Player Matchup

Hel
Hel
ISellCrud
Hel
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 128L
1,291 Elo+
Solo
Tyr
Tyr
LeSanterre
Tyr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 69L
1,490 Elo+
Solo
Vamana
Vamana
Shamwow6574
Vamana
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
237W - 260L
1,417 Elo+
Solo
Charon
Charon
StoicStew5647
Charon
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 162L
1,492 Elo+
Solo
Rama
Rama
sithdown4321
Rama
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
639W - 613L
1,513 Elo+
Solo
Team Averages
Level 80
1,500 SR
1,441 Elo+

VS

Team Averages
Level 73
1,500 SR
1,422 Elo+
Heimdallr
Heimdallr
JackJack0917
Heimdallr
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 52L
1,419 Elo+
Party 1
Hel
Hel
Ominoche
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,494 Elo+
Party 2
Izanami
Izanami
Owenpro325
Izanami
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 81L
1,325 Elo+
Party 1
Merlin
Merlin
TanoKillamee
Merlin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 102L
1,437 Elo+
Solo
Jormungandr
Jormungandr
hackercity
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
6,690
1,338
3,326
4,710
2,115
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
1 / 2 / 6
6,063
1,213
1,789
4,410
3,977
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
11
3 / 1 / 5
6,578
1,316
2,219
5,498
4,315
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 4
5,872
1,174
4,138
4,279
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 1 / 6
6,576
1,315
6,903
5,850
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JackJack0917
Heimdallr
11
3 / 3 / 3
5,874
1,175
2,904
5,768
2,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 2 / 5
4,994
999
1,155
3,384
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Owenpro325
Izanami
10
1 / 1 / 4
5,401
1,080
5,290
4,099
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Merlin
10
2 / 2 / 2
5,567
1,113
5,551
3,941
1,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
hackercity
Jormungandr
5
0 / 2 / 0
4,379
876
1,287
2,869
2,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
10
Kills
6
6
Deaths
10
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Heimdallr
JackJack0917
Heimdallr
3
3
3
1.5
W
1
2
6
2
L
0
2
5
1.25
L
Izanami
Owenpro325
Izanami
1
1
4
3
W
Vamana
3
1
5
5.5
W
0
1
4
2
L
Merlin
2
2
2
1.5
L
Jormungandr
hackercity
Jormungandr
0
2
0
0
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,375
Damage
16,187
24,747
Taken
20,061
16,316
Mitigated
9,681
11,443
Healing
4,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,326
462
3,571
2,264
4,710
2,115
1,125
1,746
2,957
7,807
1,103
L
Heimdallr
JackJack0917
Heimdallr
2,904
1,354
0
211
5,768
2,877
0
2,125
3,551
0
6,355
W
1,789
36
346
469
4,410
3,977
576
1,531
2,765
0
4,539
L
1,155
416
1,347
796
3,384
1,358
0
1,287
2,058
2,792
0
L
Izanami
Owenpro325
Izanami
5,290
3,437
549
763
4,099
1,652
0
1,264
2,797
0
12,530
W
Vamana
2,219
683
167
1,572
5,498
4,315
1,519
1,109
4,389
0
7,837
W
4,138
362
227
1,155
4,279
3,581
420
2,146
2,095
7,445
0
L
Merlin
5,551
82
434
534
3,941
1,567
0
1,638
2,221
10,730
0
L
Jormungandr
hackercity
Jormungandr
1,287
77
0
75
2,869
2,227
0
926
1,815
2,137
0
W
6,903
5,206
370
1,302
5,850
2,328
258
1,271
4,541
0
11,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,779
Gold Earned
26,215
51
Minions Killed
44
0
Camps Cleared
0
573,651
Distance Traveled
450,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,690
1,338
18
4
0
122,157
0
L
Heimdallr
5,874
1,175
12
2
0
105,280
0
W
Tyr
6,063
1,213
5
1
0
112,797
0
L
Hel
4,994
999
1
0
0
105,117
0
L
Izanami
5,401
1,080
18
4
0
94,278
0
W
Vamana
6,578
1,316
6
1
0
121,403
0
W
Charon
5,872
1,174
7
1
0
111,766
0
L
Merlin
5,567
1,113
13
3
0
107,289
0
L
Jormungandr
4,379
876
0
0
0
38,461
0
W
Rama
6,576
1,315
15
3
0
105,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role