR
Queue Stats
103W - 101L
1,482 Elo+
Solo
Team Averages
Level 89
1,481 SR
1,463 Elo+

VS

Team Averages
Level 101
1,487 SR
1,485 Elo+
Ra
Ra
 
Ra
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
LittleWizzard
Izanami
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,561 Elo+
Solo
Ymir
Ymir
ZgMA_vRevxnge
Ymir
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 29L
1,463 Elo+
Party 1
Ares
Ares
thrill1992
Ares
Level 129
God Stats
6W - 5L
1,436 SR
Queue Stats
66W - 60L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
tonysotoplay4
Baron Samedi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AranMor
Cupid
13
1 / 2 / 1
7,256
518
5,431
8,156
3,143
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Ghoulz Alfz
Sun Wukong
12
1 / 4 / 0
7,227
516
9,650
16,374
12,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Ghoulz Jackz
Tsukuyomi
12
3 / 6 / 3
7,244
517
10,895
14,713
5,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 5 / 3
7,504
536
8,050
9,381
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 0
7,179
513
5,167
13,909
13,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 4 / 7
7,666
548
5,667
10,932
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
16
3 / 3 / 3
8,553
611
10,288
9,599
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 2 / 7
7,492
535
5,383
12,340
9,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 4
8,291
592
12,957
12,383
8,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
tonysotoplay4
Baron Samedi
14
8 / 0 / 6
8,559
611
9,399
13,394
8,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
9
Kills
20
20
Deaths
10
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
4
7
1.13
L
Cupid
AranMor
Cupid
1
2
1
0.75
L
Sun Wukong
Ghoulz Alfz
Sun Wukong
1
4
0
0.25
L
Tsukuyomi
Ghoulz Jackz
Tsukuyomi
3
6
3
0.75
W
Izanami
3
3
3
1.5
L
2
5
3
0.7
W
4
2
7
3.75
W
4
1
4
6
W
Baron Samedi
tonysotoplay4
Baron Samedi
8
0
6
11
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,193
Damage
43,694
62,533
Taken
58,648
38,176
Mitigated
35,141
12,966
Healing
23,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,667
369
1,248
3,004
10,932
4,255
557
3,215
7,717
53,106
1,016
L
Cupid
AranMor
Cupid
5,431
2,849
50
2,312
8,156
3,143
834
881
7,198
0
64,950
L
Sun Wukong
Ghoulz Alfz
Sun Wukong
9,650
1,613
0
2,534
16,374
12,254
0
12,807
3,003
175
53,679
L
Tsukuyomi
Ghoulz Jackz
Tsukuyomi
10,895
2,502
0
3,752
14,713
5,976
0
6,909
7,390
0
48,067
W
Izanami
10,288
7,802
0
3,802
9,599
3,806
198
1,233
8,366
0
77,099
L
8,050
1,073
0
500
9,381
3,380
676
5,967
2,953
48,631
2,572
W
5,383
1,059
540
3,021
12,340
9,720
37
3,431
8,813
23,937
0
W
12,957
1,021
0
3,206
12,383
8,654
121
1,575
9,950
48,307
2,842
W
Baron Samedi
tonysotoplay4
Baron Samedi
9,399
1,225
2,009
6,704
13,394
8,706
587
3,932
9,318
55,362
0
L
5,167
265
0
3,818
13,909
13,423
401
4,654
8,714
24,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,410
Gold Earned
40,561
369
Minions Killed
407
0
Camps Cleared
0
1,310,954
Distance Traveled
1,347,604
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,666
548
90
6
0
261,804
3
L
Cupid
7,256
518
113
8
0
252,198
0
L
Sun Wukong
7,227
516
87
6
0
255,542
0
L
Tsukuyomi
7,244
517
64
5
0
300,661
0
W
Izanami
8,553
611
126
9
0
260,475
0
L
Zeus
7,504
536
81
6
0
235,391
0
W
Ymir
7,492
535
35
3
0
278,345
1
W
Ares
8,291
592
77
6
0
268,237
2
W
Baron Samedi
8,559
611
79
6
0
278,743
0
L
Ares
7,179
513
24
2
0
267,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role