Player Matchup

Chang'e
Chang'e
HUB PREMIUM
Chang'e
Level 46
God Stats
1W - 2L
1,546 SR
Queue Stats
18W - 35L
1,287 Elo+
Party 2
Nemesis
Nemesis
Pr0Zes
Nemesis
Level 23
God Stats
0W - 3L
1,305 SR
Queue Stats
0W - 7L
1,181 Elo+
Party 2
Osiris
Osiris
Thisdmoney420
Osiris
Level 87
God Stats
3W - 3L
1,468 SR
Queue Stats
263W - 254L
1,434 Elo+
Solo
Hercules
Hercules
ThrowingFlash
Hercules
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 93L
1,646 Elo+
Solo
Cupid
Cupid
UchihaXxQueen
Cupid
Level 47
God Stats
251W - 220L
1,416 SR
Queue Stats
543W - 544L
1,291 Elo+
Solo
Team Averages
Level 54
1,447 SR
1,368 Elo+

VS

Team Averages
Level 73
1,606 SR
1,457 Elo+
Nut
Nut
JusWatch_Yon
Nut
Level 62
God Stats
8W - 2L
1,735 SR
Queue Stats
56W - 44L
1,478 Elo+
Party 1
Anubis
Anubis
LightRemedy
Anubis
Level 77
God Stats
2W - 0L
1,716 SR
Queue Stats
25W - 22L
1,501 Elo+
Solo
Achilles
Achilles
YT-Tuntun
Achilles
Level 67
God Stats
3W - 1L
1,648 SR
Queue Stats
60W - 50L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
steerablejarl2
Jormungandr
Level 85
God Stats
2W - 2L
1,574 SR
Queue Stats
59W - 56L
1,448 Elo+
Solo
Da Ji
Da Ji
xiomiccma
Da Ji
Level 73
God Stats
12W - 8L
1,354 SR
Queue Stats
78W - 87L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HUB PREMIUM
Chang'e
14
1 / 3 / 0
7,578
505
4,511
12,380
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Pr0Zes
Nemesis
10
2 / 4 / 0
6,278
419
5,192
11,702
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 4 / 1
7,194
480
3,530
13,077
10,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
ThrowingFlash
Hercules
9
1 / 3 / 0
6,407
427
6,027
16,992
14,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 4 / 1
5,993
400
2,214
11,054
3,458
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
7,764
518
11,029
8,487
3,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
14
1 / 1 / 1
8,302
553
4,888
5,144
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
YT-Tuntun
Achilles
13
4 / 1 / 4
8,236
549
8,060
11,159
10,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jormungandr
steerablejarl2
Jormungandr
15
2 / 0 / 2
9,296
620
7,300
8,507
7,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
xiomiccma
Da Ji
14
9 / 3 / 4
8,658
577
12,593
13,071
6,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
18
18
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
HUB PREMIUM
Chang'e
1
3
0
0.33
W
2
1
6
5
W
Anubis
1
1
1
1.5
L
Nemesis
Pr0Zes
Nemesis
2
4
0
0.5
L
0
4
1
0.13
L
Hercules
ThrowingFlash
Hercules
1
3
0
0.33
L
0
4
1
0.13
W
Achilles
YT-Tuntun
Achilles
4
1
4
6
W
Jormungandr
steerablejarl2
Jormungandr
2
0
2
3
W
Da Ji
xiomiccma
Da Ji
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,474
Damage
43,870
65,205
Taken
46,368
37,484
Mitigated
30,806
15,384
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
HUB PREMIUM
Chang'e
4,511
557
120
3,425
12,380
4,062
0
4,099
8,281
51,918
2,662
W
11,029
6,093
0
3,208
8,487
3,695
340
0
8,487
0
47,863
W
Anubis
4,888
47
0
768
5,144
2,720
503
2,614
2,530
52,931
0
L
Nemesis
Pr0Zes
Nemesis
5,192
1,871
0
269
11,702
5,020
0
1,043
10,659
0
38,101
L
3,530
696
0
3,111
13,077
10,544
0
6,684
6,393
1,060
50,876
L
Hercules
ThrowingFlash
Hercules
6,027
1,885
0
4,484
16,992
14,400
0
0
16,992
0
24,998
L
2,214
1,705
871
3,104
11,054
3,458
0
0
11,054
0
29,427
W
Achilles
YT-Tuntun
Achilles
8,060
1,367
0
4,039
11,159
10,325
139
0
11,159
0
39,211
W
Jormungandr
steerablejarl2
Jormungandr
7,300
2,196
0
2,472
8,507
7,652
722
267
8,240
60,818
3,255
W
Da Ji
xiomiccma
Da Ji
12,593
2,987
0
3,066
13,071
6,414
0
1,558
11,513
0
57,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,450
Gold Earned
42,256
319
Minions Killed
413
0
Camps Cleared
0
1,410,459
Distance Traveled
1,434,885
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,578
505
105
7
0
288,109
0
W
Nut
7,764
518
86
6
0
270,703
0
W
Anubis
8,302
553
104
7
0
262,433
2
L
Nemesis
6,278
419
60
4
0
318,603
0
L
Osiris
7,194
480
85
6
0
269,817
0
L
Hercules
6,407
427
17
1
0
296,681
0
L
Cupid
5,993
400
52
3
0
237,249
3
W
Achilles
8,236
549
36
2
0
319,763
1
W
Jormungandr
9,296
620
114
8
0
261,394
0
W
Da Ji
8,658
577
73
5
0
320,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role