Player Matchup

Cerberus
Cerberus
Diamond III
 
Cerberus
Diamond III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond V
CMP Nate
Merlin
Diamond V
Level 182
God Stats
5W - 2L
1,698 SR
Queue Stats
59W - 49L
2,217 MMR
Solo
Ne Zha
Ne Zha
Diamond V
KingFyTR
Ne Zha
Diamond V
Level 189
God Stats
21W - 13L
1,752 SR
Queue Stats
421W - 425L
2,059 MMR
Solo
Hachiman
Hachiman
Platinum IV
Rebelzz
Hachiman
Platinum IV
Level 170
God Stats
11W - 5L
1,699 SR
Queue Stats
27W - 8L
2,078 MMR
Party 1
Thor
Thor
Platinum II
stidly
Thor
Platinum II
Level 262
God Stats
7W - 1L
1,871 SR
Queue Stats
79W - 53L
2,142 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 180
1,704 SR
1,999 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,665 SR
2,124 MMR
Geb
Geb
Diamond V
AbusedLuck
Geb
Diamond V
Level 156
God Stats
2W - 1L
1,715 SR
Queue Stats
135W - 108L
2,054 MMR
Solo
Chaac
Chaac
Diamond V
King_Achar
Chaac
Diamond V
Level 158
God Stats
6W - 7L
1,500 SR
Queue Stats
126W - 111L
2,180 MMR
Solo
Ishtar
Ishtar
Platinum II
ShreksNut
Ishtar
Platinum II
Level 127
God Stats
1W - 3L
1,769 SR
Queue Stats
279W - 269L
1,920 MMR
Solo
Kukulkan
Kukulkan
Diamond I
TheSebasDog
Kukulkan
Diamond I
Level 159
God Stats
13W - 9L
1,726 SR
Queue Stats
65W - 46L
2,515 MMR
Solo
Susano
Susano
Platinum IV
XeroAbyss
Susano
Platinum IV
Level 125
God Stats
1W - 1L
1,612 SR
Queue Stats
21W - 12L
1,951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 0 / 1
5,926
593
5,217
10,154
7,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
CMP Nate
Merlin
11
0 / 1 / 1
6,327
633
3,224
4,611
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
KingFyTR
Ne Zha
11
1 / 0 / 1
6,470
647
2,806
7,307
3,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Rebelzz
Hachiman
12
2 / 0 / 1
6,807
681
4,767
5,119
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
stidly
Thor
12
3 / 1 / 0
6,116
612
3,867
6,662
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AthenaNemesisVamana

VS

Bans
ThanatosMercuryAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,976
498
2,093
6,180
3,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
11
0 / 1 / 1
6,221
622
5,430
10,206
7,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
ShreksNut
Ishtar
7
0 / 4 / 0
4,257
426
3,790
7,208
2,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
TheSebasDog
Kukulkan
11
1 / 0 / 0
5,688
569
3,546
4,696
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Susano
XeroAbyss
Susano
5
1 / 1 / 0
4,150
415
913
3,657
1,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
2
2
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
1
0.5
L
0
0
0
0
W
Merlin
CMP Nate
Merlin
0
1
1
0.5
W
Ne Zha
KingFyTR
Ne Zha
1
0
1
1.5
L
Chaac
0
1
1
0.5
W
Hachiman
Rebelzz
Hachiman
2
0
1
2.5
L
Ishtar
ShreksNut
Ishtar
0
4
0
0
L
Kukulkan
TheSebasDog
Kukulkan
1
0
0
1
L
Susano
XeroAbyss
Susano
1
1
0
1
W
Thor
stidly
Thor
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,881
Damage
15,772
33,853
Taken
31,947
17,638
Mitigated
15,945
16,134
Healing
10,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,217
423
0
6,201
10,154
7,987
0
0
10,154
44,370
0
L
2,093
587
1,246
2,940
6,180
3,408
0
832
5,348
11,444
0
W
Merlin
CMP Nate
Merlin
3,224
388
0
1,574
4,611
1,758
548
2,188
2,423
52,966
1,068
W
Ne Zha
KingFyTR
Ne Zha
2,806
830
0
2,652
7,307
3,281
0
1,949
5,358
0
33,813
L
Chaac
5,430
847
0
3,225
10,206
7,432
0
5,000
5,206
0
53,284
W
Hachiman
Rebelzz
Hachiman
4,767
2,414
0
2,136
5,119
1,979
3,092
247
4,872
0
58,318
L
Ishtar
ShreksNut
Ishtar
3,790
2,267
0
521
7,208
2,195
0
0
7,208
0
26,646
L
Kukulkan
TheSebasDog
Kukulkan
3,546
487
0
625
4,696
1,794
0
1,579
3,117
55,083
0
L
Susano
XeroAbyss
Susano
913
118
0
1,636
3,657
1,116
0
990
2,667
0
11,322
W
Thor
stidly
Thor
3,867
972
0
3,571
6,662
2,633
0
1,255
5,407
0
49,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,646
Gold Earned
25,292
447
Minions Killed
284
0
Camps Cleared
0
997,373
Distance Traveled
838,582
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,926
593
104
10
0
194,678
0
L
Geb
4,976
498
7
1
0
187,807
1
W
Merlin
6,327
633
113
11
0
181,322
4
W
Ne Zha
6,470
647
45
5
0
205,439
1
L
Chaac
6,221
622
89
9
0
186,577
0
W
Hachiman
6,807
681
101
10
0
190,218
2
L
Ishtar
4,257
426
56
6
0
160,944
0
L
Kukulkan
5,688
569
108
11
0
188,833
1
L
Susano
4,150
415
24
2
0
114,421
0
W
Thor
6,116
612
84
8
0
225,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role