Player Matchup

Maui
Maui
 
Maui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Exotic_Scum
Cu Chulainn
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 82L
1,428 Elo+
Solo
Anhur
Anhur
ItsDragzz
Anhur
Level 121
God Stats
4W - 1L
1,901 SR
Queue Stats
49W - 41L
1,593 Elo+
Party 1
Cliodhna
Cliodhna
Reloadbuffer
Cliodhna
Level 152
God Stats
3W - 1L
1,787 SR
Queue Stats
84W - 95L
1,539 Elo+
Party 1
Ra
Ra
machetematon4
Ra
Level 145
God Stats
6W - 4L
1,705 SR
Queue Stats
90W - 68L
1,594 Elo+
Party 1
Team Averages
Level 123
1,679 SR
1,531 Elo+

VS

Team Averages
Level 120
1,532 SR
1,511 Elo+
Hades
Hades
 
Hades
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DreamMachine692
Kukulkan
Level 108
God Stats
20W - 18L
1,456 SR
Queue Stats
42W - 43L
1,507 Elo+
Solo
Nut
Nut
GovMode
Nut
Level 147
God Stats
4W - 3L
1,702 SR
Queue Stats
138W - 161L
1,521 Elo+
Solo
Horus
Horus
MalcolmX504
Horus
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
334W - 317L
1,528 Elo+
Solo
Da Ji
Da Ji
bluedevil80
Da Ji
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 66L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 0 / 4
6,629
510
1,749
11,268
9,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
Exotic_Scum
Cu Chulainn
13
3 / 2 / 2
7,923
609
7,424
11,340
7,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
ItsDragzz
Anhur
13
1 / 3 / 3
7,026
540
4,703
8,763
2,851
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
Reloadbuffer
Cliodhna
15
5 / 2 / 4
8,254
635
6,424
13,095
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

15
2 / 1 / 4
8,475
652
6,109
6,396
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 3 / 0
6,765
520
2,841
10,690
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
12
1 / 2 / 1
7,279
560
4,291
6,547
2,669
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Nut
12
3 / 3 / 2
7,545
580
8,791
7,763
2,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 1 / 2
6,839
526
7,331
10,537
8,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 2 / 1
6,972
536
5,080
10,216
5,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
11
Kills
8
8
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
4
2
L
Hades
 
Hades
1
3
0
0.33
L
Kukulkan
1
2
1
0.75
W
Cu Chulainn
Exotic_Scum
Cu Chulainn
3
2
2
2
L
Nut
3
3
2
1.33
W
Anhur
ItsDragzz
Anhur
1
3
3
0.83
L
1
1
2
2
W
Cliodhna
Reloadbuffer
Cliodhna
5
2
4
3.5
L
2
2
1
1.25
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,409
Damage
28,334
50,862
Taken
45,753
27,807
Mitigated
24,446
17,702
Healing
8,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,749
347
0
3,063
11,268
9,319
0
815
10,453
26,082
0
L
Hades
 
Hades
2,841
40
0
2,946
10,690
5,158
132
3,918
6,722
42,366
0
L
Kukulkan
4,291
277
0
0
6,547
2,669
0
452
6,095
52,006
608
W
Cu Chulainn
Exotic_Scum
Cu Chulainn
7,424
558
0
1,917
11,340
7,769
0
4,170
7,170
8,324
47,374
L
Nut
8,791
4,330
0
541
7,763
2,643
0
1,042
6,721
0
73,710
W
Anhur
ItsDragzz
Anhur
4,703
2,489
0
2,586
8,763
2,851
225
0
8,763
0
49,545
L
7,331
3,224
280
3,171
10,537
8,769
0
2,398
8,139
0
21,385
W
Cliodhna
Reloadbuffer
Cliodhna
6,424
1,145
0
7,341
13,095
5,060
0
804
12,291
0
64,599
L
5,080
993
0
1,398
10,216
5,207
0
985
9,231
0
65,592
W
6,109
1,337
788
2,007
6,396
2,808
306
1,512
4,884
74,327
429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,307
Gold Earned
35,400
455
Minions Killed
414
0
Camps Cleared
0
1,392,726
Distance Traveled
1,308,642
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,629
510
30
2
0
262,670
6
L
Hades
6,765
520
82
6
0
250,581
6
L
Kukulkan
7,279
560
94
7
0
233,794
0
W
Cu Chulainn
7,923
609
93
7
0
255,559
2
L
Nut
7,545
580
131
10
0
234,833
3
W
Anhur
7,026
540
102
8
0
265,565
1
L
Horus
6,839
526
12
1
0
293,645
6
W
Cliodhna
8,254
635
102
8
0
332,743
0
L
Da Ji
6,972
536
95
7
0
295,789
0
W
Ra
8,475
652
128
10
0
276,189
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role