Player Matchup

Nut
Nut
AoA Envy
Nut
Level 103
God Stats
1W - 4L
1,722 SR
Queue Stats
82W - 70L
1,501 Elo+
Party 1
Cerberus
Cerberus
DMG Otaku
Cerberus
Level 58
God Stats
1W - 1L
1,496 SR
Queue Stats
7W - 8L
1,456 Elo+
Party 1
Chaac
Chaac
GoldenGoldie232
Chaac
Level 105
God Stats
4W - 2L
1,480 SR
Queue Stats
117W - 129L
1,404 Elo+
Solo
Thanatos
Thanatos
KingMykal
Thanatos
Level 104
God Stats
2W - 4L
1,784 SR
Queue Stats
138W - 140L
1,487 Elo+
Party 1
Skadi
Skadi
XIIIYagami
Skadi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 91L
1,539 Elo+
Solo
Team Averages
Level 95
1,596 SR
1,477 Elo+

VS

Team Averages
Level 119
1,477 SR
1,472 Elo+
Da Ji
Da Ji
 
Da Ji
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SeanLaBonn
Heimdallr
Level 87
God Stats
27W - 22L
1,500 SR
Queue Stats
223W - 195L
1,500 Elo+
Solo
Nut
Nut
WarNations
Nut
Level 148
God Stats
23W - 24L
1,429 SR
Queue Stats
35W - 31L
1,513 Elo+
Solo
Vamana
Vamana
pwnftw101
Vamana
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
249W - 239L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
xJHAYx81x
Kuzenbo
Level 155
God Stats
154W - 128L
1,455 SR
Queue Stats
455W - 463L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
7,609
507
7,331
8,790
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
DMG Otaku
Cerberus
12
3 / 2 / 1
7,477
498
6,989
10,415
12,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 0
7,982
532
4,711
11,165
6,322
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
KingMykal
Thanatos
14
5 / 3 / 6
8,077
538
9,455
16,214
7,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
11
3 / 6 / 0
7,166
478
6,485
12,983
4,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 1 / 5
8,152
543
7,509
11,826
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
SeanLaBonn
Heimdallr
12
3 / 2 / 2
7,831
522
4,640
6,339
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 6 / 2
8,521
568
9,216
14,747
5,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
pwnftw101
Vamana
14
2 / 4 / 0
8,395
560
6,678
12,286
7,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
xJHAYx81x
Kuzenbo
12
3 / 2 / 2
7,498
500
5,295
10,395
6,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
15
Kills
14
15
Deaths
15
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
1
5
5.5
L
1
3
6
1.33
L
Cerberus
DMG Otaku
Cerberus
3
2
1
1.75
L
3
1
0
3
L
Thanatos
KingMykal
Thanatos
5
3
6
2.67
W
Heimdallr
SeanLaBonn
Heimdallr
3
2
2
2
W
3
6
2
0.67
L
Skadi
3
6
0
0.5
W
Vamana
pwnftw101
Vamana
2
4
0
0.5
W
Kuzenbo
xJHAYx81x
Kuzenbo
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,971
Damage
33,338
59,567
Taken
55,593
34,395
Mitigated
27,339
22,018
Healing
13,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,509
1,455
0
2,775
11,826
5,425
0
2,201
9,625
0
67,225
L
7,331
4,516
0
1,846
8,790
3,501
0
756
8,034
0
51,573
L
Cerberus
DMG Otaku
Cerberus
6,989
260
131
3,214
10,415
12,264
0
1,257
9,062
36,384
0
L
4,711
420
0
5,867
11,165
6,322
429
0
10,529
0
62,351
L
Thanatos
KingMykal
Thanatos
9,455
3,137
0
9,280
16,214
7,589
36
1,876
14,260
0
56,021
W
Heimdallr
SeanLaBonn
Heimdallr
4,640
1,885
0
1,859
6,339
2,475
1,406
1,509
4,830
0
46,459
W
9,216
6,348
0
3,966
14,747
5,563
2,014
545
14,202
0
69,537
L
Skadi
6,485
2,738
0
1,680
12,983
4,719
0
1,156
11,827
0
41,456
W
Vamana
pwnftw101
Vamana
6,678
2,007
0
2,631
12,286
7,397
0
1,431
10,855
0
54,576
W
Kuzenbo
xJHAYx81x
Kuzenbo
5,295
2,442
74
1,841
10,395
6,479
802
1,414
8,981
26,956
7,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,311
Gold Earned
40,397
390
Minions Killed
385
0
Camps Cleared
0
1,438,923
Distance Traveled
1,449,065
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,152
543
85
6
0
329,673
0
L
Nut
7,609
507
89
6
0
261,337
0
L
Cerberus
7,477
498
70
5
0
327,522
0
L
Chaac
7,982
532
93
6
0
275,794
0
L
Thanatos
8,077
538
79
5
0
320,334
0
W
Heimdallr
7,831
522
59
4
0
281,881
3
W
Nut
8,521
568
121
8
0
255,649
0
L
Skadi
7,166
478
59
4
0
253,936
0
W
Vamana
8,395
560
66
4
0
275,149
0
W
Kuzenbo
7,498
500
54
4
0
306,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role