Player Matchup

Terra
Terra
 
Terra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Sicarios93
Sol
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,512 Elo+
Solo
Ullr
Ullr
SmilesMcFart
Ullr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 31L
1,773 Elo+
Solo
Heimdallr
Heimdallr
Ziparat
Heimdallr
Level 144
God Stats
0W - 1L
1,514 SR
Queue Stats
40W - 54L
1,426 Elo+
Party 2
Team Averages
Level 117
1,503 SR
1,542 Elo+

VS

Team Averages
Level 103
1,422 SR
1,521 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
AnviThordova
Chaac
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,648 Elo+
Solo
Agni
Agni
Coxqum
Agni
Level 89
God Stats
1W - 1L
1,299 SR
Queue Stats
26W - 16L
1,494 Elo+
Party 1
Ra
Ra
Miksú
Ra
Level 138
God Stats
1W - 0L
1,309 SR
Queue Stats
18W - 26L
1,414 Elo+
Party 3
Amaterasu
Amaterasu
venratos
Amaterasu
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 18L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 2 / 3
5,499
1,100
4,074
5,340
4,807
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
 
Hun Batz
10
2 / 3 / 1
5,427
1,085
3,225
6,215
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
1,484
297
0
0
0
10
1 / 2 / 3
5,550
1,110
5,296
5,143
2,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Ziparat
Heimdallr
10
0 / 1 / 4
5,108
1,022
3,955
3,959
1,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 1 / 5
5,971
1,194
3,256
3,136
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 6
5,551
1,110
3,858
8,039
7,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Agni
Coxqum
Agni
10
1 / 1 / 4
5,814
1,163
4,425
3,546
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ra
11
1 / 0 / 6
6,089
1,218
3,601
3,501
1,471
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
venratos
Amaterasu
11
5 / 1 / 1
6,311
1,262
3,322
6,425
6,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
4
Kills
8
8
Deaths
4
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
3
1.25
L
Hun Batz
 
Hun Batz
2
3
1
0.83
W
Kukulkan
 
Kukulkan
1
1
5
3.5
W
0
1
6
3
W
Agni
Coxqum
Agni
1
1
4
3
W
Ra
1
0
6
4
L
0
0
0
0
L
1
2
3
1.25
L
Heimdallr
Ziparat
Heimdallr
0
1
4
2
W
Amaterasu
venratos
Amaterasu
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,550
Damage
18,462
20,657
Taken
24,647
11,741
Mitigated
19,414
6,118
Healing
8,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,074
469
610
711
5,340
4,807
0
3,029
2,231
7,825
0
L
Hun Batz
 
Hun Batz
3,225
358
270
997
6,215
2,895
0
3,579
2,462
0
8,531
W
Kukulkan
 
Kukulkan
3,256
276
216
136
3,136
1,696
436
726
2,410
11,773
0
W
3,858
324
205
1,984
8,039
7,921
49
1,257
6,782
0
6,506
W
Agni
Coxqum
Agni
4,425
219
338
139
3,546
1,430
0
571
2,975
8,908
445
W
Ra
3,601
409
1,925
1,078
3,501
1,471
480
757
2,744
7,925
366
L
0
0
0
0
0
0
0
0
0
0
0
L
5,296
1,922
243
720
5,143
2,306
0
2,340
2,581
0
8,685
L
Heimdallr
Ziparat
Heimdallr
3,955
1,582
1,127
1,440
3,959
1,733
0
1,957
1,945
0
9,371
W
Amaterasu
venratos
Amaterasu
3,322
799
758
1,512
6,425
6,896
328
763
5,662
0
6,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,068
Gold Earned
29,736
27
Minions Killed
65
0
Camps Cleared
0
410,045
Distance Traveled
580,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,499
1,100
5
1
0
108,865
0
L
Hun Batz
5,427
1,085
4
1
0
95,479
0
W
Kukulkan
5,971
1,194
26
5
0
96,033
0
W
Chaac
5,551
1,110
3
1
0
124,423
0
W
Agni
5,814
1,163
13
3
0
104,564
0
W
Ra
6,089
1,218
17
3
0
102,986
0
L
Sol
1,484
297
0
0
0
0
0
L
Ullr
5,550
1,110
6
1
0
106,045
0
L
Heimdallr
5,108
1,022
12
2
0
99,656
0
W
Amaterasu
6,311
1,262
6
1
0
152,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role