Player Matchup

Scylla
Scylla
Jackaverted
Scylla
Level 283
God Stats
27W - 28L
1,595 SR
Queue Stats
818W - 698L
1,656 Elo+
Party 1
Fafnir
Fafnir
SealKing22
Fafnir
Level 89
God Stats
3W - 0L
1,710 SR
Queue Stats
62W - 56L
1,513 Elo+
Solo
Artemis
Artemis
SharkMan8508
Artemis
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 81L
1,499 Elo+
Solo
Bellona
Bellona
TargetLock0n
Bellona
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
gh0stp3wp3w
Zhong Kui
Level 158
God Stats
9W - 10L
1,429 SR
Queue Stats
737W - 602L
1,659 Elo+
Party 1
Team Averages
Level 140
1,547 SR
1,565 Elo+

VS

Team Averages
Level 140
1,581 SR
1,531 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MillzardJr
Tiamat
Level 119
God Stats
7W - 5L
1,715 SR
Queue Stats
632W - 638L
1,526 Elo+
Solo
Danzaburou
Danzaburou
Wewinshowtime
Danzaburou
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
437W - 443L
1,567 Elo+
Solo
Achilles
Achilles
XxCobraKillerxXF
Achilles
Level 144
God Stats
4W - 7L
1,691 SR
Queue Stats
211W - 192L
1,550 Elo+
Solo
Ullr
Ullr
tenkaichi123
Ullr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 66L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
8 / 2 / 9
8,902
890
13,944
7,058
2,925
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
SealKing22
Fafnir
14
2 / 2 / 16
8,781
878
8,080
10,005
14,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
SharkMan8508
Artemis
15
3 / 3 / 12
8,015
802
8,919
6,657
3,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
TargetLock0n
Bellona
16
6 / 2 / 12
8,546
855
11,417
14,295
17,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
gh0stp3wp3w
Zhong Kui
15
2 / 0 / 16
8,233
823
7,701
8,541
10,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
1 / 6 / 4
8,103
810
6,322
14,688
19,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
MillzardJr
Tiamat
13
0 / 5 / 3
6,906
691
10,164
9,509
7,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Wewinshowtime
Danzaburou
12
1 / 4 / 1
7,190
719
5,822
9,447
4,754
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
3 / 3 / 3
8,357
836
7,797
10,799
13,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 3 / 2
7,725
773
6,472
8,906
4,139
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
21
21
Kills
8
9
Deaths
21
65
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
6
4
0.5
W
Scylla
8
2
9
6.25
L
Tiamat
MillzardJr
Tiamat
0
5
3
0.3
W
Fafnir
SealKing22
Fafnir
2
2
16
5
W
Artemis
SharkMan8508
Artemis
3
3
12
3
W
Bellona
TargetLock0n
Bellona
6
2
12
6
L
Danzaburou
Wewinshowtime
Danzaburou
1
4
1
0.38
L
3
3
3
1.5
W
Zhong Kui
gh0stp3wp3w
Zhong Kui
2
0
16
10
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,061
Damage
36,577
46,556
Taken
53,349
48,155
Mitigated
48,577
21,494
Healing
11,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,322
510
619
1,677
14,688
19,294
0
7,159
6,452
11,674
0
W
Scylla
13,944
824
671
1,326
7,058
2,925
230
2,185
4,584
23,298
583
L
Tiamat
MillzardJr
Tiamat
10,164
555
1,049
1,134
9,509
7,069
0
4,899
4,442
19,329
0
W
Fafnir
SealKing22
Fafnir
8,080
1,809
1,981
3,343
10,005
14,171
36
3,050
6,613
13,074
0
W
Artemis
SharkMan8508
Artemis
8,919
3,520
156
232
6,657
3,280
393
3,626
2,895
0
21,005
W
Bellona
TargetLock0n
Bellona
11,417
2,201
3,723
5,249
14,295
17,514
133
4,408
9,212
0
16,297
L
Danzaburou
Wewinshowtime
Danzaburou
5,822
2,289
0
1,608
9,447
4,754
0
5,935
3,175
0
12,866
L
7,797
551
498
2,241
10,799
13,321
0
4,959
5,494
0
14,745
W
Zhong Kui
gh0stp3wp3w
Zhong Kui
7,701
1,448
0
4,813
8,541
10,265
604
2,428
5,692
22,567
2,539
L
6,472
2,582
169
2,290
8,906
4,139
0
4,876
3,684
0
18,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,477
Gold Earned
38,281
138
Minions Killed
104
0
Camps Cleared
0
934,685
Distance Traveled
863,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,103
810
9
1
0
164,879
0
W
Scylla
8,902
890
34
3
0
194,986
0
L
Tiamat
6,906
691
21
2
0
171,705
0
W
Fafnir
8,781
878
13
1
0
202,906
0
W
Artemis
8,015
802
29
3
0
152,546
0
W
Bellona
8,546
855
10
1
0
207,237
0
L
Danzaburou
7,190
719
25
3
0
165,280
0
L
Achilles
8,357
836
26
3
0
194,844
0
W
Zhong Kui
8,233
823
52
5
0
177,010
0
L
Ullr
7,725
773
23
2
0
166,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role