Player Matchup

Kali
Kali
BabyGronkRizz
Kali
Level 89
God Stats
1W - 1L
1,287 SR
Queue Stats
256W - 231L
1,540 Elo+
Solo
Osiris
Osiris
JG_23000__
Osiris
Level 109
God Stats
2W - 3L
1,499 SR
Queue Stats
71W - 47L
1,656 Elo+
Solo
Khepri
Khepri
Mastakill606
Khepri
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,485 Elo+
Solo
Janus
Janus
Nbuck
Janus
Level 143
God Stats
8W - 13L
1,551 SR
Queue Stats
141W - 117L
1,595 Elo+
Solo
Lancelot
Lancelot
cuhwristawfer
Lancelot
Level 123
God Stats
1W - 3L
1,523 SR
Queue Stats
102W - 89L
1,584 Elo+
Solo
Team Averages
Level 118
1,472 SR
1,572 Elo+

VS

Team Averages
Level 114
1,531 SR
1,543 Elo+
Chang'e
Chang'e
AnzuKahn
Chang'e
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 49L
1,573 Elo+
Solo
Nu Wa
Nu Wa
Col Sanders40
Nu Wa
Level 128
God Stats
17W - 10L
1,627 SR
Queue Stats
209W - 192L
1,563 Elo+
Solo
Bellona
Bellona
KemestN7
Bellona
Level 126
God Stats
64W - 34L
1,723 SR
Queue Stats
387W - 347L
1,523 Elo+
Solo
Achilles
Achilles
NotCure
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 79L
1,663 Elo+
Solo
Nut
Nut
NoxGuardian
Nut
Level 106
God Stats
2W - 7L
1,305 SR
Queue Stats
38W - 46L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,570
510
2,717
6,944
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Osiris
JG_23000__
Osiris
8
0 / 0 / 0
4,478
640
3,667
6,647
5,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Khepri
6
0 / 2 / 1
3,946
564
1,836
8,138
4,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Nbuck
Janus
9
0 / 0 / 0
4,945
706
1,159
1,572
462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
cuhwristawfer
Lancelot
9
2 / 0 / 0
4,528
647
1,400
5,683
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AnzuKahn
Chang'e
1
0 / 0 / 0
1,353
193
0
0
0
9
0 / 1 / 1
4,628
661
807
2,364
670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
KemestN7
Bellona
9
0 / 0 / 0
4,879
697
4,739
6,141
5,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Achilles
NotCure
Achilles
8
2 / 1 / 2
4,824
689
5,394
6,109
4,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 2
4,880
697
6,558
4,897
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
4
4
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AnzuKahn
Chang'e
0
0
0
0
W
0
2
0
0
L
0
1
1
0.5
W
Osiris
JG_23000__
Osiris
0
0
0
0
L
Bellona
KemestN7
Bellona
0
0
0
0
W
Khepri
0
2
1
0.25
W
Janus
Nbuck
Janus
0
0
0
0
L
Achilles
NotCure
Achilles
2
1
2
3
L
2
0
2
3
W
Lancelot
cuhwristawfer
Lancelot
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,779
Damage
17,498
28,984
Taken
19,511
15,519
Mitigated
12,446
7,382
Healing
8,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AnzuKahn
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
2,717
1,126
0
1,241
6,944
2,880
0
298
6,646
0
21,633
L
807
369
0
483
2,364
670
0
1,108
1,205
31,634
0
W
Osiris
JG_23000__
Osiris
3,667
802
0
2,570
6,647
5,393
0
91
5,871
0
29,329
L
Bellona
KemestN7
Bellona
4,739
1,389
0
2,991
6,141
5,963
0
0
5,452
0
36,553
W
Khepri
1,836
267
0
2,382
8,138
4,193
0
168
7,970
9,049
0
W
Janus
Nbuck
Janus
1,159
347
0
449
1,572
462
0
608
964
39,902
822
L
Achilles
NotCure
Achilles
5,394
1,264
0
2,190
6,109
4,204
0
851
5,258
2,203
16,788
L
6,558
4,319
0
2,738
4,897
1,609
0
985
3,912
0
41,197
W
Lancelot
cuhwristawfer
Lancelot
1,400
467
0
740
5,683
2,591
0
143
5,540
0
34,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,467
Gold Earned
20,564
245
Minions Killed
208
0
Camps Cleared
0
776,841
Distance Traveled
561,545
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
1,353
193
0
0
0
0
0
W
Kali
3,570
510
38
5
0
160,776
0
L
Nu Wa
4,628
661
67
10
0
139,307
0
W
Osiris
4,478
640
58
8
0
139,814
0
L
Bellona
4,879
697
60
9
0
134,424
0
W
Khepri
3,946
564
10
1
0
153,659
1
W
Janus
4,945
706
80
11
0
148,911
0
L
Achilles
4,824
689
22
3
0
160,126
0
L
Nut
4,880
697
59
8
0
127,688
0
W
Lancelot
4,528
647
59
8
0
173,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role