Player Matchup

Hades
Hades
CosmicWindshear
Hades
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 99L
1,428 Elo+
Solo
Thanatos
Thanatos
Demonic2501
Thanatos
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
229W - 211L
1,522 Elo+
Solo
Nut
Nut
Zpuckette
Nut
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 189L
1,515 Elo+
Party 2
Bake Kujira
Bake Kujira
lawman92
Bake Kujira
Level 79
God Stats
7W - 4L
1,697 SR
Queue Stats
200W - 190L
1,543 Elo+
Solo
Hachiman
Hachiman
quarterZX
Hachiman
Level 104
God Stats
1W - 2L
1,574 SR
Queue Stats
116W - 105L
1,505 Elo+
Party 2
Team Averages
Level 91
1,554 SR
1,503 Elo+

VS

Team Averages
Level 97
1,520 SR
1,562 Elo+
Ah Muzen Cab
Ah Muzen Cab
Emperoreye97
Ah Muzen Cab
Level 156
God Stats
2W - 0L
1,600 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 3
Set
Set
LookBesideYou
Set
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,626 Elo+
Party 1
Cerberus
Cerberus
ProfoundQuill50
Cerberus
Level 127
God Stats
1W - 0L
1,733 SR
Queue Stats
21W - 19L
1,533 Elo+
Solo
Nut
Nut
Tenkaiii
Nut
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 46L
1,701 Elo+
Party 1
Bacchus
Bacchus
obsidian12
Bacchus
Level 28
God Stats
4W - 3L
1,267 SR
Queue Stats
16W - 16L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,239
567
7,803
10,221
3,859
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
Demonic2501
Thanatos
9
1 / 2 / 0
5,262
478
3,360
9,673
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 1
5,634
512
3,475
6,826
2,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
lawman92
Bake Kujira
8
0 / 2 / 0
5,016
456
4,006
7,347
5,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
quarterZX
Hachiman
11
1 / 3 / 0
6,113
556
3,129
6,875
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Emperoreye97
Ah Muzen Cab
11
3 / 0 / 0
6,507
592
5,291
7,247
2,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 1 / 2
6,877
625
4,205
8,796
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
11
1 / 0 / 1
6,159
560
6,573
12,523
10,032
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 1 / 3
6,660
605
3,361
4,837
1,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
obsidian12
Bacchus
9
2 / 0 / 4
6,171
561
3,565
6,953
6,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
11
11
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Thanatos
Demonic2501
Thanatos
1
2
0
0.5
W
Ah Muzen Cab
Emperoreye97
Ah Muzen Cab
3
0
0
3
W
3
1
2
4
W
Cerberus
1
0
1
1.5
W
2
1
3
3.5
L
0
2
1
0.25
L
Bake Kujira
lawman92
Bake Kujira
0
2
0
0
W
Bacchus
obsidian12
Bacchus
2
0
4
4
L
Hachiman
quarterZX
Hachiman
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,773
Damage
22,995
40,942
Taken
40,356
18,547
Mitigated
25,408
17,375
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,803
1,770
0
6,326
10,221
3,859
26
6,151
4,070
50,446
952
L
Thanatos
Demonic2501
Thanatos
3,360
691
0
6,056
9,673
4,238
0
1,065
8,608
0
41,088
W
Ah Muzen Cab
Emperoreye97
Ah Muzen Cab
5,291
1,843
0
750
7,247
2,572
1,341
542
6,705
0
49,161
W
4,205
1,970
0
492
8,796
4,219
368
1,596
7,200
0
57,179
W
Cerberus
6,573
663
0
7,262
12,523
10,032
0
7,302
5,221
45,832
1,493
W
3,361
1,672
0
553
4,837
1,937
420
0
4,837
0
50,536
L
3,475
1,685
0
750
6,826
2,631
0
392
6,434
0
43,969
L
Bake Kujira
lawman92
Bake Kujira
4,006
2,124
0
2,340
7,347
5,349
0
1,990
5,357
24,163
0
W
Bacchus
obsidian12
Bacchus
3,565
449
0
1,321
6,953
6,648
0
2,093
4,860
13,637
0
L
Hachiman
quarterZX
Hachiman
3,129
1,901
0
1,903
6,875
2,470
0
285
6,590
0
41,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,264
Gold Earned
32,374
367
Minions Killed
395
0
Camps Cleared
0
1,053,488
Distance Traveled
1,097,713
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,239
567
96
9
0
190,057
0
L
Thanatos
5,262
478
71
6
0
237,782
0
W
Ah Muzen Cab
6,507
592
79
7
0
210,341
2
W
Set
6,877
625
99
9
0
274,530
0
W
Cerberus
6,159
560
109
10
0
182,458
2
W
Nut
6,660
605
96
9
0
194,509
0
L
Nut
5,634
512
87
8
0
184,228
1
L
Bake Kujira
5,016
456
45
4
0
247,170
0
W
Bacchus
6,171
561
12
1
0
235,875
0
L
Hachiman
6,113
556
68
6
0
194,251
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role