Player Matchup

Bellona
Bellona
Gold V
D0nkeethem8
Bellona
Gold V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,390 MMR
Party 1
Awilix
Awilix
Gold IV
DarkFireMonkey
Awilix
Gold IV
Level 157
God Stats
59W - 56L
1,568 SR
Queue Stats
149W - 148L
1,432 MMR
Solo
Anubis
Anubis
Gold III
HayScrumptious
Anubis
Gold III
Level 145
God Stats
3W - 2L
1,550 SR
Queue Stats
196W - 206L
1,430 MMR
Solo
Chiron
Chiron
Bronze III
MartinezB98
Chiron
Bronze III
Level 124
God Stats
1W - 3L
1,326 SR
Queue Stats
67W - 68L
1,370 MMR
Solo
Nu Wa
Nu Wa
Gold V
Monke The m8
Nu Wa
Gold V
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 33L
1,390 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,489 SR
1,402 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 148
1,543 SR
1,430 MMR
Heimdallr
Heimdallr
Gold III
 
Heimdallr
Gold III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
 
Mercury
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
BozoMage
Poseidon
Silver II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,366 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Gotgmoney101
Sylvanus
Gold IV
Level 169
God Stats
1W - 3L
1,285 SR
Queue Stats
162W - 175L
1,377 MMR
Solo
Hercules
Hercules
Silver II
SagaGem
Hercules
Silver II
Level 149
God Stats
2W - 1L
1,931 SR
Queue Stats
19W - 22L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
D0nkeethem8
Bellona
7
0 / 1 / 0
3,496
699
1,226
4,189
2,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
1 / 0 / 2
3,745
749
2,653
4,273
1,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
3,976
795
543
2,519
1,024
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chiron
6
1 / 1 / 1
3,456
691
2,976
3,636
1,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 0 / 2
3,672
734
2,106
3,938
1,328
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
HadesThorArachneKukulkan

VS

Bans
AthenaSusanoSurtrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
1 / 1 / 0
3,345
669
3,197
4,204
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mercury
 
Mercury
2
0 / 0 / 0
2,719
544
0
1,226
346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
BozoMage
Poseidon
7
0 / 1 / 0
3,406
681
548
2,411
521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Gotgmoney101
Sylvanus
6
0 / 1 / 1
3,187
637
2,481
4,393
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
SagaGem
Hercules
6
1 / 0 / 0
3,603
721
1,945
3,314
1,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
3
Kills
2
2
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
1
0
1
L
Mercury
 
Mercury
0
0
0
0
L
Poseidon
BozoMage
Poseidon
0
1
0
0
W
Bellona
D0nkeethem8
Bellona
0
1
0
0
W
1
0
2
2
L
Sylvanus
Gotgmoney101
Sylvanus
0
1
1
0.5
W
1
0
0
1
W
Chiron
1
1
1
1.5
W
0
0
2
1
L
Hercules
SagaGem
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,504
Damage
8,171
18,555
Taken
15,548
7,721
Mitigated
5,816
7,656
Healing
6,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,197
1,668
0
1,610
4,204
1,288
0
710
3,494
0
18,288
L
Mercury
 
Mercury
0
0
0
0
1,226
346
0
70
1,156
0
4,381
L
Poseidon
BozoMage
Poseidon
548
140
0
775
2,411
521
0
610
1,801
17,296
0
W
Bellona
D0nkeethem8
Bellona
1,226
341
0
1,840
4,189
2,748
0
0
3,864
0
16,184
W
2,653
1,592
0
828
4,273
1,595
0
339
3,896
0
16,239
L
Sylvanus
Gotgmoney101
Sylvanus
2,481
949
265
1,839
4,393
2,136
0
1,197
3,196
9,866
4,622
W
543
310
0
1,762
2,519
1,024
0
462
1,971
27,516
776
W
Chiron
2,976
892
173
1,280
3,636
1,026
0
616
3,020
0
23,571
W
2,106
1,042
0
1,773
3,938
1,328
0
1,220
2,718
12,530
0
L
Hercules
SagaGem
Hercules
1,945
799
0
1,832
3,314
1,525
0
62
3,006
0
16,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,345
Gold Earned
16,260
157
Minions Killed
131
0
Camps Cleared
0
516,841
Distance Traveled
459,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,345
669
27
5
0
109,834
0
L
Mercury
2,719
544
9
2
0
28,598
0
L
Poseidon
3,406
681
41
8
0
100,661
0
W
Bellona
3,496
699
27
5
0
109,827
0
W
Awilix
3,745
749
30
6
0
126,450
0
L
Sylvanus
3,187
637
25
5
0
96,531
0
W
Anubis
3,976
795
47
9
0
85,796
0
W
Chiron
3,456
691
35
7
0
97,392
0
W
Nu Wa
3,672
734
18
4
0
97,376
0
L
Hercules
3,603
721
29
6
0
123,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role