Player Matchup

Ix Chel
Ix Chel
Amateraszux3
Ix Chel
Level 44
God Stats
1W - 1L
1,251 SR
Queue Stats
12W - 13L
1,327 Elo+
Party 1
Lancelot
Lancelot
Joosh96
Lancelot
Level 88
God Stats
12W - 11L
1,244 SR
Queue Stats
540W - 522L
1,467 Elo+
Solo
Ganesha
Ganesha
eliasncc
Ganesha
Level 41
God Stats
3W - 4L
1,140 SR
Queue Stats
48W - 28L
1,522 Elo+
Solo
Nut
Nut
saabjaime22
Nut
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 74L
1,246 Elo+
Solo
Cthulhu
Cthulhu
xerne2
Cthulhu
Level 35
God Stats
1W - 0L
1,665 SR
Queue Stats
14W - 18L
1,300 Elo+
Party 1
Team Averages
Level 49
1,360 SR
1,372 Elo+

VS

Team Averages
Level 57
1,492 SR
1,369 Elo+
Ganesha
Ganesha
 
Ganesha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Adrispache
Neith
Level 43
God Stats
4W - 6L
1,317 SR
Queue Stats
57W - 70L
1,307 Elo+
Solo
Achilles
Achilles
LordGravy6912
Achilles
Level 43
God Stats
0W - 5L
1,218 SR
Queue Stats
8W - 27L
1,204 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lucas1pro
Morgan Le Fay
Level 46
God Stats
1W - 2L
1,907 SR
Queue Stats
125W - 130L
1,407 Elo+
Solo
Awilix
Awilix
Yerale__
Awilix
Level 86
God Stats
98W - 81L
1,520 SR
Queue Stats
265W - 241L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Amateraszux3
Ix Chel
12
1 / 2 / 3
7,560
540
5,367
8,242
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Joosh96
Lancelot
15
5 / 1 / 2
8,393
600
6,706
11,771
6,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
eliasncc
Ganesha
12
0 / 0 / 7
7,813
558
7,443
11,572
10,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 0 / 2
7,630
545
5,128
7,427
3,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
xerne2
Cthulhu
11
2 / 5 / 1
7,766
555
9,744
16,804
11,574
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 4 / 1
5,286
378
6,302
12,586
8,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
10
1 / 0 / 0
6,157
440
6,521
7,002
2,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
LordGravy6912
Achilles
12
3 / 3 / 0
6,956
497
4,862
12,996
10,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Lucas1pro
Morgan Le Fay
12
1 / 2 / 3
6,671
477
6,258
8,002
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Yerale__
Awilix
13
3 / 3 / 1
6,871
491
5,699
12,735
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
12
Kills
8
8
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
1
0.13
L
Neith
1
0
0
1
W
Ix Chel
Amateraszux3
Ix Chel
1
2
3
1.25
W
Lancelot
Joosh96
Lancelot
5
1
2
6
L
Achilles
LordGravy6912
Achilles
3
3
0
1
L
Morgan Le Fay
Lucas1pro
Morgan Le Fay
1
2
3
1.25
L
Awilix
Yerale__
Awilix
3
3
1
1.17
W
Ganesha
eliasncc
Ganesha
0
0
7
3.5
W
4
0
2
5
W
Cthulhu
xerne2
Cthulhu
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,388
Damage
29,642
55,816
Taken
53,321
35,257
Mitigated
28,929
19,145
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,302
569
0
593
12,586
8,141
14
4,282
8,304
20,686
1,150
L
Neith
6,521
3,264
0
2,036
7,002
2,351
420
2,825
4,177
0
36,984
W
Ix Chel
Amateraszux3
Ix Chel
5,367
369
523
2,552
8,242
3,666
1,116
3,592
4,650
41,017
893
W
Lancelot
Joosh96
Lancelot
6,706
1,428
0
8,328
11,771
6,215
0
1,314
10,457
0
74,147
L
Achilles
LordGravy6912
Achilles
4,862
657
0
2,292
12,996
10,148
0
5,835
7,161
0
35,484
L
Morgan Le Fay
Lucas1pro
Morgan Le Fay
6,258
818
0
2,131
8,002
3,261
0
4,230
3,772
40,705
1,946
L
Awilix
Yerale__
Awilix
5,699
2,123
0
3,677
12,735
5,028
0
4,691
8,044
0
47,175
W
Ganesha
eliasncc
Ganesha
7,443
585
0
2,814
11,572
10,744
736
2,740
8,832
31,216
0
W
5,128
3,274
0
2,096
7,427
3,058
2,070
2,165
5,262
0
43,322
W
Cthulhu
xerne2
Cthulhu
9,744
1,129
46
2,786
16,804
11,574
673
2,392
14,412
44,969
2,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,162
Gold Earned
31,941
370
Minions Killed
253
0
Camps Cleared
0
1,383,721
Distance Traveled
1,342,314
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,286
378
3
0
0
274,592
0
L
Neith
6,157
440
61
4
0
272,495
1
W
Ix Chel
7,560
540
72
5
0
238,318
1
W
Lancelot
8,393
600
127
9
0
331,439
0
L
Achilles
6,956
497
47
3
0
276,727
0
L
Morgan Le Fay
6,671
477
67
5
0
199,220
0
L
Awilix
6,871
491
75
5
0
319,280
3
W
Ganesha
7,813
558
2
0
0
298,648
4
W
Nut
7,630
545
98
7
0
271,053
0
W
Cthulhu
7,766
555
71
5
0
244,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role