Player Matchup

Surtr
Surtr
Drealix
Surtr
Level 150
God Stats
10W - 4L
1,619 SR
Queue Stats
279W - 225L
1,613 Elo+
Solo
Baron Samedi
Baron Samedi
albertomitu
Baron Samedi
Level 134
God Stats
1W - 1L
1,285 SR
Queue Stats
17W - 18L
1,550 Elo+
Party 1
Nut
Nut
elrussillo
Nut
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 31L
1,580 Elo+
Party 1
Team Averages
Level 141
1,468 SR
1,581 Elo+

VS

Team Averages
Level 134
1,525 SR
1,611 Elo+
Nox
Nox
 
Nox
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Dylan346
Nut
Level 129
God Stats
1W - 2L
1,574 SR
Queue Stats
30W - 17L
1,705 Elo+
Solo
Yemoja
Yemoja
NinjaaMatt
Yemoja
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Drealix
Surtr
12
2 / 3 / 3
7,110
711
12,264
12,020
7,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
albertomitu
Baron Samedi
13
1 / 0 / 4
7,168
717
6,592
5,867
3,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 1 / 3
7,229
723
5,168
7,495
3,159
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 3 / 1
6,830
683
6,074
8,123
3,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 2
7,326
733
8,864
7,647
2,847
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
NinjaaMatt
Yemoja
10
1 / 2 / 3
6,684
668
4,544
10,929
6,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
5
Kills
4
4
Deaths
5
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
3
1
0.5
W
Surtr
Drealix
Surtr
2
3
3
1.17
L
2
0
2
3
L
Yemoja
NinjaaMatt
Yemoja
1
2
3
1.25
W
Baron Samedi
albertomitu
Baron Samedi
1
0
4
3
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,024
Damage
19,482
25,382
Taken
26,699
13,458
Mitigated
12,522
8,286
Healing
3,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,074
453
0
835
8,123
3,036
0
1,618
5,986
19,489
0
W
Surtr
Drealix
Surtr
12,264
4,964
225
3,617
12,020
7,173
376
4,170
7,850
1,440
24,175
L
8,864
5,214
0
750
7,647
2,847
0
1,743
5,489
0
46,553
L
Yemoja
NinjaaMatt
Yemoja
4,544
399
543
960
10,929
6,639
0
3,673
6,674
9,847
0
W
Baron Samedi
albertomitu
Baron Samedi
6,592
71
932
2,112
5,867
3,126
418
2,503
3,364
20,969
0
W
5,168
3,389
0
1,400
7,495
3,159
570
3,960
3,535
0
26,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,507
Gold Earned
20,840
121
Minions Killed
126
0
Camps Cleared
0
554,072
Distance Traveled
540,413
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,830
683
36
4
0
190,924
0
W
Surtr
7,110
711
29
3
0
186,993
0
L
Nut
7,326
733
78
8
0
193,373
0
L
Yemoja
6,684
668
12
1
0
156,116
3
W
Baron Samedi
7,168
717
42
4
0
189,842
0
W
Nut
7,229
723
50
5
0
177,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role