Player Matchup

Thoth
Thoth
B00M3R 17 DCB
Thoth
Level 121
God Stats
2W - 3L
1,281 SR
Queue Stats
74W - 79L
1,536 Elo+
Party 4
Bakasura
Bakasura
BEN BAM BAM
Bakasura
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 113L
1,512 Elo+
Party 4
Nut
Nut
Deadkillerpro00
Nut
Level 154
God Stats
1W - 1L
1,717 SR
Queue Stats
36W - 39L
1,532 Elo+
Party 3
Mercury
Mercury
InfernalCobra06
Mercury
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 50L
1,514 Elo+
Party 3
Terra
Terra
pro player53
Terra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 41L
1,497 Elo+
Party 3
Team Averages
Level 130
1,499 SR
1,518 Elo+

VS

Team Averages
Level 121
1,647 SR
1,418 Elo+
Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Lambon7
Fenrir
Level 156
God Stats
2W - 1L
1,913 SR
Queue Stats
67W - 57L
1,286 Elo+
Party 1
Cernunnos
Cernunnos
XxDutchyOwO
Cernunnos
Level 113
God Stats
2W - 0L
1,750 SR
Queue Stats
83W - 78L
1,462 Elo+
Solo
Ares
Ares
toonzywoonzy
Ares
Level 129
God Stats
10W - 9L
1,575 SR
Queue Stats
345W - 320L
1,286 Elo+
Party 1
Hades
Hades
voteforpedro
Hades
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,423
542
3,426
5,185
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
BEN BAM BAM
Bakasura
11
0 / 2 / 1
5,746
575
3,251
10,478
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 4 / 1
4,669
467
3,098
8,563
3,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 3 / 0
5,189
519
1,641
8,926
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 3 / 0
4,996
500
3,809
9,398
4,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
3 / 1 / 1
6,157
616
8,705
8,313
4,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fenrir
Lambon7
Fenrir
13
5 / 1 / 2
6,801
680
5,263
9,997
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cernunnos
XxDutchyOwO
Cernunnos
10
2 / 1 / 3
5,742
574
5,529
5,253
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 3
6,066
607
6,206
8,811
5,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 3
5,861
586
3,358
5,280
2,214
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
14
14
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
1
3.5
L
1
2
1
0.75
L
Bakasura
BEN BAM BAM
Bakasura
0
2
1
0.25
L
0
4
1
0.13
L
2
3
0
0.67
W
Fenrir
Lambon7
Fenrir
5
1
2
6
W
Cernunnos
XxDutchyOwO
Cernunnos
2
1
3
3.5
L
1
3
0
0.33
W
2
0
3
3.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,225
Damage
29,061
42,550
Taken
37,654
17,948
Mitigated
18,968
13,957
Healing
15,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,705
1,303
0
2,475
8,313
4,412
12
0
7,496
0
35,448
L
3,426
361
0
500
5,185
1,413
0
408
4,777
33,975
569
L
Bakasura
BEN BAM BAM
Bakasura
3,251
1,676
0
5,959
10,478
5,698
0
579
9,899
0
24,913
L
3,098
1,667
0
1,426
8,563
3,338
0
2,929
5,634
0
30,794
L
1,641
325
0
3,050
8,926
3,166
0
1,203
7,723
0
29,766
W
Fenrir
Lambon7
Fenrir
5,263
1,530
0
5,207
9,997
4,287
0
2,374
7,381
0
55,047
W
Cernunnos
XxDutchyOwO
Cernunnos
5,529
2,270
0
1,328
5,253
2,068
125
1,350
3,903
0
46,166
L
3,809
899
1,037
1,985
9,398
4,333
0
3,802
5,596
13,703
0
W
6,206
148
1,147
2,568
8,811
5,987
0
1,338
7,473
15,890
2,685
W
3,358
379
344
2,144
5,280
2,214
291
2,027
3,212
28,343
706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,023
Gold Earned
30,627
257
Minions Killed
296
0
Camps Cleared
0
1,053,670
Distance Traveled
1,061,501
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,157
616
55
6
0
208,274
2
L
Thoth
5,423
542
59
6
0
203,146
1
L
Bakasura
5,746
575
71
7
0
214,507
0
L
Nut
4,669
467
47
5
0
179,868
0
L
Mercury
5,189
519
59
6
0
235,679
0
W
Fenrir
6,801
680
83
8
0
250,000
0
W
Cernunnos
5,742
574
74
7
0
195,512
0
L
Terra
4,996
500
21
2
0
220,470
0
W
Ares
6,066
607
19
2
0
206,896
2
W
Hades
5,861
586
65
7
0
200,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role