Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Gerarzo
Chiron
Level 165
God Stats
4W - 4L
1,500 SR
Queue Stats
362W - 355L
1,496 Elo+
Solo
The Morrigan
The Morrigan
Jenkys
The Morrigan
Level 129
God Stats
8W - 17L
1,268 SR
Queue Stats
783W - 744L
1,409 Elo+
Solo
Sol
Sol
kindaok
Sol
Level 142
God Stats
1W - 0L
1,226 SR
Queue Stats
26W - 16L
1,580 Elo+
Solo
Kukulkan
Kukulkan
osilcs99
Kukulkan
Level 108
God Stats
1W - 0L
1,198 SR
Queue Stats
19W - 32L
1,425 Elo+
Solo
Team Averages
Level 140
1,339 SR
1,482 Elo+

VS

Team Averages
Level 93
1,492 SR
1,449 Elo+
Zhong Kui
Zhong Kui
Aforeign
Zhong Kui
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,502 Elo+
Solo
Odin
Odin
LaytonJones
Odin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,500 Elo+
Solo
Neith
Neith
Tillie01
Neith
Level 84
God Stats
6W - 6L
1,178 SR
Queue Stats
105W - 95L
1,333 Elo+
Solo
Ishtar
Ishtar
hale_misprint
Ishtar
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 78L
1,547 Elo+
Solo
Heimdallr
Heimdallr
i-Askari
Heimdallr
Level 98
God Stats
3W - 1L
1,781 SR
Queue Stats
301W - 364L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 3 / 16
8,948
895
6,101
15,337
14,466
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chiron
Gerarzo
Chiron
15
5 / 3 / 14
9,361
936
12,815
9,715
4,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Jenkys
The Morrigan
15
5 / 1 / 9
9,137
914
7,209
5,777
2,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
17
5 / 1 / 13
9,951
995
10,611
6,826
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kukulkan
osilcs99
Kukulkan
16
7 / 1 / 10
9,881
988
7,108
6,761
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aforeign
Zhong Kui
14
2 / 7 / 5
7,591
759
8,395
12,032
11,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 0 / 0
5,660
566
0
0
0
Neith
Tillie01
Neith
15
2 / 4 / 5
8,073
807
7,286
10,745
5,326
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 6 / 7
7,067
707
6,047
11,035
5,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
i-Askari
Heimdallr
15
4 / 7 / 2
7,873
787
7,158
15,177
7,507
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
27
24
Kills
8
9
Deaths
24
62
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
3
16
3.33
L
Zhong Kui
Aforeign
Zhong Kui
2
7
5
0.64
W
Chiron
Gerarzo
Chiron
5
3
14
4
W
The Morrigan
Jenkys
The Morrigan
5
1
9
9.5
L
0
0
0
0
L
Neith
Tillie01
Neith
2
4
5
1.13
L
0
6
7
0.58
L
Heimdallr
i-Askari
Heimdallr
4
7
2
0.71
W
Sol
5
1
13
11.5
W
Kukulkan
osilcs99
Kukulkan
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,844
Damage
28,886
44,416
Taken
48,989
28,982
Mitigated
29,321
13,567
Healing
9,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,101
117
823
3,536
15,337
14,466
1,102
3,590
11,747
14,267
241
L
Zhong Kui
Aforeign
Zhong Kui
8,395
1,902
258
649
12,032
11,053
0
5,595
6,437
14,959
0
W
Chiron
Gerarzo
Chiron
12,815
3,796
2,226
1,541
9,715
4,852
918
1,941
7,774
0
21,889
W
The Morrigan
Jenkys
The Morrigan
7,209
1,343
739
1,711
5,777
2,718
1,030
1,217
4,560
14,891
4,138
L
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Tillie01
Neith
7,286
1,661
1,463
3,349
10,745
5,326
0
6,254
4,491
0
20,016
L
6,047
2,353
0
905
11,035
5,435
0
6,908
4,127
0
16,733
L
Heimdallr
i-Askari
Heimdallr
7,158
4,361
312
2,507
15,177
7,507
0
9,073
6,104
0
19,622
W
Sol
10,611
1,943
422
1,745
6,826
3,159
2,789
574
6,252
27,970
390
W
Kukulkan
osilcs99
Kukulkan
7,108
121
365
459
6,761
3,787
1,335
1,073
5,688
20,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,278
Gold Earned
36,264
124
Minions Killed
73
0
Camps Cleared
0
967,937
Distance Traveled
609,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,948
895
22
2
0
196,744
0
L
Zhong Kui
7,591
759
8
1
0
126,757
0
W
Chiron
9,361
936
19
2
0
188,766
0
W
The Morrigan
9,137
914
13
1
0
193,545
0
L
Odin
5,660
566
0
0
0
0
0
L
Neith
8,073
807
20
2
0
191,730
0
L
Ishtar
7,067
707
21
2
0
136,025
0
L
Heimdallr
7,873
787
24
2
0
154,684
0
W
Sol
9,951
995
34
3
0
203,932
0
W
Kukulkan
9,881
988
36
4
0
184,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role