Player Matchup

Nut
Nut
Charmingo
Nut
Level 244
God Stats
2W - 5L
1,694 SR
Queue Stats
450W - 441L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
Locoromeo
Baron Samedi
Level 86
God Stats
2W - 2L
1,753 SR
Queue Stats
31W - 37L
1,523 Elo+
Party 3
Surtr
Surtr
Zanmato29
Surtr
Level 145
God Stats
24W - 6L
1,794 SR
Queue Stats
128W - 125L
1,642 Elo+
Party 1
Arachne
Arachne
elitEggroll
Arachne
Level 89
God Stats
13W - 6L
1,789 SR
Queue Stats
30W - 34L
1,556 Elo+
Party 3
Sylvanus
Sylvanus
ßendover
Sylvanus
Level 129
God Stats
2W - 3L
1,620 SR
Queue Stats
336W - 323L
1,550 Elo+
Party 1
Team Averages
Level 139
1,730 SR
1,551 Elo+

VS

Team Averages
Level 121
1,585 SR
1,501 Elo+
Yemoja
Yemoja
 
Yemoja
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CrossOut1
Cu Chulainn
Level 119
God Stats
5W - 1L
1,846 SR
Queue Stats
122W - 112L
1,366 Elo+
Party 4
Nemesis
Nemesis
MossAndStone
Nemesis
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 162L
1,533 Elo+
Solo
Nut
Nut
malosi17242
Nut
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
122W - 105L
1,579 Elo+
Party 4
Scylla
Scylla
scrabb1
Scylla
Level 65
God Stats
5W - 4L
1,577 SR
Queue Stats
19W - 15L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 1
7,105
508
6,950
14,667
6,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Locoromeo
Baron Samedi
12
1 / 4 / 4
6,892
492
5,333
9,854
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Zanmato29
Surtr
3
0 / 1 / 0
4,822
344
580
1,840
807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Arachne
elitEggroll
Arachne
14
5 / 3 / 1
7,746
553
6,954
14,406
6,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
ßendover
Sylvanus
7
0 / 1 / 2
5,548
396
3,101
6,310
3,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 3 / 7
7,729
552
2,285
14,941
8,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
CrossOut1
Cu Chulainn
16
5 / 1 / 0
10,003
715
7,547
10,673
10,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
MossAndStone
Nemesis
12
1 / 3 / 7
7,676
548
8,180
15,839
7,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 1 / 4
9,120
651
8,699
11,229
4,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
scrabb1
Scylla
15
7 / 1 / 1
9,255
661
7,435
6,698
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
9
Kills
16
16
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
3
7
1.5
L
3
7
1
0.5
W
Cu Chulainn
CrossOut1
Cu Chulainn
5
1
0
5
L
Baron Samedi
Locoromeo
Baron Samedi
1
4
4
0.75
W
Nemesis
MossAndStone
Nemesis
1
3
7
1.5
L
Surtr
Zanmato29
Surtr
0
1
0
0
L
Arachne
elitEggroll
Arachne
5
3
1
1.83
W
2
1
4
4
W
Scylla
scrabb1
Scylla
7
1
1
7.5
L
Sylvanus
ßendover
Sylvanus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,918
Damage
34,146
47,077
Taken
59,380
20,394
Mitigated
34,163
12,929
Healing
17,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,285
803
4,596
4,594
14,941
8,798
18
2,895
12,046
16,077
0
L
6,950
3,974
0
2,228
14,667
6,065
0
2,754
11,913
0
50,590
W
Cu Chulainn
CrossOut1
Cu Chulainn
7,547
518
0
1,800
10,673
10,566
1,196
663
9,852
11,168
75,629
L
Baron Samedi
Locoromeo
Baron Samedi
5,333
654
82
1,576
9,854
3,896
0
4,039
5,815
34,972
2,142
W
Nemesis
MossAndStone
Nemesis
8,180
3,722
0
2,870
15,839
7,510
0
3,274
12,565
0
64,774
L
Surtr
Zanmato29
Surtr
580
179
0
734
1,840
807
0
0
1,840
24
6,732
L
Arachne
elitEggroll
Arachne
6,954
5,030
0
5,108
14,406
6,221
0
3,288
11,118
0
52,024
W
8,699
5,174
0
2,201
11,229
4,708
2,227
2,552
8,677
0
88,612
W
Scylla
scrabb1
Scylla
7,435
549
0
1,072
6,698
2,581
451
1,544
5,154
62,352
1,590
L
Sylvanus
ßendover
Sylvanus
3,101
1,028
797
2,404
6,310
3,405
0
615
5,695
12,943
2,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,113
Gold Earned
43,783
274
Minions Killed
495
0
Camps Cleared
0
965,027
Distance Traveled
1,349,171
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,729
552
23
2
0
263,791
0
L
Nut
7,105
508
83
6
0
227,349
0
W
Cu Chulainn
10,003
715
139
10
0
247,410
0
L
Baron Samedi
6,892
492
67
5
0
248,215
6
W
Nemesis
7,676
548
84
6
0
305,385
2
L
Surtr
4,822
344
14
1
0
44,668
0
L
Arachne
7,746
553
91
7
0
324,794
0
W
Nut
9,120
651
142
10
0
266,807
0
W
Scylla
9,255
661
107
8
0
265,778
0
L
Sylvanus
5,548
396
19
1
0
120,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role