Player Matchup

Nike
Nike
 
Nike
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
DragonSaviour
Vulcan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 80L
1,530 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
OdaanyO
Morgan Le Fay
Level 154
God Stats
2W - 5L
1,500 SR
Queue Stats
128W - 143L
1,478 Elo+
Solo
Apollo
Apollo
PonyPlayz
Apollo
Level 104
God Stats
2W - 2L
1,671 SR
Queue Stats
68W - 69L
1,538 Elo+
Party 3
Ao Kuang
Ao Kuang
jokerbernaldo
Ao Kuang
Level 175
God Stats
15W - 20L
1,459 SR
Queue Stats
522W - 544L
1,549 Elo+
Solo
Team Averages
Level 154
1,526 SR
1,519 Elo+

VS

Team Averages
Level 139
1,432 SR
1,377 Elo+
Chiron
Chiron
BGRAY602
Chiron
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,139 Elo+
Party 2
Bacchus
Bacchus
BoltThrowerr
Bacchus
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 43L
1,556 Elo+
Party 2
Athena
Athena
CardiacCrow
Athena
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 35L
1,498 Elo+
Party 1
Discordia
Discordia
FADEDxXxMONKEYS
Discordia
Level 128
God Stats
1W - 0L
1,331 SR
Queue Stats
10W - 19L
1,139 Elo+
Party 2
Nu Wa
Nu Wa
cfig0709
Nu Wa
Level 163
God Stats
5W - 2L
1,328 SR
Queue Stats
218W - 208L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
3 / 5 / 5
8,216
822
6,735
11,781
11,427
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 6 / 3
7,391
739
5,966
7,592
3,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
OdaanyO
Morgan Le Fay
15
2 / 4 / 3
7,843
784
7,101
7,803
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
PonyPlayz
Apollo
14
3 / 5 / 3
7,773
777
4,578
9,663
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
jokerbernaldo
Ao Kuang
14
1 / 4 / 6
7,755
776
4,221
9,671
4,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BGRAY602
Chiron
16
7 / 1 / 8
8,933
893
7,817
8,584
4,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
BoltThrowerr
Bacchus
13
4 / 3 / 14
8,599
860
7,143
11,554
14,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
15
6 / 2 / 14
8,858
886
6,100
12,435
12,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Discordia
FADEDxXxMONKEYS
Discordia
15
3 / 2 / 15
8,612
861
13,585
7,028
3,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
cfig0709
Nu Wa
14
4 / 4 / 14
8,320
832
8,973
8,419
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
89
10
Kills
24
24
Deaths
12
20
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
5
5
1.1
W
Chiron
BGRAY602
Chiron
7
1
8
11
W
Bacchus
BoltThrowerr
Bacchus
4
3
14
3.67
W
Athena
6
2
14
6.5
L
1
6
3
0.42
W
Discordia
FADEDxXxMONKEYS
Discordia
3
2
15
5.25
L
Morgan Le Fay
OdaanyO
Morgan Le Fay
2
4
3
0.88
L
Apollo
PonyPlayz
Apollo
3
5
3
0.9
W
Nu Wa
cfig0709
Nu Wa
4
4
14
2.75
L
Ao Kuang
jokerbernaldo
Ao Kuang
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,601
Damage
43,618
46,510
Taken
48,020
27,435
Mitigated
39,701
7,605
Healing
19,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,735
195
960
2,074
11,781
11,427
0
8,093
3,423
2,173
12,228
W
Chiron
BGRAY602
Chiron
7,817
1,968
2,598
2,055
8,584
4,365
964
3,079
5,505
0
23,196
W
Bacchus
BoltThrowerr
Bacchus
7,143
303
2,588
2,566
11,554
14,660
104
3,627
7,889
11,664
1,348
W
Athena
6,100
1,313
1,118
1,826
12,435
12,978
211
4,601
7,795
8,084
1,877
L
5,966
1,676
0
0
7,592
3,226
0
5,517
1,896
11,238
0
W
Discordia
FADEDxXxMONKEYS
Discordia
13,585
556
2,748
2,008
7,028
3,619
370
3,480
3,451
29,774
0
L
Morgan Le Fay
OdaanyO
Morgan Le Fay
7,101
159
120
1,346
7,803
3,550
0
6,125
1,537
23,204
0
L
Apollo
PonyPlayz
Apollo
4,578
2,648
268
1,023
9,663
4,820
0
6,498
3,085
0
12,794
W
Nu Wa
cfig0709
Nu Wa
8,973
1,782
1,493
648
8,419
4,079
759
3,247
4,978
16,740
0
L
Ao Kuang
jokerbernaldo
Ao Kuang
4,221
722
376
1,438
9,671
4,412
0
7,519
2,113
11,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,978
Gold Earned
43,322
95
Minions Killed
130
0
Camps Cleared
0
780,672
Distance Traveled
934,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,216
822
13
1
0
148,123
0
W
Chiron
8,933
893
39
4
0
197,907
0
W
Bacchus
8,599
860
10
1
0
179,326
0
W
Athena
8,858
886
19
2
0
184,062
0
L
Vulcan
7,391
739
14
1
0
154,288
0
W
Discordia
8,612
861
40
4
0
195,842
0
L
Morgan Le Fay
7,843
784
35
4
0
179,300
0
L
Apollo
7,773
777
16
2
0
135,552
0
W
Nu Wa
8,320
832
22
2
0
176,954
0
L
Ao Kuang
7,755
776
17
2
0
163,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role